Searched refs:fragment_parts_t (Results 1 - 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.h287 struct fragment_parts_t { struct in class:android::GGLAssembler
398 void build_scanline_prolog( fragment_parts_t& parts,
401 void build_smooth_shade(const fragment_parts_t& parts);
404 const fragment_parts_t& parts,
411 const fragment_parts_t& parts,
416 void init_iterated_color(fragment_parts_t& parts, const reg_t& x);
419 const fragment_parts_t& parts,
431 void build_textures( fragment_parts_t& parts,
434 void filter8( const fragment_parts_t& parts,
439 void filter16( const fragment_parts_t
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H A DGGLAssembler.cpp188 fragment_parts_t parts;
349 fragment_parts_t& parts, const needs_t& needs)
453 const fragment_parts_t& parts,
481 const fragment_parts_t& parts,
626 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts)
668 const fragment_parts_t& parts, Scratch& regs)
694 const fragment_parts_t& parts)
721 const fragment_parts_t& parts, uint32_t mask)
785 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts)
796 void GGLAssembler::build_iterate_f(const fragment_parts_t
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H A Dtexturing.cpp40 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x)
179 const fragment_parts_t& parts,
401 void GGLAssembler::build_textures( fragment_parts_t& parts,
639 const fragment_parts_t& parts)
677 const fragment_parts_t& parts,
744 const fragment_parts_t& parts,
862 const fragment_parts_t& parts,
872 const fragment_parts_t& parts,
961 const fragment_parts_t& parts,

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