1/* libs/graphics/images/SkImageDecoder_libico.cpp
2**
3** Copyright 2006, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include "SkImageDecoder.h"
19#include "SkStream.h"
20#include "SkColorPriv.h"
21#include "SkTypes.h"
22
23class SkICOImageDecoder : public SkImageDecoder {
24public:
25    SkICOImageDecoder();
26
27    virtual Format getFormat() const {
28        return kICO_Format;
29    }
30
31protected:
32    virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode);
33};
34
35/////////////////////////////////////////////////////////////////////////////////////////
36
37//read bytes starting from the begin-th index in the buffer
38//read in Intel order, and return an integer
39
40#define readByte(buffer,begin) buffer[begin]
41#define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
42#define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
43
44/////////////////////////////////////////////////////////////////////////////////////////
45
46SkICOImageDecoder::SkICOImageDecoder()
47{
48}
49
50//helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
51static void editPixelBit1(const int pixelNo, const unsigned char* buf,
52            const int xorOffset, int& x, int y, const int w,
53            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
54static void editPixelBit4(const int pixelNo, const unsigned char* buf,
55            const int xorOffset, int& x, int y, const int w,
56            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
57static void editPixelBit8(const int pixelNo, const unsigned char* buf,
58            const int xorOffset, int& x, int y, const int w,
59            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
60static void editPixelBit24(const int pixelNo, const unsigned char* buf,
61            const int xorOffset, int& x, int y, const int w,
62            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
63static void editPixelBit32(const int pixelNo, const unsigned char* buf,
64            const int xorOffset, int& x, int y, const int w,
65            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
66
67
68static int calculateRowBytesFor8888(int w, int bitCount)
69{
70    //  Default rowBytes is w << 2 for kARGB_8888
71    //  In the case of a 4 bit image with an odd width, we need to add some
72    //  so we can go off the end of the drawn bitmap.
73    //  Add 4 to ensure that it is still a multiple of 4.
74    if (4 == bitCount && (w & 0x1)) {
75        return (w + 1) << 2;
76    }
77    //  Otherwise return 0, which will allow it to be calculated automatically.
78    return 0;
79}
80
81bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
82{
83    size_t length = stream->read(NULL, 0);
84    SkAutoMalloc autoMal(length);
85    unsigned char* buf = (unsigned char*)autoMal.get();
86    if (stream->read((void*)buf, length) != length) {
87        return false;
88    }
89
90    //these should always be the same - should i use for error checking? - what about files that have some
91    //incorrect values, but still decode properly?
92    int reserved = read2Bytes(buf, 0);    // 0
93    int type = read2Bytes(buf, 2);        // 1
94    if (reserved != 0 || type != 1)
95        return false;
96    int count = read2Bytes(buf, 4);
97
98    //need to at least have enough space to hold the initial table of info
99    if (length < (size_t)(6 + count*16))
100        return false;
101
102    int choice;
103    Chooser* chooser = this->getChooser();
104    //FIXME:if no chooser, consider providing the largest color image
105    //what are the odds that the largest image would be monochrome?
106    if (NULL == chooser) {
107        choice = 0;
108    } else {
109        chooser->begin(count);
110        for (int i = 0; i < count; i++)
111        {
112            //need to find out the config, width, and height from the stream
113            int width = readByte(buf, 6 + i*16);
114            int height = readByte(buf, 7 + i*16);
115            int offset = read4Bytes(buf, 18 + i*16);
116            int bitCount = read2Bytes(buf, offset+14);
117            SkBitmap::Config c;
118            //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
119            //or maybe we'll determine this based on the provided config
120            switch (bitCount)
121            {
122                case 1:
123                case 4:
124                    // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
125                    // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
126                    // images and the higher quality images.
127                    c = SkBitmap::kIndex8_Config;
128                    break;
129                case 8:
130                case 24:
131                case 32:
132                    c = SkBitmap::kARGB_8888_Config;
133                    break;
134                default:
135                    SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
136                    continue;
137            }
138            chooser->inspect(i, c, width, height);
139        }
140        choice = chooser->choose();
141    }
142
143    //you never know what the chooser is going to supply
144    if (choice >= count || choice < 0)
145        return false;
146
147    //skip ahead to the correct header
148    //commented out lines are not used, but if i switch to other read method, need to know how many to skip
149    //otherwise, they could be used for error checking
150    int w = readByte(buf, 6 + choice*16);
151    int h = readByte(buf, 7 + choice*16);
152    int colorCount = readByte(buf, 8 + choice*16);
153    //int reservedToo = readByte(buf, 9 + choice*16);   //0
154    //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
155    //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
156    int size = read4Bytes(buf, 14 + choice*16);           //matters?
157    int offset = read4Bytes(buf, 18 + choice*16);
158    if ((size_t)(offset + size) > length)
159        return false;
160    //int infoSize = read4Bytes(buf, offset);             //40
161    //int width = read4Bytes(buf, offset+4);              //should == w
162    //int height = read4Bytes(buf, offset+8);             //should == 2*h
163    //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
164    int bitCount = read2Bytes(buf, offset+14);
165
166    void (*placePixel)(const int pixelNo, const unsigned char* buf,
167        const int xorOffset, int& x, int y, const int w,
168        SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
169    switch (bitCount)
170    {
171        case 1:
172            placePixel = &editPixelBit1;
173            colorCount = 2;
174            break;
175        case 4:
176            placePixel = &editPixelBit4;
177            colorCount = 16;
178            break;
179        case 8:
180            placePixel = &editPixelBit8;
181            colorCount = 256;
182            break;
183        case 24:
184            placePixel = &editPixelBit24;
185            colorCount = 0;
186            break;
187        case 32:
188            placePixel = &editPixelBit32;
189            colorCount = 0;
190            break;
191        default:
192            SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
193            return false;
194    }
195
196    //these should all be zero, but perhaps are not - need to check
197    //int compression = read4Bytes(buf, offset+16);       //0
198    //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
199    //int xPixels = read4Bytes(buf, offset+24);           //0
200    //int yPixels = read4Bytes(buf, offset+28);           //0
201    //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
202    //int colorsImportant = read4Bytes(buf, offset+36);   //0
203
204    int begin = offset + 40;
205    //this array represents the colortable
206    //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
207    SkPMColor* colors = NULL;
208    int blue, green, red;
209    if (colorCount)
210    {
211        colors = new SkPMColor[colorCount];
212        for (int j = 0; j < colorCount; j++)
213        {
214            //should this be a function - maybe a #define?
215            blue = readByte(buf, begin + 4*j);
216            green = readByte(buf, begin + 4*j + 1);
217            red = readByte(buf, begin + 4*j + 2);
218            colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
219        }
220    }
221    int bitWidth = w*bitCount;
222    int test = bitWidth & 0x1F;
223    int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
224    int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
225    int lineWidth = lineBitWidth/bitCount;
226
227    int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
228                                            //other read method means we will just be here already
229    int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
230
231    /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
232    /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
233    int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
234    //if we allow different Configs, everything is the same til here
235    //change the config, and use different address getter, and place index vs color, and add the color table
236    //FIXME: what is the tradeoff in size?
237    //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
238    //however, with small images with large colortables, maybe it's better to still do argb_8888
239
240    bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount));
241
242    if (SkImageDecoder::kDecodeBounds_Mode == mode) {
243        delete[] colors;
244        return true;
245    }
246
247    if (!this->allocPixelRef(bm, NULL))
248    {
249        delete[] colors;
250        return false;
251    }
252
253    SkAutoLockPixels alp(*bm);
254
255    for (int y = 0; y < h; y++)
256    {
257        for (int x = 0; x < w; x++)
258        {
259            //U32* address = bm->getAddr32(x, y);
260
261            //check the alpha bit first, but pass it along to the function to figure out how to deal with it
262            int andPixelNo = andLineWidth*(h-y-1)+x;
263            //only need to get a new alphaByte when x %8 == 0
264            //but that introduces an if and a mod - probably much slower
265            //that's ok, it's just a read of an array, not a stream
266            int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
267            int shift = 7 - (andPixelNo & 0x7);
268            int m = 1 << shift;
269
270            int pixelNo = lineWidth*(h-y-1)+x;
271            placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
272
273        }
274    }
275
276    delete [] colors;
277    //ensure we haven't read off the end?
278    //of course this doesn't help us if the andOffset was a lie...
279    //return andOffset + (andLineWidth >> 3) <= length;
280    return true;
281}   //onDecode
282
283//function to place the pixel, determined by the bitCount
284static void editPixelBit1(const int pixelNo, const unsigned char* buf,
285            const int xorOffset, int& x, int y, const int w,
286            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
287{
288    // note that this should be the same as/similar to the AND bitmap
289    SkPMColor* address = bm->getAddr32(x,y);
290    int byte = readByte(buf, xorOffset + (pixelNo >> 3));
291    int colorBit;
292    int alphaBit;
293    // Read all of the bits in this byte.
294    int i = x + 8;
295    // Pin to the width so we do not write outside the bounds of
296    // our color table.
297    i = i > w ? w : i;
298    // While loop to check all 8 bits individually.
299    while (x < i)
300    {
301
302        colorBit = (byte & m) >> shift;
303        alphaBit = (alphaByte & m) >> shift;
304        *address = (alphaBit-1)&(colors[colorBit]);
305        x++;
306        // setup for the next pixel
307        address = address + 1;
308        m = m >> 1;
309        shift -= 1;
310    }
311    x--;
312}
313static void editPixelBit4(const int pixelNo, const unsigned char* buf,
314            const int xorOffset, int& x, int y, const int w,
315            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
316{
317    SkPMColor* address = bm->getAddr32(x, y);
318    int byte = readByte(buf, xorOffset + (pixelNo >> 1));
319    int pixel = (byte >> 4) & 0xF;
320    int alphaBit = (alphaByte & m) >> shift;
321    *address = (alphaBit-1)&(colors[pixel]);
322    x++;
323    //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
324    //but that's okay, since i've added an extra rowByte for just this purpose
325    address = address + 1;
326    pixel = byte & 0xF;
327    m = m >> 1;
328    alphaBit = (alphaByte & m) >> (shift-1);
329    //speed up trick here
330    *address = (alphaBit-1)&(colors[pixel]);
331}
332
333static void editPixelBit8(const int pixelNo, const unsigned char* buf,
334            const int xorOffset, int& x, int y, const int w,
335            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
336{
337    SkPMColor* address = bm->getAddr32(x, y);
338    int pixel = readByte(buf, xorOffset + pixelNo);
339    int alphaBit = (alphaByte & m) >> shift;
340    *address = (alphaBit-1)&(colors[pixel]);
341}
342
343static void editPixelBit24(const int pixelNo, const unsigned char* buf,
344            const int xorOffset, int& x, int y, const int w,
345            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
346{
347    SkPMColor* address = bm->getAddr32(x, y);
348    int blue = readByte(buf, xorOffset + 3*pixelNo);
349    int green = readByte(buf, xorOffset + 3*pixelNo + 1);
350    int red = readByte(buf, xorOffset + 3*pixelNo + 2);
351    int alphaBit = (alphaByte & m) >> shift;
352    //alphaBit == 1 => alpha = 0
353    int alpha = (alphaBit-1) & 0xFF;
354    *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
355}
356
357static void editPixelBit32(const int pixelNo, const unsigned char* buf,
358            const int xorOffset, int& x, int y, const int w,
359            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
360{
361    SkPMColor* address = bm->getAddr32(x, y);
362    int blue = readByte(buf, xorOffset + 4*pixelNo);
363    int green = readByte(buf, xorOffset + 4*pixelNo + 1);
364    int red = readByte(buf, xorOffset + 4*pixelNo + 2);
365    int alphaBit = (alphaByte & m) >> shift;
366    int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
367    *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
368}
369
370/////////////////////////////////////////////////////////////////////////////////////////
371
372#include "SkTRegistry.h"
373
374static SkImageDecoder* Factory(SkStream* stream) {
375    // Check to see if the first four bytes are 0,0,1,0
376    // FIXME: Is that required and sufficient?
377    SkAutoMalloc autoMal(4);
378    unsigned char* buf = (unsigned char*)autoMal.get();
379    stream->read((void*)buf, 4);
380    int reserved = read2Bytes(buf, 0);
381    int type = read2Bytes(buf, 2);
382    if (reserved != 0 || type != 1) {
383        // This stream does not represent an ICO image.
384        return NULL;
385    }
386    return SkNEW(SkICOImageDecoder);
387}
388
389static SkTRegistry<SkImageDecoder*, SkStream*> gReg(Factory);
390
391