Searched defs:skinwidth (Results 1 - 12 of 12) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | modelgen.h | 67 int skinwidth; member in struct:__anon4223
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H A D | d_iface.h | 77 int skinwidth; member in struct:__anon4163
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H A D | d_polysa.s | 66 #define skinwidth 4+0 define 451 // a_ststepxwhole = r_affinetridesc.skinwidth * (r_tstepx >> 16) + 465 imull skinwidth(%esp) 1380 // d_ptex += r_affinetridesc.skinwidth; 1438 // d_ptex += r_affinetridesc.skinwidth;
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H A D | d_polyse.c | 106 int skinwidth; variable 110 void D_PolysetCalcGradients (int skinwidth); 402 if (r_affinetridesc.skinwidth != skinwidth || 405 skinwidth = r_affinetridesc.skinwidth; 408 for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth) 454 d_ptex += r_affinetridesc.skinwidth; 473 d_ptex += r_affinetridesc.skinwidth; 531 void D_PolysetCalcGradients (int skinwidth) argument [all...] |
H A D | gl_model.c | 1385 void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) argument 1419 byte *pos = &skin[x + skinwidth * y]; 1424 if (x < skinwidth - 1) FLOODFILL_STEP( 1, 1, 0 ); 1425 if (y > 0) FLOODFILL_STEP( -skinwidth, 0, -1 ); 1426 if (y < skinheight - 1) FLOODFILL_STEP( skinwidth, 0, 1 ); 1427 skin[x + skinwidth * y] = fdc; 1451 s = pheader->skinwidth * pheader->skinheight; 1456 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); 1471 GL_LoadTexture (name, pheader->skinwidth, 1485 Mod_FloodFillSkin( skin, pheader->skinwidth, pheade [all...] |
H A D | gl_model.h | 303 int skinwidth;
member in struct:__anon4186
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/external/quake/quake/src/WinQuake/ |
H A D | modelgen.h | 67 int skinwidth;
member in struct:__anon4583
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H A D | d_iface.h | 78 int skinwidth;
member in struct:__anon4446
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H A D | d_polysa.s | 66 #define skinwidth 4+0 define 451 // a_ststepxwhole = r_affinetridesc.skinwidth * (r_tstepx >> 16) + 465 imull skinwidth(%esp) 1380 // d_ptex += r_affinetridesc.skinwidth; 1438 // d_ptex += r_affinetridesc.skinwidth;
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H A D | d_polyse.cpp | 106 int skinwidth;
variable 110 void D_PolysetCalcGradients (int skinwidth);
402 if (r_affinetridesc.skinwidth != skinwidth ||
405 skinwidth = r_affinetridesc.skinwidth;
408 for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth)
454 d_ptex += r_affinetridesc.skinwidth;
473 d_ptex += r_affinetridesc.skinwidth;
531 void D_PolysetCalcGradients (int skinwidth)
argument [all...] |
H A D | gl_model.cpp | 1360 void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) argument 1394 byte *pos = &skin[x + skinwidth * y]; 1399 if (x < skinwidth - 1) FLOODFILL_STEP( 1, 1, 0 ); 1400 if (y > 0) FLOODFILL_STEP( -skinwidth, 0, -1 ); 1401 if (y < skinheight - 1) FLOODFILL_STEP( skinwidth, 0, 1 ); 1402 skin[x + skinwidth * y] = fdc; 1428 s = pheader->skinwidth * pheader->skinheight; 1433 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); 1446 GL_LoadTexture (name, pheader->skinwidth, 1460 Mod_FloodFillSkin( skin, pheader->skinwidth, pheade [all...] |
H A D | gl_model.h | 299 int skinwidth; member in struct:__anon4549
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