Searched defs:useTransforms (Results 1 - 9 of 9) sorted by relevance

/external/webkit/WebCore/rendering/
H A DRenderSVGModelObject.cpp62 void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument
64 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
H A DRenderForeignObject.cpp124 void RenderForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument
126 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
H A DRenderSVGImage.cpp183 void RenderSVGImage::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument
185 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
H A DRenderSVGRoot.cpp261 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument
264 ASSERT(useTransforms); // mapping a point through SVG w/o respecting trasnforms is useless.
268 RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
H A DRenderSVGText.cpp65 void RenderSVGText::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument
67 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
H A DSVGRenderSupport.cpp71 void SVGRenderBase::mapLocalToContainer(const RenderObject* object, RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) argument
74 ASSERT(useTransforms); // Mapping a point through SVG w/o respecting transforms is useless.
76 object->parent()->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
H A DRenderInline.cpp735 void RenderInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
758 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
759 if (useTransforms && shouldUseTransformFromContainer(o)) {
774 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
777 void RenderInline::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument
786 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState);
790 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
791 if (useTransforms && shouldUseTransformFromContainer(o)) {
H A DRenderBox.cpp952 void RenderBox::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
985 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
986 if (useTransforms && shouldUseTransformFromContainer(o)) {
1001 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
1004 void RenderBox::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument
1022 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState);
1026 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
1027 if (useTransforms && shouldUseTransformFromContainer(o)) {
H A DRenderObject.cpp1049 IntRect RenderObject::absoluteBoundingBoxRect(bool useTransforms) argument
1051 if (useTransforms) {
1741 FloatPoint RenderObject::localToAbsolute(FloatPoint localPoint, bool fixed, bool useTransforms) const
1744 mapLocalToContainer(0, fixed, useTransforms, transformState);
1750 FloatPoint RenderObject::absoluteToLocal(FloatPoint containerPoint, bool fixed, bool useTransforms) const
1753 mapAbsoluteToLocalPoint(fixed, useTransforms, transformState);
1759 void RenderObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
1771 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
1774 void RenderObject::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument
1778 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformStat
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