Searched refs:getTextureID (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/rs/
H A DrsAllocation.h50 uint32_t getTextureID() const {return mTextureID;} function in class:android::renderscript::Allocation
H A DrsProgramFragment.cpp69 rsAssert(mTextures[ct]->getTextureID() != 0);
70 if (mTextures[ct]->getTextureID() == 0) {
74 if (mTextures[ct]->getTextureID() == 0) {
82 glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());

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