Searched defs:LIKELY (Results 1 - 10 of 10) sorted by relevance
/frameworks/base/libs/surfaceflinger_client/ |
H A D | ISurfaceComposer.cpp | 34 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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H A D | ISurfaceFlingerClient.cpp | 45 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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H A D | SurfaceComposerClient.cpp | 51 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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/frameworks/base/camera/libcameraservice/ |
H A D | CameraService.h | 33 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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/frameworks/base/libs/audioflinger/ |
H A D | AudioMixer.h | 31 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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H A D | AudioFlinger.h | 52 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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/frameworks/base/libs/surfaceflinger/ |
H A D | BlurFilter.cpp | 29 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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H A D | SurfaceFlinger.h | 59 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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/frameworks/base/media/libmedia/ |
H A D | AudioRecord.cpp | 40 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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H A D | AudioTrack.cpp | 40 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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