Searched refs:glClearColor (Results 1 - 13 of 13) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dglquake.h285 #define glClearColor(...) do { glClearColor(__VA_ARGS__); GLCHECK("glClearColor");} while(0) macro
H A Dgl_vidandroid.cpp199 glClearColor (1,0,0,0);
H A Dgl_vidlinux.cpp317 glClearColor (1,0,0,0);
H A Dgl_vidlinuxglx.cpp588 glClearColor (1,0,0,0);
H A Dgl_vidnt.cpp622 glClearColor (1,0,0,0);
/external/quake/quake/src/QW/client/
H A Dgl_vidandroid.c156 glClearColor (1,0,0,0);
H A Dgl_vidlinux.c308 glClearColor (1,0,0,0);
H A Dgl_vidlinux_svga.c338 glClearColor (1,0,0,0);
H A Dgl_vidlinux_x11.c532 glClearColor (1,0,0,0);
H A Dgl_vidlinuxglx.c480 glClearColor (1,0,0,0);
H A Dgl_vidnt.c622 glClearColor (1,0,0,0);
/external/webkit/WebCore/platform/graphics/mac/
H A DGraphicsContext3DMac.cpp170 ::glClearColor(0, 0, 0, 0);
350 ::glClearColor(static_cast<float>(r), static_cast<float>(g), static_cast<float>(b), static_cast<float>(a));
/external/qemu/distrib/sdl-1.2.12/src/video/
H A DSDL_glfuncs.h18 SDL_PROC_UNUSED(void,glClearColor,(GLclampf,GLclampf,GLclampf,GLclampf))

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