Searched defs:direction (Results 1 - 25 of 45) sorted by relevance

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/frameworks/base/core/java/android/view/
H A DSoundEffectConstants.java35 * @param direction One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
41 public static int getContantForFocusDirection(int direction) { argument
42 switch (direction) {
54 throw new IllegalArgumentException("direction must be one of "
H A DFocusFinderHelper.java36 public boolean isBetterCandidate(int direction, Rect source, Rect rect1, Rect rect2) { argument
37 return mFocusFinder.isBetterCandidate(direction, source, rect1, rect2);
40 public boolean beamBeats(int direction, Rect source, Rect rect1, Rect rect2) { argument
41 return mFocusFinder.beamBeats(direction, source, rect1, rect2);
44 public boolean isCandidate(Rect srcRect, Rect destRect, int direction) { argument
45 return mFocusFinder.isCandidate(srcRect, destRect, direction);
48 public boolean beamsOverlap(int direction, Rect rect1, Rect rect2) { argument
49 return mFocusFinder.beamsOverlap(direction, rect1, rect2);
52 public static int majorAxisDistance(int direction, Rect source, Rect dest) { argument
53 return FocusFinder.majorAxisDistance(direction, sourc
56 majorAxisDistanceToFarEdge(int direction, Rect source, Rect dest) argument
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H A DFocusFinder.java24 * The algorithm used for finding the next focusable view in a given direction
56 * @param direction Direction to look.
59 public final View findNextFocus(ViewGroup root, View focused, int direction) { argument
63 View userSetNextFocus = focused.findUserSetNextFocus(root, direction);
76 switch (direction) {
93 return findNextFocus(root, focused, mFocusedRect, direction);
101 * @param direction Direction to look.
104 public View findNextFocusFromRect(ViewGroup root, Rect focusedRect, int direction) { argument
105 return findNextFocus(root, null, focusedRect, direction);
108 private View findNextFocus(ViewGroup root, View focused, Rect focusedRect, int direction) { argument
159 isBetterCandidate(int direction, Rect source, Rect rect1, Rect rect2) argument
198 beamBeats(int direction, Rect source, Rect rect1, Rect rect2) argument
248 isCandidate(Rect srcRect, Rect destRect, int direction) argument
275 beamsOverlap(int direction, Rect rect1, Rect rect2) argument
291 isToDirectionOf(int direction, Rect src, Rect dest) argument
311 majorAxisDistance(int direction, Rect source, Rect dest) argument
315 majorAxisDistanceRaw(int direction, Rect source, Rect dest) argument
336 majorAxisDistanceToFarEdge(int direction, Rect source, Rect dest) argument
340 majorAxisDistanceToFarEdgeRaw(int direction, Rect source, Rect dest) argument
363 minorAxisDistance(int direction, Rect source, Rect dest) argument
393 findNearestTouchable(ViewGroup root, int x, int y, int direction, int[] deltas) argument
466 isTouchCandidate(int x, int y, Rect destRect, int direction) argument
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H A DViewParent.java120 * Find the nearest view in the specified direction that wants to take focus
123 * @param direction One of FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, and FOCUS_RIGHT
125 public View focusSearch(View v, int direction); argument
/frameworks/base/graphics/java/android/graphics/
H A DEmbossMaskFilter.java23 * @param direction array of 3 scalars [x, y, z] specifying the direction of the light source
29 public EmbossMaskFilter(float[] direction, float ambient, float specular, float blurRadius) { argument
30 if (direction.length < 3) {
33 native_instance = nativeConstructor(direction, ambient, specular, blurRadius);
36 private static native int nativeConstructor(float[] direction, float ambient, float specular, float blurRadius); argument
/frameworks/base/media/libstagefright/codecs/aacdec/
H A Ds_tnsfilt.h118 Int direction; member in struct:__anon305
H A Dtns_inv_filter.cpp54 direction = direction for application of tns filter.
113 The direction of the filter's application is defined by
114 (const Int direction)
162 IF (direction == -1)
217 pCoef = pCoef + direction;
299 const Int direction,
335 if (direction == -1)
410 pCoef += direction;
296 tns_inv_filter( Int32 coef[], const Int num_coef, const Int direction, const Int32 lpc[], const Int lpc_qformat, const Int order, Int32 scratch_memory[]) argument
H A Dtns_ar_filter.cpp79 registers. Also split the code (based on flag direction) to simplify
96 direction = direction for application of tns filter.
149 The direction of the filter's application is defined by (const Int inc)
300 const Int direction,
372 if (direction == -1)
297 tns_ar_filter( Int32 spec[], const Int spec_length, const Int direction, const Int32 lpc[], const Int Q_lpc, const Int order) argument
/frameworks/base/core/java/android/text/method/
H A DTransformationMethod.java44 boolean focused, int direction,
43 onFocusChanged(View view, CharSequence sourceText, boolean focused, int direction, Rect previouslyFocusedRect) argument
H A DMovementMethod.java37 public void onTakeFocus(TextView widget, Spannable text, int direction); argument
H A DReplacementTransformationMethod.java103 boolean focused, int direction,
102 onFocusChanged(View view, CharSequence sourceText, boolean focused, int direction, Rect previouslyFocusedRect) argument
H A DPasswordTransformationMethod.java121 boolean focused, int direction,
120 onFocusChanged(View view, CharSequence sourceText, boolean focused, int direction, Rect previouslyFocusedRect) argument
/frameworks/base/tools/aidl/
H A Daidl_language_y.y222 direction type IDENTIFIER {
225 arg->direction = $1.buffer;
251 direction: label
/frameworks/base/core/java/android/text/
H A DStyled.java37 * Neither should the run direction change in the middle of the run.
48 * direction is right-to-left.
235 * direction is right-to-left.
332 * direction and run direction can be different.
344 // TODO: this needs the real direction
379 * @param direction The direction of the text. This must be
394 int direction,
400 direction
392 drawText(Canvas canvas, CharSequence text, int start, int end, int direction, float x, int top, int y, int bottom, TextPaint paint, TextPaint workPaint, boolean needWidth) argument
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H A DSelection.java377 private static int chooseHorizontal(Layout layout, int direction, argument
383 // same line, so it goes by pure physical direction
388 if (direction < 0) {
413 if (textdir == direction)
/frameworks/base/core/java/android/widget/
H A DZoomButton.java95 public boolean dispatchUnhandledMove(View focused, int direction) { argument
97 return super.dispatchUnhandledMove(focused, direction);
H A DDialerFilter.java105 protected void onFocusChanged(boolean focused, int direction, Rect previouslyFocusedRect) { argument
106 super.onFocusChanged(focused, direction, previouslyFocusedRect);
/frameworks/base/core/tests/coretests/src/android/widget/focus/
H A DVerticalFocusSearchTest.java49 View findNextFocus(ViewGroup root, View focused, int direction); argument
55 public View findNextFocus(ViewGroup root, View focused, int direction) { argument
57 .findNextFocus(root, focused, direction);
/frameworks/base/core/java/android/net/
H A DThrottleManager.java148 public long getByteCount(String iface, int direction, int period, int ago) { argument
150 return mService.getByteCount(iface, direction, period, ago);
/frameworks/base/core/jni/android/graphics/
H A DMaskFilter.cpp28 SkScalar direction[3]; local
33 direction[i] = SkFloatToScalar(values[i]);
36 SkMaskFilter* filter = SkBlurMaskFilter::CreateEmboss(direction,
/frameworks/base/telephony/java/android/telephony/
H A DPhoneStateListener.java128 * Listen for changes to the direction of data traffic on the data
238 public void onDataActivity(int direction) { argument
291 public void onDataActivity(int direction) {
292 Message.obtain(mHandler, LISTEN_DATA_ACTIVITY, direction, 0, null).sendToTarget();
/frameworks/base/core/java/android/view/animation/
H A DGridLayoutAnimationController.java34 * In addition, the animation direction can be controlled. The default direction
74 * Bitmask used to retrieve the horizontal component of the direction.
79 * Bitmask used to retrieve the vertical component of the direction.
216 * Returns the direction of the animation. {@link #DIRECTION_HORIZONTAL_MASK}
218 * horizontal and vertical components of the direction.
220 * @return the direction of the animation
235 * Sets the direction of the animation. The direction is expressed as an
239 * @param direction th
249 setDirection(int direction) argument
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/frameworks/base/core/tests/coretests/src/android/util/
H A DInternalSelectionView.java233 protected void onFocusChanged(boolean focused, int direction, argument
235 super.onFocusChanged(focused, direction, previouslyFocusedRect);
238 switch (direction) {
/frameworks/base/core/tests/coretests/src/android/view/
H A DFocusFinderTest.java381 * (majorAxisDistance was wrong for direction left)
476 private void assertBeamsOverlap(int direction, Rect rect1, Rect rect2) { argument
477 String directionStr = validateAndGetStringFor(direction);
478 String assertMsg = String.format("Expected beams to overlap in direction %s "
480 assertTrue(assertMsg, mFocusFinder.beamsOverlap(direction, rect1, rect2));
483 private void assertBeamsDontOverlap(int direction, Rect rect1, Rect rect2) { argument
484 String directionStr = validateAndGetStringFor(direction);
485 String assertMsg = String.format("Expected beams not to overlap in direction %s "
487 assertFalse(assertMsg, mFocusFinder.beamsOverlap(direction, rect1, rect2));
493 * @param direction Th
498 assertBetterCandidate(int direction, Rect srcRect, Rect expectedBetter, Rect expectedWorse) argument
523 assertIsNotCandidate(int direction, Rect src, Rect dest) argument
533 assertBeamBeats(int direction, Rect srcRect, Rect rect1, Rect rect2) argument
544 assertDirectionIsCandidate(int direction, Rect src, Rect dest) argument
554 validateAndGetStringFor(int direction) argument
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/frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dvlc_dequant.cpp71 int direction; local
107 doDCACPrediction(video, comp, datablock, &direction);
108 if (!ACpred_flag) direction = 0;
109 inv_zigzag = zigzag_inv + (ACpred_flag << 6) + (direction << 6);
176 if (!direction) /* check vertical */
522 int direction; local
549 doDCACPrediction(video, comp, datablock, &direction);
550 if (!ACpred_flag) direction = 0;
552 inv_zigzag = zigzag_inv + (ACpred_flag << 6) + (direction << 6); /* 04/17/01 */
619 if (!direction) /* chec
825 int direction; local
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