Searched refs:load (Results 1 - 25 of 68) sorted by relevance

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/frameworks/base/test-runner/src/junit/runner/
H A DTestSuiteLoader.java7 abstract public Class load(String suiteClassName) throws ClassNotFoundException; method in interface:TestSuiteLoader
H A DStandardTestSuiteLoader.java4 * The standard test suite loader. It can only load the same class once.
9 * Uses the system class loader to load the test class
11 public Class load(String suiteClassName) throws ClassNotFoundException { method in class:StandardTestSuiteLoader
15 * Uses the system class loader to load the test class
H A DReloadingTestSuiteLoader.java9 public Class load(String suiteClassName) throws ClassNotFoundException { method in class:ReloadingTestSuiteLoader
/frameworks/base/test-runner/src/android/test/
H A DSimpleCache.java25 protected abstract V load(K key); method in class:SimpleCache
31 V value = load(key);
/frameworks/base/graphics/java/android/renderscript/
H A DMatrix2f.java50 public void load(Matrix2f src) { method in class:Matrix2f
H A DMatrix3f.java56 public void load(Matrix3f src) { method in class:Matrix3f
/frameworks/base/libs/rs/
H A DrsMatrix.h39 void load(const float *);
40 void load(const Matrix *);
55 load(&tmp);
H A DrsMatrix.cpp51 void Matrix::load(const float *v) function in class:Matrix
56 void Matrix::load(const Matrix *v) function in class:Matrix
/frameworks/base/core/java/android/gesture/
H A DGestureLibraries.java90 public boolean load() { method in class:GestureLibraries.FileGestureLibrary
95 mStore.load(new FileInputStream(file), true);
98 Log.d(LOG_TAG, "Could not load the gesture library from " + mPath, e);
100 Log.d(LOG_TAG, "Could not load the gesture library from " + mPath, e);
126 public boolean load() { method in class:GestureLibraries.ResourceGestureLibrary
132 mStore.load(in, true);
135 Log.d(LOG_TAG, "Could not load the gesture library from raw resource " +
H A DGestureLibrary.java32 public abstract boolean load(); method in class:GestureLibrary
H A DGestureStore.java274 public void load(InputStream stream) throws IOException { method in class:GestureStore
275 load(stream, false);
278 public void load(InputStream stream, boolean closeStream) throws IOException { method in class:GestureStore
/frameworks/base/libs/ui/
H A DKeyLayoutMap.h14 status_t load(const char* filename);
/frameworks/base/tools/layoutlib/bridge/tests/com/android/layoutlib/bridge/
H A DNinePatchTest.java34 mPatch = NinePatch.load(url, false /* convert */);
/frameworks/base/include/ui/
H A DKeyCharacterMap.h43 static KeyCharacterMap* load(int id);
/frameworks/base/media/java/android/media/
H A DSoundPool.java40 * to ship with compressed streams without having to suffer the CPU load
81 * through the list of sounds calling the appropriate SoundPool.load()
165 public int load(String path, int priority) method in class:SoundPool
191 * Note that the extension is dropped. For example, if you want to load
203 public int load(Context context, int resId, int priority) { method in class:SoundPool
225 public int load(AssetFileDescriptor afd, int priority) { method in class:SoundPool
251 public int load(FileDescriptor fd, long offset, long length, int priority) { method in class:SoundPool
263 * returned by the load() function. Returns true if the sound is
266 * @param soundID a soundID returned by the load() function
275 * returned by the load() functio
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/frameworks/base/core/java/android/webkit/
H A DFrameLoader.java88 * Issues the load request.
90 * Return value does not indicate if the load was successful or not. It
91 * simply indicates that the load request is reasonable.
93 * @return true if the load is reasonable.
152 true).load();
154 // load asset in a separate thread as it involves IO
164 true).load();
166 // load resource in a separate thread as it involves IO
176 settings.getAllowFileAccess()).load();
178 // load fil
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H A DStreamLoader.java32 * The class implements a state machine to load the content into the frame in
39 * it can load it's content. The other method allows the derived class to add
59 // Handler which will be initialized in the thread where load() is called.
76 * and call mLoadListener.status() to indicate that the load can occur. If it
85 * load framework. The derived class has the opportunity to add addition
93 * Calling this method starts the load of the content for this StreamLoader.
97 final void load() { method in class:StreamLoader
192 * Close the stream and inform the EventHandler that load is complete.
/frameworks/base/core/java/android/view/
H A DKeyEvent.java903 * @see KeyCharacterMap#load
924 return KeyCharacterMap.load(mDeviceId).getDisplayLabel(mKeyCode);
961 return KeyCharacterMap.load(mDeviceId).get(mKeyCode, meta);
973 return KeyCharacterMap.load(mDeviceId).getKeyData(mKeyCode, results);
992 return KeyCharacterMap.load(mDeviceId).getMatch(mKeyCode, chars, modifiers);
1001 return KeyCharacterMap.load(mDeviceId).getNumber(mKeyCode);
1008 return KeyCharacterMap.load(mDeviceId).isPrintingKey(mKeyCode);
/frameworks/base/awt/org/apache/harmony/x/imageio/plugins/jpeg/
H A DJPEGImageReader.java101 source.load();
/frameworks/base/awt/org/apache/harmony/x/imageio/plugins/png/
H A DPNGImageReader.java84 source.load();
/frameworks/base/core/tests/coretests/src/android/util/
H A DKeyUtils.java62 final KeyCharacterMap keyCharMap = KeyCharacterMap.load(pushMenuKey.getDeviceId());
/frameworks/base/opengl/java/android/opengl/
H A DMaterial.java75 public void load(DataInputStream dis) throws IOException { method in class:Material
H A DObject3D.java69 * the implementation would use AssetManager.load() to
156 public void load(String filename) throws IOException { method in class:Object3D
226 mat.load(dis);
233 g.load(dis);
/frameworks/policies/base/mid/com/android/internal/policy/impl/
H A DShortcutManager.java109 KeyCharacterMap kcm = KeyCharacterMap.load(KeyCharacterMap.BUILT_IN_KEYBOARD);
/frameworks/policies/base/phone/com/android/internal/policy/impl/
H A DShortcutManager.java109 KeyCharacterMap kcm = KeyCharacterMap.load(KeyCharacterMap.BUILT_IN_KEYBOARD);

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