Lines Matching refs:mode
25 /** Create a new compose shader, given shaders A, B, and a combining mode.
26 When the mode is applied, it will be given the result from shader A as its
28 @param shaderA The colors from this shader are seen as the "dst" by the mode
29 @param shaderB The colors from this shader are seen as the "src" by the mode
30 @param mode The mode that combines the colors from the two shaders. If mode
33 public ComposeShader(Shader shaderA, Shader shaderB, Xfermode mode) {
37 /** Create a new compose shader, given shaders A, B, and a combining PorterDuff mode.
38 When the mode is applied, it will be given the result from shader A as its
40 @param shaderA The colors from this shader are seen as the "dst" by the mode
41 @param shaderB The colors from this shader are seen as the "src" by the mode
42 @param mode The PorterDuff mode that combines the colors from the two shaders.
44 public ComposeShader(Shader shaderA, Shader shaderB, PorterDuff.Mode mode) {