Searched refs:glClearColor (Results 1 - 13 of 13) sorted by relevance
/external/quake/quake/src/WinQuake/ |
H A D | glquake.h | 285 #define glClearColor(...) do { glClearColor(__VA_ARGS__); GLCHECK("glClearColor");} while(0) macro
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H A D | gl_vidandroid.cpp | 199 glClearColor (1,0,0,0);
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H A D | gl_vidlinux.cpp | 317 glClearColor (1,0,0,0);
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H A D | gl_vidlinuxglx.cpp | 588 glClearColor (1,0,0,0);
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H A D | gl_vidnt.cpp | 622 glClearColor (1,0,0,0);
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/external/quake/quake/src/QW/client/ |
H A D | gl_vidandroid.c | 156 glClearColor (1,0,0,0);
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H A D | gl_vidlinux.c | 308 glClearColor (1,0,0,0);
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H A D | gl_vidlinux_svga.c | 338 glClearColor (1,0,0,0);
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H A D | gl_vidlinux_x11.c | 532 glClearColor (1,0,0,0);
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H A D | gl_vidlinuxglx.c | 480 glClearColor (1,0,0,0);
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H A D | gl_vidnt.c | 622 glClearColor (1,0,0,0);
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/external/webkit/WebCore/platform/graphics/mac/ |
H A D | GraphicsContext3DMac.cpp | 170 ::glClearColor(0, 0, 0, 0); 350 ::glClearColor(static_cast<float>(r), static_cast<float>(g), static_cast<float>(b), static_cast<float>(a));
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
H A D | SDL_glfuncs.h | 18 SDL_PROC_UNUSED(void,glClearColor,(GLclampf,GLclampf,GLclampf,GLclampf))
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