Searched defs:texel (Results 1 - 3 of 3) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
H A D | texturing.cpp | 443 pixel_t& texel = parts.texel[i]; local 449 comment("fetch texel"); 450 texel.setTo(regs.obtain(), &tmu.format); 451 load(txPtr, texel, WRITE_BACK); 510 // sample the texel center 523 // and compute offset to the next texel 608 texel.setTo(regs.obtain(), &tmu.format); 609 txPtr.setTo(texel.reg, tmu.bits); 616 // load texel 676 filter8( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 743 filter16( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 861 filter24( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 871 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument [all...] |
H A D | GGLAssembler.h | 299 pixel_t texel[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::GGLAssembler::fragment_parts_t 356 const pixel_t& texel, int component); 360 const pixel_t& texel, int component); 364 const pixel_t& texel, int component, int tmu); 368 const pixel_t& texel, int component); 435 pixel_t& texel, const texture_unit_t& tmu, 440 pixel_t& texel, const texture_unit_t& tmu, 445 pixel_t& texel, const texture_unit_t& tmu, 450 pixel_t& texel, const texture_unit_t& tmu,
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/system/core/libpixelflinger/ |
H A D | scanline.cpp | 538 pixel_t texel; local 589 tx.surface.read(&tx.surface, c, u, v, &texel); 636 texel.s[j] = texels[0].s[j]; 637 if (!texel.s[j]) continue; 638 texel.s[j] += 8; 639 texel.c[j] = texels[0].c[j]*mm[0] + 649 uint32_t& Ct = texel.c[j]; 651 uint8_t& st = texel.s[j]; 652 uint32_t At = texel.c[0]; 653 uint8_t sat = texel [all...] |
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