Searched defs:skinwidth (Results 1 - 12 of 12) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dmodelgen.h67 int skinwidth; member in struct:__anon4223
H A Dd_iface.h77 int skinwidth; member in struct:__anon4163
H A Dd_polysa.s66 #define skinwidth 4+0 define
451 // a_ststepxwhole = r_affinetridesc.skinwidth * (r_tstepx >> 16) +
465 imull skinwidth(%esp)
1380 // d_ptex += r_affinetridesc.skinwidth;
1438 // d_ptex += r_affinetridesc.skinwidth;
H A Dd_polyse.c106 int skinwidth; variable
110 void D_PolysetCalcGradients (int skinwidth);
402 if (r_affinetridesc.skinwidth != skinwidth ||
405 skinwidth = r_affinetridesc.skinwidth;
408 for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth)
454 d_ptex += r_affinetridesc.skinwidth;
473 d_ptex += r_affinetridesc.skinwidth;
531 void D_PolysetCalcGradients (int skinwidth) argument
[all...]
H A Dgl_model.c1385 void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) argument
1419 byte *pos = &skin[x + skinwidth * y];
1424 if (x < skinwidth - 1) FLOODFILL_STEP( 1, 1, 0 );
1425 if (y > 0) FLOODFILL_STEP( -skinwidth, 0, -1 );
1426 if (y < skinheight - 1) FLOODFILL_STEP( skinwidth, 0, 1 );
1427 skin[x + skinwidth * y] = fdc;
1451 s = pheader->skinwidth * pheader->skinheight;
1456 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight );
1471 GL_LoadTexture (name, pheader->skinwidth,
1485 Mod_FloodFillSkin( skin, pheader->skinwidth, pheade
[all...]
H A Dgl_model.h303 int skinwidth; member in struct:__anon4186
/external/quake/quake/src/WinQuake/
H A Dmodelgen.h67 int skinwidth; member in struct:__anon4583
H A Dd_iface.h78 int skinwidth; member in struct:__anon4446
H A Dd_polysa.s66 #define skinwidth 4+0 define
451 // a_ststepxwhole = r_affinetridesc.skinwidth * (r_tstepx >> 16) +
465 imull skinwidth(%esp)
1380 // d_ptex += r_affinetridesc.skinwidth;
1438 // d_ptex += r_affinetridesc.skinwidth;
H A Dd_polyse.cpp106 int skinwidth; variable
110 void D_PolysetCalcGradients (int skinwidth);
402 if (r_affinetridesc.skinwidth != skinwidth ||
405 skinwidth = r_affinetridesc.skinwidth;
408 for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth)
454 d_ptex += r_affinetridesc.skinwidth;
473 d_ptex += r_affinetridesc.skinwidth;
531 void D_PolysetCalcGradients (int skinwidth) argument
[all...]
H A Dgl_model.cpp1360 void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) argument
1394 byte *pos = &skin[x + skinwidth * y];
1399 if (x < skinwidth - 1) FLOODFILL_STEP( 1, 1, 0 );
1400 if (y > 0) FLOODFILL_STEP( -skinwidth, 0, -1 );
1401 if (y < skinheight - 1) FLOODFILL_STEP( skinwidth, 0, 1 );
1402 skin[x + skinwidth * y] = fdc;
1428 s = pheader->skinwidth * pheader->skinheight;
1433 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight );
1446 GL_LoadTexture (name, pheader->skinwidth,
1460 Mod_FloodFillSkin( skin, pheader->skinwidth, pheade
[all...]
H A Dgl_model.h299 int skinwidth; member in struct:__anon4549

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