/external/speex/include/speex/ |
H A D | speex_stereo.h | 4 @brief Describes the handling for intensity stereo 37 /** @defgroup SpeexStereoState SpeexStereoState: Handling Speex stereo files 38 * This describes the Speex intensity stereo encoding/decoding 62 /** Initialise/create a stereo stereo state */ 65 /** Reset/re-initialise an already allocated stereo state */ 66 void speex_stereo_state_reset(SpeexStereoState *stereo); 68 /** Destroy a stereo stereo state */ 69 void speex_stereo_state_destroy(SpeexStereoState *stereo); [all...] |
/external/speex/libspeex/ |
H A D | stereo.c | 2 File: stereo.c 66 /* This is an ugly compatibility hack that properly resets the stereo state 77 SpeexStereoState *stereo = speex_alloc(sizeof(SpeexStereoState)); local 78 speex_stereo_state_reset(stereo); 79 return stereo; 84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; local 86 stereo->balance = 65536; 87 stereo->e_ratio = 16384; 88 stereo->smooth_left = 16384; 89 stereo 102 speex_stereo_state_destroy(SpeexStereoState *stereo) argument 226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; local 253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; local 276 RealSpeexStereoState *stereo; local [all...] |
/external/qemu/audio/ |
H A D | wavcapture.c | 97 int stereo, bits16, shift; local 111 stereo = nchannels == 2; 115 as.nchannels = 1 << stereo; 125 shift = bits16 + stereo;
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H A D | wavaudio.c | 121 int bits16 = 0, stereo = 0; local 132 stereo = wav_as.nchannels == 2; 165 le_store (hdr + 28, hw->info.freq << (bits16 + stereo), 4); 166 le_store (hdr + 32, 1 << (bits16 + stereo), 2); 431 "Number of channels (1 - mono, 2 - stereo)", NULL, 0},
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H A D | fmodaudio.c | 312 static int aud_to_fmodfmt (audfmt_e fmt, int stereo) argument 340 mode |= stereo ? FSOUND_STEREO : FSOUND_MONO; 649 "Number of default channels (1 - mono, 2 - stereo)", NULL, 0},
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/external/qemu/distrib/sdl-1.2.12/src/audio/dma/ |
H A D | SDL_dmaaudio.c | 250 static int DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo, argument 288 /* Set mono or stereo audio */ 290 if ( (ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) || 291 (value != stereo) ) { 312 int stereo; local 395 /* Set mono or stereo audio (currently only two channels supported) */ 396 stereo = (spec->channels > 1); 397 ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo); 398 if ( stereo ) { 408 if ( DMA_ReopenAudio(this, audiodev, format, stereo, spe [all...] |
/external/opencore/codecs_v2/audio/mp3/dec/src/ |
H A D | pvmp3_get_side_info.cpp | 122 int stereo = (info->mode == MPG_MD_MONO) ? 1 : 2; local 126 if (stereo == 1) 140 for (ch = 0; ch < stereo; ch++) 151 for (ch = 0; ch < stereo; ch++) 217 si->private_bits = getbits_crc(inputStream, stereo, crc, info->error_protection); 219 for (ch = 0; ch < stereo; ch++)
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/external/qemu/distrib/sdl-1.2.12/src/audio/ |
H A D | SDL_wave.c | 122 Sint8 nybble, stereo; local 141 stereo = (MS_ADPCM_state.wavefmt.channels == 2); 143 state[1] = &MS_ADPCM_state.state[stereo]; 147 if ( stereo ) { 152 if ( stereo ) { 158 if ( stereo ) { 164 if ( stereo ) { 175 if ( stereo ) { 183 if ( stereo ) {
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/external/bluetooth/bluez/audio/ |
H A D | gstsbcutil.c | 97 gboolean joint, stereo, dual, mono; local 100 joint = stereo = dual = mono = FALSE; 107 else if (strcmp("stereo", aux) == 0) 108 stereo = TRUE; 120 else if (stereo) 121 return "stereo"; 239 return "stereo"; 252 else if (g_ascii_strcasecmp(mode, "stereo") == 0)
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H A D | gstavdtpsink.c | 307 else if (strcmp(pref, "stereo") == 0) 448 gboolean mono, stereo; local 460 g_value_set_static_string(value, "stereo"); 576 stereo = FALSE; 584 stereo = TRUE; 586 if (mono && stereo) { 593 else if (stereo) 615 gboolean mono, stereo; local 701 stereo = FALSE; 709 stereo [all...] |
/external/quake/quake/src/QW/client/ |
H A D | sound.h | 45 int stereo;
member in struct:__anon4252
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H A D | snd_mem.c | 58 sc->stereo = 0; 130 Con_Printf ("%s is a stereo sample\n",s->name); 147 sc->stereo = info.channels;
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H A D | snd_dma.c | 123 Con_Printf("%5d stereo\n", shm->channels - 1); 417 // calculate stereo seperation and distance attenuation 973 size = sc->length*sc->width*(sc->stereo+1);
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/external/quake/quake/src/WinQuake/ |
H A D | sound.h | 48 int stereo; member in struct:__anon4696
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H A D | snd_mem.cpp | 58 sc->stereo = 0; 130 Con_Printf ("%s is a stereo sample\n",s->name); 147 sc->stereo = info.channels;
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H A D | snd_dma.cpp | 120 Con_Printf("%5d stereo\n", shm->channels - 1); 421 // calculate stereo seperation and distance attenuation 980 size = sc->length*sc->width*(sc->stereo+1);
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/external/qemu/distrib/sdl-1.2.12/src/video/photon/ |
H A D | SDL_ph_gl.c | 87 *value=this->gl_config.stereo; 329 if (this->gl_config.stereo)
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/external/qemu/distrib/sdl-1.2.12/src/video/maccommon/ |
H A D | SDL_macgl.c | 85 if ( this->gl_config.stereo ) {
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
H A D | SDL_QuartzGL.m | 87 if ( this->gl_config.stereo ) {
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
H A D | SDL_sysvideo.h | 307 int stereo; member in struct:SDL_VideoDevice::__anon3521
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H A D | SDL_video.c | 232 video->gl_config.stereo = 0; 1470 video->gl_config.stereo = value;
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/external/qemu/distrib/sdl-1.2.12/src/video/wincommon/ |
H A D | SDL_wingl.c | 199 if ( this->gl_config.stereo ) { 268 if ( this->gl_config.stereo ) {
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
H A D | SDL_x11gl.c | 171 if( this->gl_config.stereo ) {
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