SoundPool.cpp revision c0e3ddf8f2f30dc9593f0a1bfd46335823e25d65
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17//#define LOG_NDEBUG 0 18#define LOG_TAG "SoundPool" 19#include <utils/Log.h> 20 21//#define USE_SHARED_MEM_BUFFER 22 23// XXX needed for timing latency 24#include <utils/Timers.h> 25 26#include <sys/resource.h> 27#include <media/AudioTrack.h> 28#include <media/mediaplayer.h> 29 30#include "SoundPool.h" 31#include "SoundPoolThread.h" 32 33namespace android 34{ 35 36int kDefaultBufferCount = 4; 37uint32_t kMaxSampleRate = 48000; 38uint32_t kDefaultSampleRate = 44100; 39uint32_t kDefaultFrameCount = 1200; 40 41SoundPool::SoundPool(int maxChannels, int streamType, int srcQuality) 42{ 43 LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d", 44 maxChannels, streamType, srcQuality); 45 46 // check limits 47 mMaxChannels = maxChannels; 48 if (mMaxChannels < 1) { 49 mMaxChannels = 1; 50 } 51 else if (mMaxChannels > 32) { 52 mMaxChannels = 32; 53 } 54 LOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels); 55 56 mQuit = false; 57 mDecodeThread = 0; 58 mStreamType = streamType; 59 mSrcQuality = srcQuality; 60 mAllocated = 0; 61 mNextSampleID = 0; 62 mNextChannelID = 0; 63 64 mChannelPool = new SoundChannel[mMaxChannels]; 65 for (int i = 0; i < mMaxChannels; ++i) { 66 mChannelPool[i].init(this); 67 mChannels.push_back(&mChannelPool[i]); 68 } 69 70 // start decode thread 71 startThreads(); 72} 73 74SoundPool::~SoundPool() 75{ 76 LOGV("SoundPool destructor"); 77 mDecodeThread->quit(); 78 quit(); 79 80 Mutex::Autolock lock(&mLock); 81 mChannels.clear(); 82 if (mChannelPool) 83 delete [] mChannelPool; 84 85 // clean up samples 86 LOGV("clear samples"); 87 mSamples.clear(); 88 89 if (mDecodeThread) 90 delete mDecodeThread; 91} 92 93void SoundPool::addToRestartList(SoundChannel* channel) 94{ 95 Mutex::Autolock lock(&mRestartLock); 96 mRestart.push_back(channel); 97 mCondition.signal(); 98} 99 100int SoundPool::beginThread(void* arg) 101{ 102 SoundPool* p = (SoundPool*)arg; 103 return p->run(); 104} 105 106int SoundPool::run() 107{ 108 mRestartLock.lock(); 109 while (!mQuit) { 110 mCondition.wait(mRestartLock); 111 LOGV("awake"); 112 if (mQuit) break; 113 114 while (!mRestart.empty()) { 115 SoundChannel* channel; 116 LOGV("Getting channel from list"); 117 List<SoundChannel*>::iterator iter = mRestart.begin(); 118 channel = *iter; 119 mRestart.erase(iter); 120 if (channel) channel->nextEvent(); 121 if (mQuit) break; 122 } 123 } 124 125 mRestart.clear(); 126 mCondition.signal(); 127 mRestartLock.unlock(); 128 LOGV("goodbye"); 129 return 0; 130} 131 132void SoundPool::quit() 133{ 134 mRestartLock.lock(); 135 mQuit = true; 136 mCondition.signal(); 137 mCondition.wait(mRestartLock); 138 LOGV("return from quit"); 139 mRestartLock.unlock(); 140} 141 142bool SoundPool::startThreads() 143{ 144 createThread(beginThread, this); 145 if (mDecodeThread == NULL) 146 mDecodeThread = new SoundPoolThread(this); 147 return mDecodeThread != NULL; 148} 149 150SoundChannel* SoundPool::findChannel(int channelID) 151{ 152 for (int i = 0; i < mMaxChannels; ++i) { 153 if (mChannelPool[i].channelID() == channelID) { 154 return &mChannelPool[i]; 155 } 156 } 157 return NULL; 158} 159 160SoundChannel* SoundPool::findNextChannel(int channelID) 161{ 162 for (int i = 0; i < mMaxChannels; ++i) { 163 if (mChannelPool[i].nextChannelID() == channelID) { 164 return &mChannelPool[i]; 165 } 166 } 167 return NULL; 168} 169 170int SoundPool::load(const char* path, int priority) 171{ 172 LOGV("load: path=%s, priority=%d", path, priority); 173 Mutex::Autolock lock(&mLock); 174 sp<Sample> sample = new Sample(++mNextSampleID, path); 175 mSamples.add(sample->sampleID(), sample); 176 doLoad(sample); 177 return sample->sampleID(); 178} 179 180int SoundPool::load(int fd, int64_t offset, int64_t length, int priority) 181{ 182 LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d", 183 fd, offset, length, priority); 184 Mutex::Autolock lock(&mLock); 185 sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length); 186 mSamples.add(sample->sampleID(), sample); 187 doLoad(sample); 188 return sample->sampleID(); 189} 190 191void SoundPool::doLoad(sp<Sample>& sample) 192{ 193 LOGV("doLoad: loading sample sampleID=%d", sample->sampleID()); 194 sample->startLoad(); 195 mDecodeThread->loadSample(sample->sampleID()); 196} 197 198bool SoundPool::unload(int sampleID) 199{ 200 LOGV("unload: sampleID=%d", sampleID); 201 Mutex::Autolock lock(&mLock); 202 return mSamples.removeItem(sampleID); 203} 204 205int SoundPool::play(int sampleID, float leftVolume, float rightVolume, 206 int priority, int loop, float rate) 207{ 208 LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 209 sampleID, leftVolume, rightVolume, priority, loop, rate); 210 sp<Sample> sample; 211 SoundChannel* channel; 212 int channelID; 213 214 // scope for lock 215 { 216 Mutex::Autolock lock(&mLock); 217 218 // is sample ready? 219 sample = findSample(sampleID); 220 if ((sample == 0) || (sample->state() != Sample::READY)) { 221 LOGW(" sample %d not READY", sampleID); 222 return 0; 223 } 224 225 dump(); 226 227 // allocate a channel 228 channel = allocateChannel(priority); 229 230 // no channel allocated - return 0 231 if (!channel) { 232 LOGV("No channel allocated"); 233 return 0; 234 } 235 236 channelID = ++mNextChannelID; 237 } 238 239 LOGV("channel state = %d", channel->state()); 240 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 241 return channelID; 242} 243 244SoundChannel* SoundPool::allocateChannel(int priority) 245{ 246 List<SoundChannel*>::iterator iter; 247 SoundChannel* channel = NULL; 248 249 // allocate a channel 250 if (!mChannels.empty()) { 251 iter = mChannels.begin(); 252 if (priority >= (*iter)->priority()) { 253 channel = *iter; 254 mChannels.erase(iter); 255 LOGV("Allocated active channel"); 256 } 257 } 258 259 // update priority and put it back in the list 260 if (channel) { 261 channel->setPriority(priority); 262 for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 263 if (priority < (*iter)->priority()) { 264 break; 265 } 266 } 267 mChannels.insert(iter, channel); 268 } 269 return channel; 270} 271 272// move a channel from its current position to the front of the list 273void SoundPool::moveToFront(SoundChannel* channel) 274{ 275 for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 276 if (*iter == channel) { 277 mChannels.erase(iter); 278 mChannels.push_front(channel); 279 break; 280 } 281 } 282} 283 284void SoundPool::pause(int channelID) 285{ 286 LOGV("pause(%d)", channelID); 287 Mutex::Autolock lock(&mLock); 288 SoundChannel* channel = findChannel(channelID); 289 if (channel) { 290 channel->pause(); 291 } 292} 293 294void SoundPool::resume(int channelID) 295{ 296 LOGV("resume(%d)", channelID); 297 Mutex::Autolock lock(&mLock); 298 SoundChannel* channel = findChannel(channelID); 299 if (channel) { 300 channel->resume(); 301 } 302} 303 304void SoundPool::stop(int channelID) 305{ 306 LOGV("stop(%d)", channelID); 307 Mutex::Autolock lock(&mLock); 308 SoundChannel* channel = findChannel(channelID); 309 if (channel) { 310 channel->stop(); 311 } else { 312 channel = findNextChannel(channelID); 313 if (channel) 314 channel->clearNextEvent(); 315 } 316} 317 318void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume) 319{ 320 Mutex::Autolock lock(&mLock); 321 SoundChannel* channel = findChannel(channelID); 322 if (channel) { 323 channel->setVolume(leftVolume, rightVolume); 324 } 325} 326 327void SoundPool::setPriority(int channelID, int priority) 328{ 329 LOGV("setPriority(%d, %d)", channelID, priority); 330 Mutex::Autolock lock(&mLock); 331 SoundChannel* channel = findChannel(channelID); 332 if (channel) { 333 channel->setPriority(priority); 334 } 335} 336 337void SoundPool::setLoop(int channelID, int loop) 338{ 339 LOGV("setLoop(%d, %d)", channelID, loop); 340 Mutex::Autolock lock(&mLock); 341 SoundChannel* channel = findChannel(channelID); 342 if (channel) { 343 channel->setLoop(loop); 344 } 345} 346 347void SoundPool::setRate(int channelID, float rate) 348{ 349 LOGV("setRate(%d, %f)", channelID, rate); 350 Mutex::Autolock lock(&mLock); 351 SoundChannel* channel = findChannel(channelID); 352 if (channel) { 353 channel->setRate(rate); 354 } 355} 356 357// call with lock held 358void SoundPool::done(SoundChannel* channel) 359{ 360 LOGV("done(%d)", channel->channelID()); 361 362 // if "stolen", play next event 363 if (channel->nextChannelID() != 0) { 364 LOGV("add to restart list"); 365 addToRestartList(channel); 366 } 367 368 // return to idle state 369 else { 370 LOGV("move to front"); 371 moveToFront(channel); 372 } 373} 374 375void SoundPool::dump() 376{ 377 for (int i = 0; i < mMaxChannels; ++i) { 378 mChannelPool[i].dump(); 379 } 380} 381 382 383Sample::Sample(int sampleID, const char* url) 384{ 385 init(); 386 mSampleID = sampleID; 387 mUrl = strdup(url); 388 LOGV("create sampleID=%d, url=%s", mSampleID, mUrl); 389} 390 391Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length) 392{ 393 init(); 394 mSampleID = sampleID; 395 mFd = dup(fd); 396 mOffset = offset; 397 mLength = length; 398 LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset); 399} 400 401void Sample::init() 402{ 403 mData = 0; 404 mSize = 0; 405 mRefCount = 0; 406 mSampleID = 0; 407 mState = UNLOADED; 408 mFd = -1; 409 mOffset = 0; 410 mLength = 0; 411 mUrl = 0; 412} 413 414Sample::~Sample() 415{ 416 LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd); 417 if (mFd > 0) { 418 LOGV("close(%d)", mFd); 419 ::close(mFd); 420 } 421 mData.clear(); 422 delete mUrl; 423} 424 425void Sample::doLoad() 426{ 427 uint32_t sampleRate; 428 int numChannels; 429 int format; 430 sp<IMemory> p; 431 LOGV("Start decode"); 432 if (mUrl) { 433 p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format); 434 } else { 435 p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format); 436 LOGV("close(%d)", mFd); 437 ::close(mFd); 438 mFd = -1; 439 } 440 if (p == 0) { 441 LOGE("Unable to load sample: %s", mUrl); 442 return; 443 } 444 LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d", 445 p->pointer(), p->size(), sampleRate, numChannels); 446 447 if (sampleRate > kMaxSampleRate) { 448 LOGE("Sample rate (%u) out of range", sampleRate); 449 return; 450 } 451 452 if ((numChannels < 1) || (numChannels > 2)) { 453 LOGE("Sample channel count (%d) out of range", numChannels); 454 return; 455 } 456 457 //_dumpBuffer(p->pointer(), p->size()); 458 uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10; 459 //_dumpBuffer(q, 10, 10, false); 460 461 mData = p; 462 mSize = p->size(); 463 mSampleRate = sampleRate; 464 mNumChannels = numChannels; 465 mFormat = format; 466 mState = READY; 467} 468 469 470void SoundChannel::init(SoundPool* soundPool) 471{ 472 mSoundPool = soundPool; 473} 474 475void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, 476 float rightVolume, int priority, int loop, float rate) 477{ 478 AudioTrack* oldTrack; 479 480 LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 481 this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate); 482 483 // if not idle, this voice is being stolen 484 if (mState != IDLE) { 485 LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID); 486 mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); 487 stop(); 488 return; 489 } 490 491 // initialize track 492 int afFrameCount; 493 int afSampleRate; 494 int streamType = mSoundPool->streamType(); 495 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 496 afFrameCount = kDefaultFrameCount; 497 } 498 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 499 afSampleRate = kDefaultSampleRate; 500 } 501 int numChannels = sample->numChannels(); 502 uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5); 503 uint32_t bufferFrames = (afFrameCount * sampleRate) / afSampleRate; 504 uint32_t frameCount = 0; 505 506 if (loop) { 507 frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); 508 } 509 510#ifndef USE_SHARED_MEM_BUFFER 511 // Ensure minimum audio buffer size in case of short looped sample 512 if(frameCount < kDefaultBufferCount * bufferFrames) { 513 frameCount = kDefaultBufferCount * bufferFrames; 514 } 515#endif 516 517 AudioTrack* newTrack; 518 519 // mToggle toggles each time a track is started on a given channel. 520 // The toggle is concatenated with the SoundChannel address and passed to AudioTrack 521 // as callback user data. This enables the detection of callbacks received from the old 522 // audio track while the new one is being started and avoids processing them with 523 // wrong audio audio buffer size (mAudioBufferSize) 524 unsigned long toggle = mToggle ^ 1; 525 void *userData = (void *)((unsigned long)this | toggle); 526 uint32_t channels = (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO; 527 528#ifdef USE_SHARED_MEM_BUFFER 529 newTrack = new AudioTrack(streamType, sampleRate, sample->format(), 530 channels, sample->getIMemory(), 0, callback, userData); 531#else 532 newTrack = new AudioTrack(streamType, sampleRate, sample->format(), 533 channels, frameCount, 0, callback, userData, bufferFrames); 534#endif 535 if (newTrack->initCheck() != NO_ERROR) { 536 LOGE("Error creating AudioTrack"); 537 delete newTrack; 538 return; 539 } 540 LOGV("setVolume %p", newTrack); 541 newTrack->setVolume(leftVolume, rightVolume); 542 newTrack->setLoop(0, frameCount, loop); 543 544 { 545 Mutex::Autolock lock(&mLock); 546 // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored. 547 mToggle = toggle; 548 oldTrack = mAudioTrack; 549 mAudioTrack = newTrack; 550 mPos = 0; 551 mSample = sample; 552 mChannelID = nextChannelID; 553 mPriority = priority; 554 mLoop = loop; 555 mLeftVolume = leftVolume; 556 mRightVolume = rightVolume; 557 mNumChannels = numChannels; 558 mRate = rate; 559 clearNextEvent(); 560 mState = PLAYING; 561 mAudioTrack->start(); 562 mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize(); 563 } 564 565 LOGV("delete oldTrack %p", oldTrack); 566 delete oldTrack; 567} 568 569void SoundChannel::nextEvent() 570{ 571 sp<Sample> sample; 572 int nextChannelID; 573 float leftVolume; 574 float rightVolume; 575 int priority; 576 int loop; 577 float rate; 578 579 // check for valid event 580 { 581 Mutex::Autolock lock(&mLock); 582 nextChannelID = mNextEvent.channelID(); 583 if (nextChannelID == 0) { 584 LOGV("stolen channel has no event"); 585 return; 586 } 587 588 sample = mNextEvent.sample(); 589 leftVolume = mNextEvent.leftVolume(); 590 rightVolume = mNextEvent.rightVolume(); 591 priority = mNextEvent.priority(); 592 loop = mNextEvent.loop(); 593 rate = mNextEvent.rate(); 594 } 595 596 LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID); 597 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); 598} 599 600void SoundChannel::callback(int event, void* user, void *info) 601{ 602 unsigned long toggle = (unsigned long)user & 1; 603 SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1)); 604 605 if (channel->mToggle != toggle) { 606 LOGV("callback with wrong toggle"); 607 return; 608 } 609 channel->process(event, info); 610} 611 612void SoundChannel::process(int event, void *info) 613{ 614 //LOGV("process(%d)", mChannelID); 615 sp<Sample> sample = mSample; 616 617// LOGV("SoundChannel::process event %d", event); 618 619 if (event == AudioTrack::EVENT_MORE_DATA) { 620 AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info); 621 622 // check for stop state 623 if (b->size == 0) return; 624 625 if (sample != 0) { 626 // fill buffer 627 uint8_t* q = (uint8_t*) b->i8; 628 size_t count = 0; 629 630 if (mPos < (int)sample->size()) { 631 uint8_t* p = sample->data() + mPos; 632 count = sample->size() - mPos; 633 if (count > b->size) { 634 count = b->size; 635 } 636 memcpy(q, p, count); 637 LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count); 638 } else if (mPos < mAudioBufferSize) { 639 count = mAudioBufferSize - mPos; 640 if (count > b->size) { 641 count = b->size; 642 } 643 memset(q, 0, count); 644 LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count); 645 } 646 647 mPos += count; 648 b->size = count; 649 //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]); 650 } 651 } else if (event == AudioTrack::EVENT_UNDERRUN) { 652 LOGV("stopping track"); 653 stop(); 654 } else if (event == AudioTrack::EVENT_LOOP_END) { 655 LOGV("End loop: %d", *(int *)info); 656 } 657} 658 659 660// call with lock held 661void SoundChannel::stop_l() 662{ 663 if (mState != IDLE) { 664 setVolume_l(0, 0); 665 LOGV("stop"); 666 mAudioTrack->stop(); 667 mSample.clear(); 668 mState = IDLE; 669 mPriority = IDLE_PRIORITY; 670 } 671} 672 673void SoundChannel::stop() 674{ 675 { 676 Mutex::Autolock lock(&mLock); 677 stop_l(); 678 } 679 mSoundPool->done(this); 680} 681 682//FIXME: Pause is a little broken right now 683void SoundChannel::pause() 684{ 685 Mutex::Autolock lock(&mLock); 686 if (mState == PLAYING) { 687 LOGV("pause track"); 688 mState = PAUSED; 689 mAudioTrack->pause(); 690 } 691} 692 693void SoundChannel::resume() 694{ 695 Mutex::Autolock lock(&mLock); 696 if (mState == PAUSED) { 697 LOGV("resume track"); 698 mState = PLAYING; 699 mAudioTrack->start(); 700 } 701} 702 703void SoundChannel::setRate(float rate) 704{ 705 Mutex::Autolock lock(&mLock); 706 if (mAudioTrack != 0 && mSample.get() != 0) { 707 uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5); 708 mAudioTrack->setSampleRate(sampleRate); 709 mRate = rate; 710 } 711} 712 713// call with lock held 714void SoundChannel::setVolume_l(float leftVolume, float rightVolume) 715{ 716 mLeftVolume = leftVolume; 717 mRightVolume = rightVolume; 718 if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume); 719} 720 721void SoundChannel::setVolume(float leftVolume, float rightVolume) 722{ 723 Mutex::Autolock lock(&mLock); 724 setVolume_l(leftVolume, rightVolume); 725} 726 727void SoundChannel::setLoop(int loop) 728{ 729 Mutex::Autolock lock(&mLock); 730 if (mAudioTrack != 0 && mSample.get() != 0) { 731 mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop); 732 mLoop = loop; 733 } 734} 735 736SoundChannel::~SoundChannel() 737{ 738 LOGV("SoundChannel destructor"); 739 if (mAudioTrack) { 740 LOGV("stop track"); 741 mAudioTrack->stop(); 742 delete mAudioTrack; 743 } 744 clearNextEvent(); 745 mSample.clear(); 746} 747 748void SoundChannel::dump() 749{ 750 LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d", 751 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop); 752} 753 754void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume, 755 float rightVolume, int priority, int loop, float rate) 756{ 757 mSample =sample; 758 mChannelID = channelID; 759 mLeftVolume = leftVolume; 760 mRightVolume = rightVolume; 761 mPriority = priority; 762 mLoop = loop; 763 mRate =rate; 764} 765 766} // end namespace android 767 768