Searched refs:texNum (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/rs/
H A DrsType.cpp136 uint32_t texNum = 0; local
212 if (mGL.mTex[texNum].size) {
213 texNum++;
215 mGL.mTex[texNum].size = 1;
216 mGL.mTex[texNum].offset = mElement->getComponentOffsetBytes(ct);
217 mGL.mTex[texNum].type = c->getGLType();
220 rsAssert(mGL.mTex[texNum].size == 1);
221 rsAssert(mGL.mTex[texNum].type == c->getGLType());
222 mGL.mTex[texNum].size = 2;
225 rsAssert(mGL.mTex[texNum]
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