Searched refs:txPtr (Results 1 - 2 of 2) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp347 pointer_t& txPtr = coords[i].ptr; local
348 txPtr.setTo(obtainReg(), tmu.bits);
349 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydsdy);
350 ADD(AL, 0, Rx, Rx, reg_imm(txPtr.reg, ASR, 16)); // x += (s>>16)
351 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydtdy);
352 ADD(AL, 0, Ry, Ry, reg_imm(txPtr.reg, ASR, 16)); // y += (t>>16)
354 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].stride);
355 SMLABB(AL, Rx, Ry, txPtr.reg, Rx); // x+y*stride
356 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].data);
357 base_offset(txPtr, txPt
442 pointer_t& txPtr = parts.coords[i].ptr; local
650 const pointer_t& txPtr = parts.coords[i].ptr; local
676 filter8( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
743 filter16( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
861 filter24( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
871 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
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H A DGGLAssembler.h436 int U, int V, pointer_t& txPtr,
441 int U, int V, pointer_t& txPtr,
446 int U, int V, pointer_t& txPtr,
451 int U, int V, pointer_t& txPtr,

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