Searched refs:precision (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/opengl/include/GLES2/
H A Dgl2.h542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
/frameworks/base/core/java/android/view/
H A DViewRoot.java3029 * @param precision The minimum movement required to generate the
3036 int generate(float precision) { argument
3046 if (absPosition < precision) {

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