Searched refs:RecursiveLightPoint (Results 1 - 4 of 4) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | r_light.c | 141 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end) function 168 return RecursiveLightPoint (node->children[side], start, end); 176 r = RecursiveLightPoint (node->children[side], start, mid); 235 return RecursiveLightPoint (node->children[!side], mid, end); 250 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
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H A D | gl_rlight.c | 267 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end) function 294 return RecursiveLightPoint (node->children[side], start, end); 302 r = RecursiveLightPoint (node->children[side], start, mid); 363 return RecursiveLightPoint (node->children[!side], mid, end); 378 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
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/external/quake/quake/src/WinQuake/ |
H A D | r_light.cpp | 141 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)
function 168 return RecursiveLightPoint (node->children[side], start, end);
176 r = RecursiveLightPoint (node->children[side], start, mid);
235 return RecursiveLightPoint (node->children[!side], mid, end);
250 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
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H A D | gl_rlight.cpp | 270 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)
function 297 return RecursiveLightPoint (node->children[side], start, end);
305 r = RecursiveLightPoint (node->children[side], start, mid);
366 return RecursiveLightPoint (node->children[!side], mid, end);
381 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
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Completed in 294 milliseconds