Searched refs:dx (Results 1 - 5 of 5) sorted by relevance

/system/core/libpixelflinger/
H A Dtrap.cpp356 const GGLcoord dx = abs(v0[0] - v1[0]); local
365 ((dx > dy) ? ny : nx) = halfWidth;
385 const GGLcoord dx = v0[0] - v1[0]; local
388 GGLcoord ny = dx;
695 const int dx = bot[0] - x1; local
706 if (ggl_likely(ymin <= ymax && dx)) {
707 edge->x_incr = gglDivQ16(dx, dy);
881 const int dx = bot[0] - x1; local
891 if (ggl_likely(ymin <= ymax && dx)) {
892 edge->x_incr = gglDivQ16(dx, d
1069 GGLfixed dx = l_max - l_min; local
1089 int32_t dx = TRI_FROM_FIXED(l_min_i - l_min) + TRI_ONE; local
1122 GGLfixed dx = r_max - r_min; local
1131 int32_t dx = TRI_FROM_FIXED(r_min_i - r_min) + TRI_ONE; local
[all...]
H A Dscanline.cpp844 gen.argb[GGLFormat::ALPHA].dx = c->shade.dadx;
846 gen.argb[GGLFormat::RED ].dx = c->shade.drdx;
848 gen.argb[GGLFormat::GREEN].dx = c->shade.dgdx;
850 gen.argb[GGLFormat::BLUE ].dx = c->shade.dbdx;
1133 if (span) v += (tmu.shade.st[j].dx)*span;
1134 else v += (tmu.shade.st[j].dx)<<SPAN_BITS;
/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.cpp639 int dx = parts.argb_dx[i].reg; local
646 dx = scratches.obtain();
647 CONTEXT_LOAD(dx, generated_vars.argb[i].dx);
651 ADD(AL, 0, c, c, dx);
659 scratches.recycle(dx);
H A Dtexturing.cpp34 // (intToFixedCenter(x) * dx)>>16 + x0
35 // ((x<<16 + 0x8000) * dx)>>16 + x0
36 // ((x<<16)*dx + (0x8000*dx))>>16 + x0
37 // ( (x*dx) + dx>>1 ) + x0
38 // (x*dx) + (dx>>1 + x0)
90 CONTEXT_LOAD(dvdx, generated_vars.argb[i].dx);
200 int dx local
[all...]
/system/core/include/private/pixelflinger/
H A Dggl_context.h357 int32_t dx; member in struct:android::texture_shade_t::__anon57::__anon59
472 int32_t dx; member in struct:android::generated_vars_t::__anon63

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