/frameworks/base/test-runner/src/junit/runner/ |
H A D | TestSuiteLoader.java | 7 abstract public Class load(String suiteClassName) throws ClassNotFoundException; method in interface:TestSuiteLoader
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H A D | StandardTestSuiteLoader.java | 4 * The standard test suite loader. It can only load the same class once. 9 * Uses the system class loader to load the test class 11 public Class load(String suiteClassName) throws ClassNotFoundException { method in class:StandardTestSuiteLoader 15 * Uses the system class loader to load the test class
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H A D | ReloadingTestSuiteLoader.java | 9 public Class load(String suiteClassName) throws ClassNotFoundException { method in class:ReloadingTestSuiteLoader
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/frameworks/base/test-runner/src/android/test/ |
H A D | SimpleCache.java | 25 protected abstract V load(K key); method in class:SimpleCache 31 V value = load(key);
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | Matrix2f.java | 50 public void load(Matrix2f src) { method in class:Matrix2f
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H A D | Matrix3f.java | 56 public void load(Matrix3f src) { method in class:Matrix3f
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/frameworks/base/libs/rs/ |
H A D | rsMatrix.h | 39 void load(const float *); 40 void load(const Matrix *); 55 load(&tmp);
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H A D | rsMatrix.cpp | 51 void Matrix::load(const float *v) function in class:Matrix 56 void Matrix::load(const Matrix *v) function in class:Matrix
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/frameworks/base/core/java/android/gesture/ |
H A D | GestureLibraries.java | 90 public boolean load() { method in class:GestureLibraries.FileGestureLibrary 95 mStore.load(new FileInputStream(file), true); 98 Log.d(LOG_TAG, "Could not load the gesture library from " + mPath, e); 100 Log.d(LOG_TAG, "Could not load the gesture library from " + mPath, e); 126 public boolean load() { method in class:GestureLibraries.ResourceGestureLibrary 132 mStore.load(in, true); 135 Log.d(LOG_TAG, "Could not load the gesture library from raw resource " +
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H A D | GestureLibrary.java | 32 public abstract boolean load(); method in class:GestureLibrary
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H A D | GestureStore.java | 274 public void load(InputStream stream) throws IOException { method in class:GestureStore 275 load(stream, false); 278 public void load(InputStream stream, boolean closeStream) throws IOException { method in class:GestureStore
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/frameworks/base/libs/ui/ |
H A D | KeyLayoutMap.h | 14 status_t load(const char* filename);
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/frameworks/base/tools/layoutlib/bridge/tests/com/android/layoutlib/bridge/ |
H A D | NinePatchTest.java | 34 mPatch = NinePatch.load(url, false /* convert */);
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/frameworks/base/include/ui/ |
H A D | KeyCharacterMap.h | 43 static KeyCharacterMap* load(int id);
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/frameworks/base/media/java/android/media/ |
H A D | SoundPool.java | 40 * to ship with compressed streams without having to suffer the CPU load 81 * through the list of sounds calling the appropriate SoundPool.load() 165 public int load(String path, int priority) method in class:SoundPool 191 * Note that the extension is dropped. For example, if you want to load 203 public int load(Context context, int resId, int priority) { method in class:SoundPool 225 public int load(AssetFileDescriptor afd, int priority) { method in class:SoundPool 251 public int load(FileDescriptor fd, long offset, long length, int priority) { method in class:SoundPool 263 * returned by the load() function. Returns true if the sound is 266 * @param soundID a soundID returned by the load() function 275 * returned by the load() functio [all...] |
/frameworks/base/core/java/android/webkit/ |
H A D | FrameLoader.java | 88 * Issues the load request. 90 * Return value does not indicate if the load was successful or not. It 91 * simply indicates that the load request is reasonable. 93 * @return true if the load is reasonable. 152 true).load(); 154 // load asset in a separate thread as it involves IO 164 true).load(); 166 // load resource in a separate thread as it involves IO 176 settings.getAllowFileAccess()).load(); 178 // load fil [all...] |
H A D | StreamLoader.java | 32 * The class implements a state machine to load the content into the frame in 39 * it can load it's content. The other method allows the derived class to add 59 // Handler which will be initialized in the thread where load() is called. 76 * and call mLoadListener.status() to indicate that the load can occur. If it 85 * load framework. The derived class has the opportunity to add addition 93 * Calling this method starts the load of the content for this StreamLoader. 97 final void load() { method in class:StreamLoader 192 * Close the stream and inform the EventHandler that load is complete.
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/frameworks/base/core/java/android/view/ |
H A D | KeyEvent.java | 903 * @see KeyCharacterMap#load 924 return KeyCharacterMap.load(mDeviceId).getDisplayLabel(mKeyCode); 961 return KeyCharacterMap.load(mDeviceId).get(mKeyCode, meta); 973 return KeyCharacterMap.load(mDeviceId).getKeyData(mKeyCode, results); 992 return KeyCharacterMap.load(mDeviceId).getMatch(mKeyCode, chars, modifiers); 1001 return KeyCharacterMap.load(mDeviceId).getNumber(mKeyCode); 1008 return KeyCharacterMap.load(mDeviceId).isPrintingKey(mKeyCode);
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/frameworks/base/awt/org/apache/harmony/x/imageio/plugins/jpeg/ |
H A D | JPEGImageReader.java | 101 source.load();
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/frameworks/base/awt/org/apache/harmony/x/imageio/plugins/png/ |
H A D | PNGImageReader.java | 84 source.load();
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/frameworks/base/core/tests/coretests/src/android/util/ |
H A D | KeyUtils.java | 62 final KeyCharacterMap keyCharMap = KeyCharacterMap.load(pushMenuKey.getDeviceId());
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/frameworks/base/opengl/java/android/opengl/ |
H A D | Material.java | 75 public void load(DataInputStream dis) throws IOException { method in class:Material
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H A D | Object3D.java | 69 * the implementation would use AssetManager.load() to 156 public void load(String filename) throws IOException { method in class:Object3D 226 mat.load(dis); 233 g.load(dis);
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/frameworks/policies/base/mid/com/android/internal/policy/impl/ |
H A D | ShortcutManager.java | 109 KeyCharacterMap kcm = KeyCharacterMap.load(KeyCharacterMap.BUILT_IN_KEYBOARD);
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/frameworks/policies/base/phone/com/android/internal/policy/impl/ |
H A D | ShortcutManager.java | 109 KeyCharacterMap kcm = KeyCharacterMap.load(KeyCharacterMap.BUILT_IN_KEYBOARD);
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