Searched refs:adjust (Results 1 - 1 of 1) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp93 // adjust the color iterator to make sure it won't overflow
783 const int adjust = FRAC_BITS*2 - prec; local
816 if (adjust) {
818 ADD(AL, 0, u, u, imm(1<<(adjust-1)));
819 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
831 if (adjust) {
833 ADD(AL, 0, u, u, imm(1<<(adjust-1)));
834 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
845 if (adjust) {
847 ADD(AL, 0, u, u, imm(1<<(adjust
877 const int adjust = FRAC_BITS*2 - 8; local
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