Searched refs:glVertexPointer (Results 1 - 12 of 12) sorted by relevance
/external/quake/quake/src/WinQuake/ |
H A D | glquake.h | 426 #define glVertexPointer(...) do { glVertexPointer(__VA_ARGS__); GLCHECK("glVertexPointer");} while(0) macro
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H A D | gl_rsurf.cpp | 463 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 486 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 598 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 652 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer); 695 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer); 740 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 820 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
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H A D | gl_rlight.cpp | 94 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
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H A D | gl_rmain.cpp | 256 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer); 371 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer); 505 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer); 897 glVertexPointer( 3, GL_FLOAT, 0, vertex);
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H A D | gl_warp.cpp | 223 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 289 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]);
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H A D | gl_draw.cpp | 2061 glVertexPointer( 2, GL_FLOAT, 0, vertex); 2077 glVertexPointer( 2, GL_FLOAT, 0, vertex);
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H A D | r_part.cpp | 676 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer);
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/external/skia/src/gl/ |
H A D | SkGL.cpp | 379 glVertexPointer(2, SK_GLType, 0, vertex);
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H A D | SkGLDevice.cpp | 23 glVertexPointer(2, SK_TextGLType, 0, fVerts);
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/external/quake/quake/src/QW/client/ |
H A D | gl_draw.c | 1467 glVertexPointer( 2, GL_FLOAT, 0, vertex); 1479 glVertexPointer( 2, GL_FLOAT, 0, vertex);
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H A D | gl_rmain.c | 352 glVertexPointer(3, GL_FLOAT, 0, vertex);
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
H A D | SDL_glfuncs.h | 340 SDL_PROC_UNUSED(void,glVertexPointer,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer))
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