Searched defs:is_valid (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/opengl/libagl/
H A Degl.cpp98 static EGLBoolean is_valid(EGLDisplay dpy) { function in struct:android::egl_display_t
1291 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1340 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1386 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1458 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1479 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1500 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1520 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1596 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1628 if (egl_display_t::is_valid(dp
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