Searched refs:fMatrix (Results 1 - 22 of 22) sorted by relevance

/external/skia/src/animator/
H A DSkDrawMatrix.cpp64 fMatrix.reset();
89 copy->fMatrix = fMatrix;
107 if (fMatrix.isIdentity()) {
112 result = fMatrix[SkMatrix::kMScaleX];
115 result = fMatrix.getScaleY();
118 result = fMatrix.getSkewX();
121 result = fMatrix.getSkewY();
124 result = fMatrix.getTranslateX();
127 result = fMatrix
[all...]
H A DSkDrawMatrix.h54 fMatrix.preRotate(degrees, center.fX, center.fY);
58 fMatrix.preConcat(src);
62 fMatrix.preScale(scaleX, scaleY, center.fX, center.fY);
66 fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
70 fMatrix.preTranslate(x, y);
75 SkMatrix fMatrix; member in class:SkDrawMatrix
H A DSkMatrixParts.cpp24 SkMatrixPart::SkMatrixPart() : fMatrix(NULL) {
28 fMatrix->dirty();
32 return fMatrix;
39 fMatrix = (SkDrawMatrix*) parent;
60 fMatrix->rotate(degrees, center);
82 fMatrix->scale(x, y, center);
104 fMatrix->skew(x, y, center);
124 fMatrix->translate(x, y);
161 fMatrix->set(result);
190 fMatrix
[all...]
H A DSkMatrixParts.h43 SkDrawMatrix* fMatrix; member in class:SkMatrixPart
/external/skia/src/effects/
H A DSk2DPathEffect.cpp39 Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat)
85 buffer.writeMul4(&fMatrix, sizeof(fMatrix));
90 buffer.read(&fMatrix, sizeof(fMatrix));
91 fMatrix.invert(&fInverse);
H A DSkLayerRasterizer.cpp137 draw.fMatrix = &drawMatrix;
/external/skia/src/views/
H A DSkImageView.cpp12 fMatrix = NULL;
23 if (fMatrix)
24 sk_free(fMatrix);
67 if (fMatrix)
69 SkASSERT(!fMatrix->isIdentity());
71 *matrix = *fMatrix;
88 if (fMatrix == NULL)
89 fMatrix = (SkMatrix*)sk_malloc_throw(sizeof(SkMatrix));
90 *fMatrix = *matrix;
95 if (fMatrix)
[all...]
/external/skia/include/effects/
H A DSk2DPathEffect.h56 const SkMatrix& getMatrix() const { return fMatrix; }
62 SkMatrix fMatrix, fInverse; member in class:Sk2DPathEffect
/external/skia/include/core/
H A DSkPerspIter.h48 const SkMatrix& fMatrix; member in class:SkPerspIter
H A DSkDraw.h84 const SkMatrix* fMatrix; // required member in class:SkDraw
/external/skia/bench/
H A DFPSBench.cpp71 fMatrix.reset();
73 fMatrix.setScale(SkIntToScalar(3)/2, SkIntToScalar(3)/2);
80 canvas->drawBitmapMatrix(fBitmap, fMatrix);
85 SkMatrix fMatrix; member in class:Bitmap_FPSBench
/external/skia/include/views/
H A DSkImageView.h58 SkMatrix* fMatrix; // null or copy of caller's matrix ,,,,, member in class:SkImageView
/external/skia/include/utils/
H A DSkLayer.h42 const SkMatrix& getMatrix() const { return fMatrix; }
126 SkMatrix fMatrix; member in class:SkLayer
H A DSkCamera.h168 SkMatrix3D fMatrix; member in struct:Sk3DView::Rec
/external/skia/src/core/
H A DSkCanvas.cpp74 const SkMatrix* fMatrix; member in struct:DeviceCM
106 fMatrix = &totalMatrix;
112 fMatrix = &fMatrixStorage;
126 fDevice->setMatrixClip(*fMatrix, fClip);
157 SkMatrix* fMatrix; // points to either fMatrixStorage or prev MCRec member in class:SkCanvas::MCRec
173 fMatrixStorage = *prev->fMatrix;
174 fMatrix = &fMatrixStorage;
176 fMatrix = prev->fMatrix;
193 fMatrix
[all...]
H A DSkDraw.cpp310 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
555 if (!bounder_points(fBounder, mode, count, pts, paint, *fMatrix)) {
574 if (rec.init(mode, paint, fMatrix, fClip)) {
575 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
578 const SkMatrix* matrix = fMatrix;
669 paint.getRasterizer() || !fMatrix->rectStaysRect() ||
679 const SkMatrix& matrix = *fMatrix;
739 paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, NULL)) {
747 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
813 const SkMatrix* matrix = fMatrix;
1588 const SkMatrix& fMatrix; member in class:TextMapState
[all...]
H A DSkScalerContext.cpp447 draw.fMatrix = &matrix;
H A DSkMatrix.cpp1198 : fMatrix(m), fSX(x0), fSY(y0), fCount(count) {
1220 SkMatrix::Persp_xy(fMatrix, fSX, fSY, &pt);
1227 SkMatrix::Persp_xy(fMatrix, fSX, fSY, &pt);
/external/skia/src/utils/
H A DSkLayer.cpp20 fMatrix.reset();
37 fMatrix = src.fMatrix;
71 fMatrix = matrix;
H A DSkCamera.cpp373 fInitialRec.fMatrix.reset();
391 rec->fMatrix = fRec->fMatrix;
405 fRec->fMatrix.preTranslate(x, y, z);
410 fRec->fMatrix.preRotateX(deg);
415 fRec->fMatrix.preRotateY(deg);
420 fRec->fMatrix.preRotateZ(deg);
426 patch.transform(fRec->fMatrix);
435 patch.transform(fRec->fMatrix);
/external/skia/src/gl/
H A DSkGLDevice.h68 const SkMatrix& matrix() const { return fMatrix; }
74 SkMatrix fMatrix; member in class:SkGLDevice
H A DSkGLDevice.cpp87 fMatrix = matrix;
226 if (draw.fMatrix->invert(&inverse)) {
536 // if (!shader->setContext(this->accessBitmap(), paint, *draw.fMatrix)) {
537 if (!shader->setContext(*draw.fBitmap, paint, *draw.fMatrix)) {
779 if (draw.fMatrix->getType() & SkMatrix::kPerspective_Mask) {
795 if (draw.fMatrix->getType() & SkMatrix::kPerspective_Mask) {

Completed in 984 milliseconds