Searched refs:m_main (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dmenu.c26 enum {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state; enumerator in enum:__anon4205
251 if (m_state != m_main)
286 m_state = m_main;
1022 m_state = m_main;
1050 m_state = m_main;
1160 case m_main:
1252 case m_main:
/external/quake/quake/src/WinQuake/
H A Dmenu.cpp29 enum m_state_t {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state; enumerator in enum:m_state_t
251 if (m_state != m_main)
286 m_state = m_main;
3071 case m_main:
3163 case m_main:

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