Searched refs:filter32 (Results 1 - 2 of 2) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.h449 void filter32( const fragment_parts_t& parts,
H A Dtexturing.cpp491 // filter32() is internally limited to 8 bits, so:
631 case 4: filter32(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break;
871 void GGLAssembler::filter32( function in class:android::GGLAssembler

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