Searched refs:fragment_parts_t (Results 1 - 3 of 3) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
H A D | GGLAssembler.h | 287 struct fragment_parts_t { struct in class:android::GGLAssembler 398 void build_scanline_prolog( fragment_parts_t& parts, 401 void build_smooth_shade(const fragment_parts_t& parts); 404 const fragment_parts_t& parts, 411 const fragment_parts_t& parts, 416 void init_iterated_color(fragment_parts_t& parts, const reg_t& x); 419 const fragment_parts_t& parts, 431 void build_textures( fragment_parts_t& parts, 434 void filter8( const fragment_parts_t& parts, 439 void filter16( const fragment_parts_t [all...] |
H A D | GGLAssembler.cpp | 188 fragment_parts_t parts; 349 fragment_parts_t& parts, const needs_t& needs) 453 const fragment_parts_t& parts, 481 const fragment_parts_t& parts, 626 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts) 668 const fragment_parts_t& parts, Scratch& regs) 694 const fragment_parts_t& parts) 721 const fragment_parts_t& parts, uint32_t mask) 785 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts) 796 void GGLAssembler::build_iterate_f(const fragment_parts_t [all...] |
H A D | texturing.cpp | 40 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x) 179 const fragment_parts_t& parts, 401 void GGLAssembler::build_textures( fragment_parts_t& parts, 639 const fragment_parts_t& parts) 677 const fragment_parts_t& parts, 744 const fragment_parts_t& parts, 862 const fragment_parts_t& parts, 872 const fragment_parts_t& parts, 961 const fragment_parts_t& parts,
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