/external/webkit/WebCore/rendering/ |
H A D | RenderRuby.cpp | 76 void RenderRubyAsInline::addChild(RenderObject* child, RenderObject* beforeChild) argument 82 RenderInline::addChild(child, beforeChild); 86 if (beforeChild && !isAfterContent(beforeChild)) { 88 ASSERT(!beforeChild->isRubyRun()); 89 RenderRubyRun* run = findRubyRunParent(beforeChild); 90 ASSERT(run); // beforeChild should always have a run as parent 92 run->addChild(child, beforeChild); 95 ASSERT(false); // beforeChild should always have a run as parent! 145 void RenderRubyAsBlock::addChild(RenderObject* child, RenderObject* beforeChild) argument [all...] |
H A D | RenderTableRow.cpp | 65 void RenderTableRow::addChild(RenderObject* child, RenderObject* beforeChild) argument 68 if (!beforeChild && isAfterContent(lastChild())) 69 beforeChild = lastChild(); 72 RenderObject* last = beforeChild; 80 // If beforeChild is inside an anonymous cell, insert into the cell. 82 last->parent()->addChild(child, beforeChild); 91 addChild(cell, beforeChild); 97 while (beforeChild && beforeChild->parent() != this) 98 beforeChild [all...] |
H A D | RenderButton.cpp | 48 void RenderButton::addChild(RenderObject* newChild, RenderObject* beforeChild) argument 59 m_inner->addChild(newChild, beforeChild);
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H A D | RenderObjectChildList.cpp | 177 void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* child, RenderObject* beforeChild, bool fullInsert) argument 179 if (!beforeChild) { 185 while (beforeChild->parent() != owner && beforeChild->parent()->isAnonymousBlock()) 186 beforeChild = beforeChild->parent(); 187 ASSERT(beforeChild->parent() == owner); 191 if (beforeChild == firstChild()) 194 RenderObject* prev = beforeChild->previousSibling(); 195 child->setNextSibling(beforeChild); [all...] |
H A D | RenderRubyRun.cpp | 118 void RenderRubyRun::addChild(RenderObject* child, RenderObject* beforeChild) argument 124 if (!beforeChild) { 129 } else if (beforeChild->isRubyText()) { 133 ASSERT(beforeChild->parent() == this); 142 RenderBlock::addChild(child, beforeChild); 143 RenderBlock::removeChild(beforeChild); 144 newRun->addChild(beforeChild); 146 ASSERT(hasRubyBase()); // Otherwise beforeChild would be borked. 153 rubyBaseSafe()->moveChildren(newRun->rubyBaseSafe(), beforeChild); 157 // (append it instead if beforeChild i [all...] |
H A D | RenderMenuList.cpp | 100 void RenderMenuList::addChild(RenderObject* newChild, RenderObject* beforeChild) argument 103 m_innerBlock->addChild(newChild, beforeChild);
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H A D | RenderInline.cpp | 139 void RenderInline::addChild(RenderObject* newChild, RenderObject* beforeChild) argument 142 return addChildToContinuation(newChild, beforeChild); 143 return addChildIgnoringContinuation(newChild, beforeChild); 153 RenderBoxModelObject* RenderInline::continuationBefore(RenderObject* beforeChild) argument 155 if (beforeChild && beforeChild->parent() == this) 162 if (beforeChild && beforeChild->parent() == curr) { 163 if (curr->firstChild() == beforeChild) 173 if (!beforeChild 178 addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild) argument 224 splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock, RenderObject* beforeChild, RenderBoxModelObject* oldCont) argument 309 splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, RenderObject* newChild, RenderBoxModelObject* oldCont) argument 368 addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild) argument 812 RenderObject* beforeChild = child->nextSibling(); local [all...] |
H A D | RenderTable.cpp | 103 void RenderTable::addChild(RenderObject* child, RenderObject* beforeChild) argument 106 if (!beforeChild && isAfterContent(lastChild())) 107 beforeChild = lastChild(); 113 if (beforeChild && m_caption) { 114 RenderObject* o = beforeChild->previousSibling(); 129 resetSectionPointerIfNotBefore(m_head, beforeChild); 133 resetSectionPointerIfNotBefore(m_firstBody, beforeChild); 140 resetSectionPointerIfNotBefore(m_foot, beforeChild); 148 resetSectionPointerIfNotBefore(m_firstBody, beforeChild); 163 while (beforeChild [all...] |
H A D | RenderTableSection.cpp | 90 void RenderTableSection::addChild(RenderObject* child, RenderObject* beforeChild) argument 93 if (!beforeChild && isAfterContent(lastChild())) 94 beforeChild = lastChild(); 97 RenderObject* last = beforeChild; 105 // If beforeChild is inside an anonymous cell/row, insert into the cell or into 111 lastBox->addChild(child, beforeChild); 120 addChild(row, beforeChild); 125 if (beforeChild) 137 if (!beforeChild) 141 while (beforeChild [all...] |
H A D | RenderLayer.cpp | 871 void RenderLayer::addChild(RenderLayer* child, RenderLayer* beforeChild) argument 873 RenderLayer* prevSibling = beforeChild ? beforeChild->previousSibling() : lastChild(); 880 if (beforeChild) { 881 beforeChild->setPreviousSibling(child); 882 child->setNextSibling(beforeChild); 989 RenderLayer* beforeChild = parentLayer->reflectionLayer() != this ? renderer()->parent()->findNextLayer(parentLayer, renderer()) : 0; local 990 parentLayer->addChild(this, beforeChild);
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H A D | RenderObject.cpp | 270 void RenderObject::addChild(RenderObject* newChild, RenderObject* beforeChild) argument 280 updateListMarkerNumbers(beforeChild ? beforeChild : children->lastChild()); 301 RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : children->lastChild(); 310 addChild(table, beforeChild); 315 children->insertChildNode(this, newChild, beforeChild); 432 RenderLayer*& beforeChild) 435 if (!beforeChild && newObject) { 438 // pointer values for newObject and beforeChild use 431 addLayers(RenderObject* obj, RenderLayer* parentLayer, RenderObject*& newObject, RenderLayer*& beforeChild) argument 456 RenderLayer* beforeChild = 0; local [all...] |
H A D | RenderBlock.cpp | 265 void RenderBlock::addChild(RenderObject* newChild, RenderObject* beforeChild) argument 268 if (!beforeChild && isAfterContent(lastChild())) 269 beforeChild = lastChild(); 273 // If the requested beforeChild is not one of our children, then this is because 274 // there is an anonymous container within this object that contains the beforeChild. 275 if (beforeChild && beforeChild->parent() != this) { 276 RenderObject* anonymousChild = beforeChild->parent(); 286 if (newChild->isInline() || beforeChild->parent()->firstChild() != beforeChild) 411 moveChildTo(RenderObject* to, RenderObjectChildList* toChildList, RenderObject* beforeChild, RenderObject* child) argument 428 moveAllChildrenTo(RenderObject* to, RenderObjectChildList* toChildList, RenderObject* beforeChild) argument [all...] |
/external/skia/include/views/ |
H A D | SkView.h | 312 virtual void beforeChild(SkView* child, SkCanvas* canvas) {} function in class:SkView
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