Searched refs:state2 (Results 1 - 3 of 3) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dnet_main.cpp728 qboolean state2 [MAX_SCOREBOARD]; local
740 state2[i] = true;
745 state2[i] = false;
750 state2[i] = true;
775 if (! state2[i])
779 state2[i] = true;
/external/libxml2/
H A Drelaxng.c666 xmlRelaxNGValidStatePtr state2);
1335 * @state2: a validation state
1344 xmlRelaxNGValidStatePtr state2)
1348 if ((state1 == NULL) || (state2 == NULL))
1350 if (state1 == state2)
1352 if (state1->node != state2->node)
1354 if (state1->seq != state2->seq)
1356 if (state1->nbAttrLeft != state2->nbAttrLeft)
1358 if (state1->nbAttrs != state2->nbAttrs)
1360 if (state1->endvalue != state2
1342 xmlRelaxNGEqualValidState(xmlRelaxNGValidCtxtPtr ctxt ATTRIBUTE_UNUSED, xmlRelaxNGValidStatePtr state1, xmlRelaxNGValidStatePtr state2) argument
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/external/icu4c/test/cintltst/
H A Dcmsccoll.c5393 uint32_t state2[2] = { 0, 0 }; local
5426 keySize2 = ucol_nextSortKeyPart(ucol, &uiter2, state2, sortKey2, SORTKEYLEN, &status);

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