SoundPool.cpp revision 9648e4b6774910afde095be94b8359ae80cd3dcb
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "SoundPool"
19#include <utils/Log.h>
20
21//
22#define USE_SHARED_MEM_BUFFER
23
24// XXX needed for timing latency
25#include <utils/Timers.h>
26
27#include <sys/resource.h>
28#include <media/AudioTrack.h>
29#include <media/mediaplayer.h>
30
31#include "SoundPool.h"
32#include "SoundPoolThread.h"
33
34namespace android
35{
36
37int kDefaultBufferCount = 4;
38uint32_t kMaxSampleRate = 48000;
39uint32_t kDefaultSampleRate = 44100;
40uint32_t kDefaultFrameCount = 1200;
41
42SoundPool::SoundPool(jobject soundPoolRef, int maxChannels, int streamType, int srcQuality)
43{
44    LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
45            maxChannels, streamType, srcQuality);
46
47    if (maxChannels > 32) {
48        LOGW("App requested %d channels, capped at 32", maxChannels);
49        maxChannels = 32;
50    }
51
52    mQuit = false;
53    mSoundPoolRef = soundPoolRef;
54    mDecodeThread = 0;
55    mMaxChannels = maxChannels;
56    mStreamType = streamType;
57    mSrcQuality = srcQuality;
58    mAllocated = 0;
59    mNextSampleID = 0;
60    mNextChannelID = 0;
61
62    mChannelPool = new SoundChannel[maxChannels];
63    for (int i = 0; i < maxChannels; ++i) {
64        mChannelPool[i].init(this);
65        mChannels.push_back(&mChannelPool[i]);
66    }
67
68    // start decode thread
69    startThreads();
70}
71
72SoundPool::~SoundPool()
73{
74    LOGV("SoundPool destructor");
75    mDecodeThread->quit();
76    quit();
77
78    Mutex::Autolock lock(&mLock);
79    mChannels.clear();
80    if (mChannelPool)
81        delete [] mChannelPool;
82
83    // clean up samples
84    LOGV("clear samples");
85    mSamples.clear();
86
87    if (mDecodeThread)
88        delete mDecodeThread;
89}
90
91void SoundPool::addToRestartList(SoundChannel* channel)
92{
93    Mutex::Autolock lock(&mLock);
94    mRestart.push_back(channel);
95    mCondition.signal();
96}
97
98int SoundPool::beginThread(void* arg)
99{
100    SoundPool* p = (SoundPool*)arg;
101    return p->run();
102}
103
104int SoundPool::run()
105{
106    mLock.lock();
107    while (!mQuit) {
108        mCondition.wait(mLock);
109        LOGV("awake");
110        if (mQuit) break;
111
112        while (!mRestart.empty()) {
113            SoundChannel* channel;
114            LOGV("Getting channel from list");
115            List<SoundChannel*>::iterator iter = mRestart.begin();
116            channel = *iter;
117            mRestart.erase(iter);
118            if (channel) channel->nextEvent();
119            if (mQuit) break;
120        }
121    }
122
123    mRestart.clear();
124    mCondition.signal();
125    mLock.unlock();
126    LOGV("goodbye");
127    return 0;
128}
129
130void SoundPool::quit()
131{
132    mLock.lock();
133    mQuit = true;
134    mCondition.signal();
135    mCondition.wait(mLock);
136    LOGV("return from quit");
137    mLock.unlock();
138}
139
140bool SoundPool::startThreads()
141{
142    createThread(beginThread, this);
143    if (mDecodeThread == NULL)
144        mDecodeThread = new SoundPoolThread(this);
145    return mDecodeThread != NULL;
146}
147
148SoundChannel* SoundPool::findChannel(int channelID)
149{
150    for (int i = 0; i < mMaxChannels; ++i) {
151        if (mChannelPool[i].channelID() == channelID) {
152            return &mChannelPool[i];
153        }
154    }
155    return NULL;
156}
157
158SoundChannel* SoundPool::findNextChannel(int channelID)
159{
160    for (int i = 0; i < mMaxChannels; ++i) {
161        if (mChannelPool[i].nextChannelID() == channelID) {
162            return &mChannelPool[i];
163        }
164    }
165    return NULL;
166}
167
168int SoundPool::load(const char* path, int priority)
169{
170    LOGV("load: path=%s, priority=%d", path, priority);
171    Mutex::Autolock lock(&mLock);
172    sp<Sample> sample = new Sample(++mNextSampleID, path);
173    mSamples.add(sample->sampleID(), sample);
174    doLoad(sample);
175    return sample->sampleID();
176}
177
178int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
179{
180    LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
181            fd, offset, length, priority);
182    Mutex::Autolock lock(&mLock);
183    sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
184    mSamples.add(sample->sampleID(), sample);
185    doLoad(sample);
186    return sample->sampleID();
187}
188
189void SoundPool::doLoad(sp<Sample>& sample)
190{
191    LOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
192    sample->startLoad();
193    mDecodeThread->loadSample(sample->sampleID());
194}
195
196bool SoundPool::unload(int sampleID)
197{
198    LOGV("unload: sampleID=%d", sampleID);
199    Mutex::Autolock lock(&mLock);
200    return mSamples.removeItem(sampleID);
201}
202
203int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
204        int priority, int loop, float rate)
205{
206    LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
207            sampleID, leftVolume, rightVolume, priority, loop, rate);
208    sp<Sample> sample;
209    SoundChannel* channel;
210    int channelID;
211
212    // scope for lock
213    {
214        Mutex::Autolock lock(&mLock);
215
216        // is sample ready?
217        sample = findSample(sampleID);
218        if ((sample == 0) || (sample->state() != Sample::READY)) {
219            LOGW("  sample %d not READY", sampleID);
220            return 0;
221        }
222
223        dump();
224
225        // allocate a channel
226        channel = allocateChannel(priority);
227
228        // no channel allocated - return 0
229        if (!channel) {
230            LOGV("No channel allocated");
231            return 0;
232        }
233
234        channelID = ++mNextChannelID;
235    }
236
237    LOGV("channel state = %d", channel->state());
238    channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
239    return channelID;
240}
241
242SoundChannel* SoundPool::allocateChannel(int priority)
243{
244    List<SoundChannel*>::iterator iter;
245    SoundChannel* channel = NULL;
246
247    // allocate a channel
248    if (!mChannels.empty()) {
249        iter = mChannels.begin();
250        if (priority >= (*iter)->priority()) {
251            channel = *iter;
252            mChannels.erase(iter);
253            LOGV("Allocated active channel");
254        }
255    }
256
257    // update priority and put it back in the list
258    if (channel) {
259        channel->setPriority(priority);
260        for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
261            if (priority < (*iter)->priority()) {
262                break;
263            }
264        }
265        mChannels.insert(iter, channel);
266    }
267    return channel;
268}
269
270// move a channel from its current position to the front of the list
271void SoundPool::moveToFront(SoundChannel* channel)
272{
273    for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
274        if (*iter == channel) {
275            mChannels.erase(iter);
276            mChannels.push_front(channel);
277            break;
278        }
279    }
280}
281
282void SoundPool::pause(int channelID)
283{
284    LOGV("pause(%d)", channelID);
285    Mutex::Autolock lock(&mLock);
286    SoundChannel* channel = findChannel(channelID);
287    if (channel) {
288        channel->pause();
289    }
290}
291
292void SoundPool::resume(int channelID)
293{
294    LOGV("resume(%d)", channelID);
295    Mutex::Autolock lock(&mLock);
296    SoundChannel* channel = findChannel(channelID);
297    if (channel) {
298        channel->resume();
299    }
300}
301
302void SoundPool::stop(int channelID)
303{
304    LOGV("stop(%d)", channelID);
305    Mutex::Autolock lock(&mLock);
306    SoundChannel* channel = findChannel(channelID);
307    if (channel) {
308        channel->stop();
309    } else {
310        channel = findNextChannel(channelID);
311        if (channel)
312            channel->clearNextEvent();
313    }
314}
315
316void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
317{
318    Mutex::Autolock lock(&mLock);
319    SoundChannel* channel = findChannel(channelID);
320    if (channel) {
321        channel->setVolume(leftVolume, rightVolume);
322    }
323}
324
325void SoundPool::setPriority(int channelID, int priority)
326{
327    LOGV("setPriority(%d, %d)", channelID, priority);
328    Mutex::Autolock lock(&mLock);
329    SoundChannel* channel = findChannel(channelID);
330    if (channel) {
331        channel->setPriority(priority);
332    }
333}
334
335void SoundPool::setLoop(int channelID, int loop)
336{
337    LOGV("setLoop(%d, %d)", channelID, loop);
338    Mutex::Autolock lock(&mLock);
339    SoundChannel* channel = findChannel(channelID);
340    if (channel) {
341        channel->setLoop(loop);
342    }
343}
344
345void SoundPool::setRate(int channelID, float rate)
346{
347    LOGV("setRate(%d, %f)", channelID, rate);
348    Mutex::Autolock lock(&mLock);
349    SoundChannel* channel = findChannel(channelID);
350    if (channel) {
351        channel->setRate(rate);
352    }
353}
354
355// call with lock held
356void SoundPool::done(SoundChannel* channel)
357{
358    LOGV("done(%d)", channel->channelID());
359
360    // if "stolen", play next event
361    if (channel->nextChannelID() != 0) {
362        LOGV("add to restart list");
363        addToRestartList(channel);
364    }
365
366    // return to idle state
367    else {
368        LOGV("move to front");
369        moveToFront(channel);
370    }
371}
372
373void SoundPool::dump()
374{
375    for (int i = 0; i < mMaxChannels; ++i) {
376        mChannelPool[i].dump();
377    }
378}
379
380
381Sample::Sample(int sampleID, const char* url)
382{
383    init();
384    mSampleID = sampleID;
385    mUrl = strdup(url);
386    LOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
387}
388
389Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
390{
391    init();
392    mSampleID = sampleID;
393    mFd = dup(fd);
394    mOffset = offset;
395    mLength = length;
396    LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
397}
398
399void Sample::init()
400{
401    mData = 0;
402    mSize = 0;
403    mRefCount = 0;
404    mSampleID = 0;
405    mState = UNLOADED;
406    mFd = -1;
407    mOffset = 0;
408    mLength = 0;
409    mUrl = 0;
410}
411
412Sample::~Sample()
413{
414    LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
415    if (mFd > 0) {
416        LOGV("close(%d)", mFd);
417        ::close(mFd);
418    }
419    mData.clear();
420    delete mUrl;
421}
422
423void Sample::doLoad()
424{
425    uint32_t sampleRate;
426    int numChannels;
427    int format;
428    sp<IMemory> p;
429    LOGV("Start decode");
430    if (mUrl) {
431        p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format);
432    } else {
433        p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format);
434        LOGV("close(%d)", mFd);
435        ::close(mFd);
436        mFd = -1;
437    }
438    if (p == 0) {
439        LOGE("Unable to load sample: %s", mUrl);
440        return;
441    }
442    LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
443            p->pointer(), p->size(), sampleRate, numChannels);
444
445    if (sampleRate > kMaxSampleRate) {
446       LOGE("Sample rate (%u) out of range", sampleRate);
447       return;
448    }
449
450    if ((numChannels < 1) || (numChannels > 2)) {
451        LOGE("Sample channel count (%d) out of range", numChannels);
452        return;
453    }
454
455    //_dumpBuffer(p->pointer(), p->size());
456    uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10;
457    //_dumpBuffer(q, 10, 10, false);
458
459    mData = p;
460    mSize = p->size();
461    mSampleRate = sampleRate;
462    mNumChannels = numChannels;
463    mFormat = format;
464    mState = READY;
465}
466
467
468void SoundChannel::init(SoundPool* soundPool)
469{
470    mSoundPool = soundPool;
471}
472
473void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
474        float rightVolume, int priority, int loop, float rate)
475{
476    AudioTrack* oldTrack;
477
478    LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
479            this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate);
480
481    // if not idle, this voice is being stolen
482    if (mState != IDLE) {
483        LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
484        stop_l();
485        mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
486#ifdef USE_SHARED_MEM_BUFFER
487        mSoundPool->done(this);
488#endif
489        return;
490    }
491
492    // initialize track
493    int afFrameCount;
494    int afSampleRate;
495    int streamType = mSoundPool->streamType();
496    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
497        afFrameCount = kDefaultFrameCount;
498    }
499    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
500        afSampleRate = kDefaultSampleRate;
501    }
502    int numChannels = sample->numChannels();
503    uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
504    uint32_t bufferFrames = (afFrameCount * sampleRate) / afSampleRate;
505    uint32_t frameCount = 0;
506
507    if (loop) {
508        frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
509    }
510
511#ifndef USE_SHARED_MEM_BUFFER
512    // Ensure minimum audio buffer size in case of short looped sample
513    if(frameCount < kDefaultBufferCount * bufferFrames) {
514        frameCount = kDefaultBufferCount * bufferFrames;
515    }
516#endif
517
518    AudioTrack* newTrack;
519
520    // mToggle toggles each time a track is started on a given channel.
521    // The toggle is concatenated with the SoundChannel address and passed to AudioTrack
522    // as callback user data. This enables the detection of callbacks received from the old
523    // audio track while the new one is being started and avoids processing them with
524    // wrong audio audio buffer size  (mAudioBufferSize)
525    unsigned long toggle = mToggle ^ 1;
526    void *userData = (void *)((unsigned long)this | toggle);
527
528#ifdef USE_SHARED_MEM_BUFFER
529    newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
530            numChannels, sample->getIMemory(), 0, callback, userData);
531#else
532    newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
533            numChannels, frameCount, 0, callback, userData, bufferFrames);
534#endif
535    if (newTrack->initCheck() != NO_ERROR) {
536        LOGE("Error creating AudioTrack");
537        delete newTrack;
538        return;
539    }
540    LOGV("setVolume %p", newTrack);
541    newTrack->setVolume(leftVolume, rightVolume);
542    newTrack->setLoop(0, frameCount, loop);
543
544    {
545        Mutex::Autolock lock(&mLock);
546        // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored.
547        mToggle = toggle;
548        oldTrack = mAudioTrack;
549        mAudioTrack = newTrack;
550        mPos = 0;
551        mSample = sample;
552        mChannelID = nextChannelID;
553        mPriority = priority;
554        mLoop = loop;
555        mLeftVolume = leftVolume;
556        mRightVolume = rightVolume;
557        mNumChannels = numChannels;
558        mRate = rate;
559        clearNextEvent();
560        mState = PLAYING;
561        mAudioTrack->start();
562        mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
563    }
564
565    LOGV("delete oldTrack %p", oldTrack);
566    delete oldTrack;
567}
568
569void SoundChannel::nextEvent()
570{
571    sp<Sample> sample;
572    int nextChannelID;
573    float leftVolume;
574    float rightVolume;
575    int priority;
576    int loop;
577    float rate;
578
579    // check for valid event
580    {
581        Mutex::Autolock lock(&mLock);
582        nextChannelID = mNextEvent.channelID();
583        if (nextChannelID  == 0) {
584            LOGV("stolen channel has no event");
585            return;
586        }
587
588        sample = mNextEvent.sample();
589        leftVolume = mNextEvent.leftVolume();
590        rightVolume = mNextEvent.rightVolume();
591        priority = mNextEvent.priority();
592        loop = mNextEvent.loop();
593        rate = mNextEvent.rate();
594    }
595
596    LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
597    play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
598}
599
600void SoundChannel::callback(int event, void* user, void *info)
601{
602    unsigned long toggle = (unsigned long)user & 1;
603    SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
604
605    if (channel->mToggle != toggle) {
606        LOGV("callback with wrong toggle");
607        return;
608    }
609    channel->process(event, info);
610}
611
612void SoundChannel::process(int event, void *info)
613{
614    //LOGV("process(%d)", mChannelID);
615    sp<Sample> sample = mSample;
616
617//    LOGV("SoundChannel::process event %d", event);
618
619    if (event == AudioTrack::EVENT_MORE_DATA) {
620       AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info);
621
622        // check for stop state
623        if (b->size == 0) return;
624
625        if (sample != 0) {
626            // fill buffer
627            uint8_t* q = (uint8_t*) b->i8;
628            size_t count = 0;
629
630            if (mPos < (int)sample->size()) {
631                uint8_t* p = sample->data() + mPos;
632                count = sample->size() - mPos;
633                if (count > b->size) {
634                    count = b->size;
635                }
636                memcpy(q, p, count);
637                LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
638            } else if (mPos < mAudioBufferSize) {
639                count = mAudioBufferSize - mPos;
640                if (count > b->size) {
641                    count = b->size;
642                }
643                memset(q, 0, count);
644                LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
645            }
646
647            mPos += count;
648            b->size = count;
649            //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
650        }
651    } else if (event == AudioTrack::EVENT_UNDERRUN) {
652        LOGV("stopping track");
653        stop();
654    } else if (event == AudioTrack::EVENT_LOOP_END) {
655        LOGV("End loop: %d", *(int *)info);
656    }
657}
658
659
660// call with lock held
661void SoundChannel::stop_l()
662{
663    if (mState != IDLE) {
664        setVolume_l(0, 0);
665        LOGV("stop");
666        mAudioTrack->stop();
667        mSample.clear();
668        mState = IDLE;
669        mPriority = IDLE_PRIORITY;
670    }
671}
672
673void SoundChannel::stop()
674{
675    {
676        Mutex::Autolock lock(&mLock);
677        stop_l();
678    }
679    mSoundPool->done(this);
680}
681
682//FIXME: Pause is a little broken right now
683void SoundChannel::pause()
684{
685    Mutex::Autolock lock(&mLock);
686    if (mState == PLAYING) {
687        LOGV("pause track");
688        mState = PAUSED;
689        mAudioTrack->pause();
690    }
691}
692
693void SoundChannel::resume()
694{
695    Mutex::Autolock lock(&mLock);
696    if (mState == PAUSED) {
697        LOGV("resume track");
698        mState = PLAYING;
699        mAudioTrack->start();
700    }
701}
702
703void SoundChannel::setRate(float rate)
704{
705    Mutex::Autolock lock(&mLock);
706    if (mAudioTrack != 0 && mSample.get() != 0) {
707        uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
708        mAudioTrack->setSampleRate(sampleRate);
709        mRate = rate;
710    }
711}
712
713// call with lock held
714void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
715{
716    mLeftVolume = leftVolume;
717    mRightVolume = rightVolume;
718    if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume);
719}
720
721void SoundChannel::setVolume(float leftVolume, float rightVolume)
722{
723    Mutex::Autolock lock(&mLock);
724    setVolume_l(leftVolume, rightVolume);
725}
726
727void SoundChannel::setLoop(int loop)
728{
729    Mutex::Autolock lock(&mLock);
730    if (mAudioTrack != 0 && mSample.get() != 0) {
731        mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop);
732        mLoop = loop;
733    }
734}
735
736SoundChannel::~SoundChannel()
737{
738    LOGV("SoundChannel destructor");
739    if (mAudioTrack) {
740        LOGV("stop track");
741        mAudioTrack->stop();
742        delete mAudioTrack;
743    }
744    clearNextEvent();
745    mSample.clear();
746}
747
748void SoundChannel::dump()
749{
750    LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
751            mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
752}
753
754void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
755            float rightVolume, int priority, int loop, float rate)
756{
757    mSample =sample;
758    mChannelID = channelID;
759    mLeftVolume = leftVolume;
760    mRightVolume = rightVolume;
761    mPriority = priority;
762    mLoop = loop;
763    mRate =rate;
764}
765
766} // end namespace android
767
768