Searched refs:GL_RGBA4 (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dgl_rsurf.c26 #ifndef GL_RGBA4
27 #define GL_RGBA4 0 macro
1647 gl_lightmap_format = GL_RGBA4;
1656 case GL_RGBA4:
/external/quake/quake/src/WinQuake/
H A Dgl_rsurf.cpp26 #ifndef GL_RGBA4
27 #define GL_RGBA4 0 macro
1758 gl_lightmap_format = GL_RGBA4;
1767 case GL_RGBA4:

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