FloatRect.h revision 3f252f84468859d129a8c6a9302412d2e6e5a3fa
1/* 2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. 3 * Copyright (C) 2005 Nokia. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#ifndef FloatRect_h 28#define FloatRect_h 29 30#include "FloatPoint.h" 31 32#if PLATFORM(CG) 33typedef struct CGRect CGRect; 34#endif 35 36#if PLATFORM(MAC) || (PLATFORM(CHROMIUM) && PLATFORM(DARWIN)) 37#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES 38typedef struct CGRect NSRect; 39#else 40typedef struct _NSRect NSRect; 41#endif 42#endif 43 44#if PLATFORM(QT) 45QT_BEGIN_NAMESPACE 46class QRectF; 47QT_END_NAMESPACE 48#endif 49 50#if PLATFORM(WX) && USE(WXGC) 51class wxRect2DDouble; 52#endif 53 54#if PLATFORM(HAIKU) 55class BRect; 56#endif 57 58#if (PLATFORM(SKIA) || PLATFORM(SGL)) 59struct SkRect; 60#endif 61 62namespace WebCore { 63 64class IntRect; 65 66class FloatRect { 67public: 68 FloatRect() { } 69 FloatRect(const FloatPoint& location, const FloatSize& size) 70 : m_location(location), m_size(size) { } 71 FloatRect(float x, float y, float width, float height) 72 : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { } 73 FloatRect(const IntRect&); 74 75 static FloatRect narrowPrecision(double x, double y, double width, double height); 76 77 FloatPoint location() const { return m_location; } 78 FloatSize size() const { return m_size; } 79 80 void setLocation(const FloatPoint& location) { m_location = location; } 81 void setSize(const FloatSize& size) { m_size = size; } 82 83 float x() const { return m_location.x(); } 84 float y() const { return m_location.y(); } 85 float width() const { return m_size.width(); } 86 float height() const { return m_size.height(); } 87 88 void setX(float x) { m_location.setX(x); } 89 void setY(float y) { m_location.setY(y); } 90 void setWidth(float width) { m_size.setWidth(width); } 91 void setHeight(float height) { m_size.setHeight(height); } 92 93 bool isEmpty() const { return m_size.isEmpty(); } 94 95 float right() const { return x() + width(); } 96 float bottom() const { return y() + height(); } 97 98 void move(const FloatSize& delta) { m_location += delta; } 99 void move(float dx, float dy) { m_location.move(dx, dy); } 100 101 bool intersects(const FloatRect&) const; 102 bool contains(const FloatRect&) const; 103 104 void intersect(const FloatRect&); 105 void unite(const FloatRect&); 106 107 // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version 108 // is really checking for containment of 1x1 rect, but that doesn't make sense with floats. 109 bool contains(float px, float py) const 110 { return px >= x() && px <= right() && py >= y() && py <= bottom(); } 111 bool contains(const FloatPoint& point) const { return contains(point.x(), point.y()); } 112 113 114 void inflateX(float dx) { 115 m_location.setX(m_location.x() - dx); 116 m_size.setWidth(m_size.width() + dx + dx); 117 } 118 void inflateY(float dy) { 119 m_location.setY(m_location.y() - dy); 120 m_size.setHeight(m_size.height() + dy + dy); 121 } 122 void inflate(float d) { inflateX(d); inflateY(d); } 123 void scale(float s); 124 125#if PLATFORM(CG) 126 FloatRect(const CGRect&); 127 operator CGRect() const; 128#endif 129 130#if (PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)) \ 131 || (PLATFORM(CHROMIUM) && PLATFORM(DARWIN)) 132 FloatRect(const NSRect&); 133 operator NSRect() const; 134#endif 135 136#if PLATFORM(QT) 137 FloatRect(const QRectF&); 138 operator QRectF() const; 139#endif 140 141#if PLATFORM(WX) && USE(WXGC) 142 FloatRect(const wxRect2DDouble&); 143 operator wxRect2DDouble() const; 144#endif 145 146#if PLATFORM(HAIKU) 147 FloatRect(const BRect&); 148 operator BRect() const; 149#endif 150 151#if (PLATFORM(SKIA) || PLATFORM(SGL)) 152 FloatRect(const SkRect&); 153 operator SkRect() const; 154#endif 155 156private: 157 FloatPoint m_location; 158 FloatSize m_size; 159}; 160 161inline FloatRect intersection(const FloatRect& a, const FloatRect& b) 162{ 163 FloatRect c = a; 164 c.intersect(b); 165 return c; 166} 167 168inline FloatRect unionRect(const FloatRect& a, const FloatRect& b) 169{ 170 FloatRect c = a; 171 c.unite(b); 172 return c; 173} 174 175 176inline bool operator==(const FloatRect& a, const FloatRect& b) 177{ 178 return a.location() == b.location() && a.size() == b.size(); 179} 180 181inline bool operator!=(const FloatRect& a, const FloatRect& b) 182{ 183 return a.location() != b.location() || a.size() != b.size(); 184} 185 186IntRect enclosingIntRect(const FloatRect&); 187 188// Map rect r from srcRect to an equivalent rect in destRect. 189FloatRect mapRect(const FloatRect& r, const FloatRect& srcRect, const FloatRect& destRect); 190 191} 192 193#endif 194