Searched refs:va (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/libs/rs/
H A DrsHandcode.h4 static inline void rsHCAPI_AllocationData (RsContext rsc, RsAllocation va, const void * data, uint32_t sizeBytes) argument
12 cmd->va = va;
25 static inline void rsHCAPI_Allocation1DSubData (RsContext rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void * data, uint32_t sizeBytes) argument
33 cmd->va = va;
H A DrsAdapter.cpp83 void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc) argument
85 Adapter1D * a = static_cast<Adapter1D *>(va);
90 void rsi_Adapter1DSetConstraint(Context *rsc, RsAdapter1D va, RsDimension dim, uint32_t value) argument
92 Adapter1D * a = static_cast<Adapter1D *>(va);
115 void rsi_Adapter1DSubData(Context *rsc, RsAdapter1D va, uint32_t xoff, uint32_t count, const void *data) argument
117 Adapter1D * a = static_cast<Adapter1D *>(va);
121 void rsi_Adapter1DData(Context *rsc, RsAdapter1D va, const void *data) argument
123 Adapter1D * a = static_cast<Adapter1D *>(va);
200 void rsi_Adapter2DBindAllocation(Context *rsc, RsAdapter2D va, RsAllocation valloc) argument
202 Adapter2D * a = static_cast<Adapter2D *>(va);
207 rsi_Adapter2DSetConstraint(Context *rsc, RsAdapter2D va, RsDimension dim, uint32_t value) argument
232 rsi_Adapter2DData(Context *rsc, RsAdapter2D va, const void *data) argument
238 rsi_Adapter2DSubData(Context *rsc, RsAdapter2D va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data) argument
[all...]
H A DrsSimpleMesh.cpp136 void rsi_SimpleMeshBindVertex(Context *rsc, RsSimpleMesh mv, RsAllocation va, uint32_t slot) argument
141 sm->mVertexBuffers[slot].set((Allocation *)va);
144 void rsi_SimpleMeshBindIndex(Context *rsc, RsSimpleMesh mv, RsAllocation va) argument
147 sm->mIndexBuffer.set((Allocation *)va);
150 void rsi_SimpleMeshBindPrimitive(Context *rsc, RsSimpleMesh mv, RsAllocation va) argument
153 sm->mPrimitiveBuffer.set((Allocation *)va);
H A DrsAllocation.cpp247 void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel) argument
249 Allocation *alloc = static_cast<Allocation *>(va);
253 void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) argument
255 Allocation *alloc = static_cast<Allocation *>(va);
461 void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes) argument
463 Allocation *a = static_cast<Allocation *>(va);
468 void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) argument
470 Allocation *a = static_cast<Allocation *>(va);
475 void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) argument
477 Allocation *a = static_cast<Allocation *>(va);
482 rsi_AllocationRead(Context *rsc, RsAllocation va, void *data) argument
[all...]
H A DrsScript.cpp44 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) argument
47 s->mSlots[slot].set(static_cast<Allocation *>(va));
H A Drs.spec134 param RsAllocation va
142 param RsAllocation va
152 param RsAllocation va
162 param RsAllocation va
238 param RsAllocation va
H A DrsScriptC_Lib.cpp616 static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va) argument
622 static_cast<Allocation *>(va));
964 static void SC_uploadToTexture(RsAllocation va, uint32_t baseMipLevel) argument
967 rsi_AllocationUploadToTexture(rsc, va, baseMipLevel);
970 static void SC_uploadToBufferObject(RsAllocation va) argument
973 rsi_AllocationUploadToBufferObject(rsc, va);
/frameworks/base/graphics/java/android/renderscript/
H A DProgramFragment.java48 public void bindTexture(Allocation va, int slot) argument
55 mRS.nProgramFragmentBindTexture(mID, slot, va.mID);
H A DProgramVertex.java36 public void bindAllocation(MatrixAllocation va) { argument
38 mRS.nProgramVertexBindAllocation(mID, va.mAlloc.mID);
H A DScript.java50 public void bindAllocation(Allocation va, int slot) { argument
52 mRS.nScriptBindAllocation(mID, va.mID, slot);

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