Searched refs:glVertexPointer (Results 1 - 12 of 12) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dglquake.h426 #define glVertexPointer(...) do { glVertexPointer(__VA_ARGS__); GLCHECK("glVertexPointer");} while(0) macro
H A Dgl_rsurf.cpp463 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
486 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
598 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
652 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
695 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
740 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
820 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
H A Dgl_rlight.cpp94 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
H A Dgl_rmain.cpp256 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
371 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
505 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
897 glVertexPointer( 3, GL_FLOAT, 0, vertex);
H A Dgl_warp.cpp223 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
289 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
H A Dgl_draw.cpp2061 glVertexPointer( 2, GL_FLOAT, 0, vertex);
2077 glVertexPointer( 2, GL_FLOAT, 0, vertex);
H A Dr_part.cpp676 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
/external/skia/src/gl/
H A DSkGL.cpp379 glVertexPointer(2, SK_GLType, 0, vertex);
H A DSkGLDevice.cpp23 glVertexPointer(2, SK_TextGLType, 0, fVerts);
/external/quake/quake/src/QW/client/
H A Dgl_draw.c1467 glVertexPointer( 2, GL_FLOAT, 0, vertex);
1479 glVertexPointer( 2, GL_FLOAT, 0, vertex);
H A Dgl_rmain.c352 glVertexPointer(3, GL_FLOAT, 0, vertex);
/external/qemu/distrib/sdl-1.2.12/src/video/
H A DSDL_glfuncs.h340 SDL_PROC_UNUSED(void,glVertexPointer,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer))

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