Searched refs:glEnable (Results 1 - 25 of 31) sorted by relevance

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/external/skia/src/gl/
H A DSkGLCanvas.cpp28 glEnable(GL_TEXTURE_2D);
29 glEnable(GL_SCISSOR_TEST);
H A DSkGL.cpp81 glEnable(GL_BLEND);
85 glEnable(GL_DITHER);
362 glEnable(GL_TEXTURE_2D);
/external/quake/quake/src/QW/client/
H A Dgl_rmain.c229 glEnable (GL_ALPHA_TEST);
637 glEnable (GL_BLEND);
640 glEnable (GL_TEXTURE_2D);
789 glEnable (GL_BLEND);
813 glEnable (GL_TEXTURE_2D);
814 glEnable (GL_ALPHA_TEST);
1019 glEnable(GL_CULL_FACE);
1025 glEnable(GL_DEPTH_TEST);
1169 glEnable (GL_BLEND);
H A Dgl_vidandroid.c158 glEnable(GL_TEXTURE_2D);
160 glEnable(GL_ALPHA_TEST);
H A Dgl_vidlinux.c310 glEnable(GL_TEXTURE_2D);
312 glEnable(GL_ALPHA_TEST);
514 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
541 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
H A Dgl_vidlinux_svga.c340 glEnable(GL_TEXTURE_2D);
342 glEnable(GL_ALPHA_TEST);
552 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
579 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
H A Dgl_rsurf.c300 glEnable(GL_TEXTURE_2D);
344 glEnable (GL_BLEND);
381 glEnable (GL_BLEND);
403 glEnable (GL_BLEND);
484 glEnable (GL_BLEND);
524 glEnable (GL_BLEND);
584 glEnable (GL_BLEND);
710 glEnable (GL_BLEND);
950 glEnable (GL_BLEND);
1001 glEnable (GL_BLEN
[all...]
H A Dgl_vidlinux_x11.c534 glEnable(GL_TEXTURE_2D);
536 glEnable(GL_ALPHA_TEST);
597 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
624 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
H A Dgl_vidlinuxglx.c482 glEnable(GL_TEXTURE_2D);
484 glEnable(GL_ALPHA_TEST);
545 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
572 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
H A Dgl_rlight.c157 glEnable (GL_BLEND);
170 glEnable (GL_TEXTURE_2D);
H A Dgl_vidnt.c624 glEnable(GL_TEXTURE_2D);
626 glEnable(GL_ALPHA_TEST);
645 glEnable (GL_VERTEX_ARRAY_EXT);
646 glEnable (GL_TEXTURE_COORD_ARRAY_EXT);
1525 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
H A Dgl_draw.c659 glEnable (GL_BLEND);
679 glEnable(GL_ALPHA_TEST);
883 glEnable (GL_TEXTURE_2D);
895 glEnable (GL_BLEND);
912 glEnable (GL_TEXTURE_2D);
979 glEnable (GL_ALPHA_TEST);
H A Dgl_warp.c291 glEnable (GL_BLEND);
321 glEnable (GL_BLEND);
992 glEnable (GL_BLEND);
1025 glEnable (GL_DEPTH_TEST);
H A Dr_part.c473 glEnable (GL_BLEND);
628 glEnable(GL_ALPHA_TEST);
/external/quake/quake/src/WinQuake/
H A Dgl_vidandroid.cpp201 glEnable(GL_TEXTURE_2D);
203 glEnable(GL_ALPHA_TEST);
H A Dgl_rmain.cpp228 glEnable (GL_ALPHA_TEST);
725 glEnable (GL_BLEND);
728 glEnable (GL_TEXTURE_2D);
878 glEnable (GL_BLEND);
911 glEnable (GL_TEXTURE_2D);
912 glEnable (GL_ALPHA_TEST);
1290 glEnable(GL_CULL_FACE);
1296 glEnable(GL_DEPTH_TEST);
1446 glEnable (GL_BLEND);
1507 glEnable(GL_FO
[all...]
H A Dgl_rlight.cpp160 glEnable (GL_BLEND);
173 glEnable (GL_TEXTURE_2D);
H A Dgl_vidlinux.cpp319 glEnable(GL_TEXTURE_2D);
321 glEnable(GL_ALPHA_TEST);
544 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
562 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
H A Dgl_rsurf.cpp301 glEnable(GL_TEXTURE_2D);
341 glEnable (GL_BLEND);
377 glEnable (GL_BLEND);
399 glEnable (GL_BLEND);
501 glEnable (GL_BLEND);
546 glEnable (GL_BLEND);
627 glEnable (GL_BLEND);
786 glEnable (GL_BLEND);
1019 glEnable (GL_BLEND);
1070 glEnable (GL_BLEN
[all...]
H A Dgl_vidnt.cpp624 glEnable(GL_TEXTURE_2D);
626 glEnable(GL_ALPHA_TEST);
645 glEnable (GL_VERTEX_ARRAY_EXT);
646 glEnable (GL_TEXTURE_COORD_ARRAY_EXT);
1525 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
H A Dglquake.h353 #define glEnable(...) do { glEnable(__VA_ARGS__); GLCHECK("glEnable");} while(0) macro
H A Dgl_vidlinuxglx.cpp590 glEnable(GL_TEXTURE_2D);
592 glEnable(GL_ALPHA_TEST);
658 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
676 glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
H A Dgl_warp.cpp340 glEnable (GL_BLEND);
370 glEnable (GL_BLEND);
1041 glEnable (GL_BLEND);
1070 glEnable (GL_DEPTH_TEST);
H A Dgl_draw.cpp923 glEnable (GL_BLEND);
943 glEnable(GL_ALPHA_TEST);
1141 glEnable (GL_TEXTURE_2D);
1153 glEnable (GL_BLEND);
1169 glEnable (GL_TEXTURE_2D);
1236 glEnable (GL_ALPHA_TEST);
/external/webkit/WebCore/platform/graphics/mac/
H A DCanvas3DLayer.mm87 glEnable(GL_TEXTURE_2D);

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