/frameworks/base/libs/rs/ |
H A D | rsHandcode.h | 4 static inline void rsHCAPI_AllocationData (RsContext rsc, RsAllocation va, const void * data, uint32_t sizeBytes) argument 12 cmd->va = va; 25 static inline void rsHCAPI_Allocation1DSubData (RsContext rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void * data, uint32_t sizeBytes) argument 33 cmd->va = va;
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H A D | rsAdapter.cpp | 83 void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc) argument 85 Adapter1D * a = static_cast<Adapter1D *>(va); 90 void rsi_Adapter1DSetConstraint(Context *rsc, RsAdapter1D va, RsDimension dim, uint32_t value) argument 92 Adapter1D * a = static_cast<Adapter1D *>(va); 115 void rsi_Adapter1DSubData(Context *rsc, RsAdapter1D va, uint32_t xoff, uint32_t count, const void *data) argument 117 Adapter1D * a = static_cast<Adapter1D *>(va); 121 void rsi_Adapter1DData(Context *rsc, RsAdapter1D va, const void *data) argument 123 Adapter1D * a = static_cast<Adapter1D *>(va); 200 void rsi_Adapter2DBindAllocation(Context *rsc, RsAdapter2D va, RsAllocation valloc) argument 202 Adapter2D * a = static_cast<Adapter2D *>(va); 207 rsi_Adapter2DSetConstraint(Context *rsc, RsAdapter2D va, RsDimension dim, uint32_t value) argument 232 rsi_Adapter2DData(Context *rsc, RsAdapter2D va, const void *data) argument 238 rsi_Adapter2DSubData(Context *rsc, RsAdapter2D va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data) argument [all...] |
H A D | rsSimpleMesh.cpp | 136 void rsi_SimpleMeshBindVertex(Context *rsc, RsSimpleMesh mv, RsAllocation va, uint32_t slot) argument 141 sm->mVertexBuffers[slot].set((Allocation *)va); 144 void rsi_SimpleMeshBindIndex(Context *rsc, RsSimpleMesh mv, RsAllocation va) argument 147 sm->mIndexBuffer.set((Allocation *)va); 150 void rsi_SimpleMeshBindPrimitive(Context *rsc, RsSimpleMesh mv, RsAllocation va) argument 153 sm->mPrimitiveBuffer.set((Allocation *)va);
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H A D | rsAllocation.cpp | 247 void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel) argument 249 Allocation *alloc = static_cast<Allocation *>(va); 253 void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) argument 255 Allocation *alloc = static_cast<Allocation *>(va); 461 void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes) argument 463 Allocation *a = static_cast<Allocation *>(va); 468 void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) argument 470 Allocation *a = static_cast<Allocation *>(va); 475 void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) argument 477 Allocation *a = static_cast<Allocation *>(va); 482 rsi_AllocationRead(Context *rsc, RsAllocation va, void *data) argument [all...] |
H A D | rsScript.cpp | 44 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) argument 47 s->mSlots[slot].set(static_cast<Allocation *>(va));
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H A D | rs.spec | 134 param RsAllocation va 142 param RsAllocation va 152 param RsAllocation va 162 param RsAllocation va 238 param RsAllocation va
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H A D | rsScriptC_Lib.cpp | 616 static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va) argument 622 static_cast<Allocation *>(va)); 964 static void SC_uploadToTexture(RsAllocation va, uint32_t baseMipLevel) argument 967 rsi_AllocationUploadToTexture(rsc, va, baseMipLevel); 970 static void SC_uploadToBufferObject(RsAllocation va) argument 973 rsi_AllocationUploadToBufferObject(rsc, va);
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | ProgramFragment.java | 48 public void bindTexture(Allocation va, int slot) argument 55 mRS.nProgramFragmentBindTexture(mID, slot, va.mID);
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H A D | ProgramVertex.java | 36 public void bindAllocation(MatrixAllocation va) { argument 38 mRS.nProgramVertexBindAllocation(mID, va.mAlloc.mID);
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H A D | Script.java | 50 public void bindAllocation(Allocation va, int slot) { argument 52 mRS.nScriptBindAllocation(mID, va.mID, slot);
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