Searched refs:Layer (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/libs/surfaceflinger/
H A DLayer.cpp33 #include "Layer.h"
45 const uint32_t Layer::typeInfo = LayerBaseClient::typeInfo | 4;
46 const char* const Layer::typeID = "Layer";
50 Layer::Layer(SurfaceFlinger* flinger, DisplayID display, function in class:android::Layer
63 Layer::~Layer()
69 void Layer::destroy()
88 sp<LayerBaseClient::Surface> Layer
[all...]
H A DLayer.h46 class Layer : public LayerBaseClient class in namespace:android
54 Layer(SurfaceFlinger* flinger, DisplayID display,
57 virtual ~Layer();
97 SurfaceID id, const sp<Layer>& owner);
101 sp<Layer> getOwner() const {
102 return static_cast<Layer*>(Surface::getOwner().get());
H A DAndroid.mk9 Layer.cpp \
H A DLayerBase.cpp194 const Layer::State& front(drawingState());
195 const Layer::State& temp(currentState());
200 Layer::State& editTemp(currentState());
207 flags |= Layer::eVisibleRegion;
234 const Layer::State& s(drawingState());
H A DSurfaceFlinger.cpp48 #include "Layer.h"
600 if (flags & Layer::eVisibleRegion)
696 const Layer::State& s(layer->drawingState());
1272 sp<Layer> layer = new Layer(this, display, client, id);
1391 layer, &Layer::compareCurrentStateZ);
1494 const Layer::State& s = layer->drawingState();
1524 /*** Layer ***/
1525 sp<Layer> l = LayerBase::dynamicCast< Layer* >(laye
[all...]
H A DSurfaceFlinger.h41 #include "Layer.h"
57 class Layer;
187 friend class Layer;
H A DLayerBuffer.cpp624 const Layer::State& front(mLayer.drawingState());
625 const Layer::State& temp(mLayer.currentState());

Completed in 368 milliseconds