SoundPool.cpp revision f6e43bf29084760b39257b2273e0f04c2815fdc5
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17//#define LOG_NDEBUG 0 18#define LOG_TAG "SoundPool" 19#include <utils/Log.h> 20 21//#define USE_SHARED_MEM_BUFFER 22 23// XXX needed for timing latency 24#include <utils/Timers.h> 25 26#include <sys/resource.h> 27#include <media/AudioTrack.h> 28#include <media/mediaplayer.h> 29 30#include "SoundPool.h" 31#include "SoundPoolThread.h" 32 33namespace android 34{ 35 36int kDefaultBufferCount = 4; 37uint32_t kMaxSampleRate = 48000; 38uint32_t kDefaultSampleRate = 44100; 39uint32_t kDefaultFrameCount = 1200; 40 41SoundPool::SoundPool(int maxChannels, int streamType, int srcQuality) 42{ 43 LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d", 44 maxChannels, streamType, srcQuality); 45 46 // check limits 47 mMaxChannels = maxChannels; 48 if (mMaxChannels < 1) { 49 mMaxChannels = 1; 50 } 51 else if (mMaxChannels > 32) { 52 mMaxChannels = 32; 53 } 54 LOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels); 55 56 mQuit = false; 57 mDecodeThread = 0; 58 mStreamType = streamType; 59 mSrcQuality = srcQuality; 60 mAllocated = 0; 61 mNextSampleID = 0; 62 mNextChannelID = 0; 63 64 mCallback = 0; 65 mUserData = 0; 66 67 mChannelPool = new SoundChannel[mMaxChannels]; 68 for (int i = 0; i < mMaxChannels; ++i) { 69 mChannelPool[i].init(this); 70 mChannels.push_back(&mChannelPool[i]); 71 } 72 73 // start decode thread 74 startThreads(); 75} 76 77SoundPool::~SoundPool() 78{ 79 LOGV("SoundPool destructor"); 80 mDecodeThread->quit(); 81 quit(); 82 83 Mutex::Autolock lock(&mLock); 84 mChannels.clear(); 85 if (mChannelPool) 86 delete [] mChannelPool; 87 88 // clean up samples 89 LOGV("clear samples"); 90 mSamples.clear(); 91 92 if (mDecodeThread) 93 delete mDecodeThread; 94} 95 96void SoundPool::addToRestartList(SoundChannel* channel) 97{ 98 Mutex::Autolock lock(&mRestartLock); 99 mRestart.push_back(channel); 100 mCondition.signal(); 101} 102 103int SoundPool::beginThread(void* arg) 104{ 105 SoundPool* p = (SoundPool*)arg; 106 return p->run(); 107} 108 109int SoundPool::run() 110{ 111 mRestartLock.lock(); 112 while (!mQuit) { 113 mCondition.wait(mRestartLock); 114 LOGV("awake"); 115 if (mQuit) break; 116 117 while (!mRestart.empty()) { 118 SoundChannel* channel; 119 LOGV("Getting channel from list"); 120 List<SoundChannel*>::iterator iter = mRestart.begin(); 121 channel = *iter; 122 mRestart.erase(iter); 123 if (channel) channel->nextEvent(); 124 if (mQuit) break; 125 } 126 } 127 128 mRestart.clear(); 129 mCondition.signal(); 130 mRestartLock.unlock(); 131 LOGV("goodbye"); 132 return 0; 133} 134 135void SoundPool::quit() 136{ 137 mRestartLock.lock(); 138 mQuit = true; 139 mCondition.signal(); 140 mCondition.wait(mRestartLock); 141 LOGV("return from quit"); 142 mRestartLock.unlock(); 143} 144 145bool SoundPool::startThreads() 146{ 147 createThreadEtc(beginThread, this, "SoundPoolThread"); 148 if (mDecodeThread == NULL) 149 mDecodeThread = new SoundPoolThread(this); 150 return mDecodeThread != NULL; 151} 152 153SoundChannel* SoundPool::findChannel(int channelID) 154{ 155 for (int i = 0; i < mMaxChannels; ++i) { 156 if (mChannelPool[i].channelID() == channelID) { 157 return &mChannelPool[i]; 158 } 159 } 160 return NULL; 161} 162 163SoundChannel* SoundPool::findNextChannel(int channelID) 164{ 165 for (int i = 0; i < mMaxChannels; ++i) { 166 if (mChannelPool[i].nextChannelID() == channelID) { 167 return &mChannelPool[i]; 168 } 169 } 170 return NULL; 171} 172 173int SoundPool::load(const char* path, int priority) 174{ 175 LOGV("load: path=%s, priority=%d", path, priority); 176 Mutex::Autolock lock(&mLock); 177 sp<Sample> sample = new Sample(++mNextSampleID, path); 178 mSamples.add(sample->sampleID(), sample); 179 doLoad(sample); 180 return sample->sampleID(); 181} 182 183int SoundPool::load(int fd, int64_t offset, int64_t length, int priority) 184{ 185 LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d", 186 fd, offset, length, priority); 187 Mutex::Autolock lock(&mLock); 188 sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length); 189 mSamples.add(sample->sampleID(), sample); 190 doLoad(sample); 191 return sample->sampleID(); 192} 193 194void SoundPool::doLoad(sp<Sample>& sample) 195{ 196 LOGV("doLoad: loading sample sampleID=%d", sample->sampleID()); 197 sample->startLoad(); 198 mDecodeThread->loadSample(sample->sampleID()); 199} 200 201bool SoundPool::unload(int sampleID) 202{ 203 LOGV("unload: sampleID=%d", sampleID); 204 Mutex::Autolock lock(&mLock); 205 return mSamples.removeItem(sampleID); 206} 207 208int SoundPool::play(int sampleID, float leftVolume, float rightVolume, 209 int priority, int loop, float rate) 210{ 211 LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 212 sampleID, leftVolume, rightVolume, priority, loop, rate); 213 sp<Sample> sample; 214 SoundChannel* channel; 215 int channelID; 216 217 // scope for lock 218 { 219 Mutex::Autolock lock(&mLock); 220 221 // is sample ready? 222 sample = findSample(sampleID); 223 if ((sample == 0) || (sample->state() != Sample::READY)) { 224 LOGW(" sample %d not READY", sampleID); 225 return 0; 226 } 227 228 dump(); 229 230 // allocate a channel 231 channel = allocateChannel(priority); 232 233 // no channel allocated - return 0 234 if (!channel) { 235 LOGV("No channel allocated"); 236 return 0; 237 } 238 239 channelID = ++mNextChannelID; 240 } 241 242 LOGV("channel state = %d", channel->state()); 243 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 244 return channelID; 245} 246 247SoundChannel* SoundPool::allocateChannel(int priority) 248{ 249 List<SoundChannel*>::iterator iter; 250 SoundChannel* channel = NULL; 251 252 // allocate a channel 253 if (!mChannels.empty()) { 254 iter = mChannels.begin(); 255 if (priority >= (*iter)->priority()) { 256 channel = *iter; 257 mChannels.erase(iter); 258 LOGV("Allocated active channel"); 259 } 260 } 261 262 // update priority and put it back in the list 263 if (channel) { 264 channel->setPriority(priority); 265 for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 266 if (priority < (*iter)->priority()) { 267 break; 268 } 269 } 270 mChannels.insert(iter, channel); 271 } 272 return channel; 273} 274 275// move a channel from its current position to the front of the list 276void SoundPool::moveToFront(SoundChannel* channel) 277{ 278 for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 279 if (*iter == channel) { 280 mChannels.erase(iter); 281 mChannels.push_front(channel); 282 break; 283 } 284 } 285} 286 287void SoundPool::pause(int channelID) 288{ 289 LOGV("pause(%d)", channelID); 290 Mutex::Autolock lock(&mLock); 291 SoundChannel* channel = findChannel(channelID); 292 if (channel) { 293 channel->pause(); 294 } 295} 296 297void SoundPool::resume(int channelID) 298{ 299 LOGV("resume(%d)", channelID); 300 Mutex::Autolock lock(&mLock); 301 SoundChannel* channel = findChannel(channelID); 302 if (channel) { 303 channel->resume(); 304 } 305} 306 307void SoundPool::stop(int channelID) 308{ 309 LOGV("stop(%d)", channelID); 310 Mutex::Autolock lock(&mLock); 311 SoundChannel* channel = findChannel(channelID); 312 if (channel) { 313 channel->stop(); 314 } else { 315 channel = findNextChannel(channelID); 316 if (channel) 317 channel->clearNextEvent(); 318 } 319} 320 321void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume) 322{ 323 Mutex::Autolock lock(&mLock); 324 SoundChannel* channel = findChannel(channelID); 325 if (channel) { 326 channel->setVolume(leftVolume, rightVolume); 327 } 328} 329 330void SoundPool::setPriority(int channelID, int priority) 331{ 332 LOGV("setPriority(%d, %d)", channelID, priority); 333 Mutex::Autolock lock(&mLock); 334 SoundChannel* channel = findChannel(channelID); 335 if (channel) { 336 channel->setPriority(priority); 337 } 338} 339 340void SoundPool::setLoop(int channelID, int loop) 341{ 342 LOGV("setLoop(%d, %d)", channelID, loop); 343 Mutex::Autolock lock(&mLock); 344 SoundChannel* channel = findChannel(channelID); 345 if (channel) { 346 channel->setLoop(loop); 347 } 348} 349 350void SoundPool::setRate(int channelID, float rate) 351{ 352 LOGV("setRate(%d, %f)", channelID, rate); 353 Mutex::Autolock lock(&mLock); 354 SoundChannel* channel = findChannel(channelID); 355 if (channel) { 356 channel->setRate(rate); 357 } 358} 359 360// call with lock held 361void SoundPool::done(SoundChannel* channel) 362{ 363 LOGV("done(%d)", channel->channelID()); 364 365 // if "stolen", play next event 366 if (channel->nextChannelID() != 0) { 367 LOGV("add to restart list"); 368 addToRestartList(channel); 369 } 370 371 // return to idle state 372 else { 373 LOGV("move to front"); 374 moveToFront(channel); 375 } 376} 377 378void SoundPool::setCallback(SoundPoolCallback* callback, void* user) 379{ 380 Mutex::Autolock lock(&mCallbackLock); 381 mCallback = callback; 382 mUserData = user; 383} 384 385void SoundPool::notify(SoundPoolEvent event) 386{ 387 Mutex::Autolock lock(&mCallbackLock); 388 if (mCallback != NULL) { 389 mCallback(event, this, mUserData); 390 } 391} 392 393void SoundPool::dump() 394{ 395 for (int i = 0; i < mMaxChannels; ++i) { 396 mChannelPool[i].dump(); 397 } 398} 399 400 401Sample::Sample(int sampleID, const char* url) 402{ 403 init(); 404 mSampleID = sampleID; 405 mUrl = strdup(url); 406 LOGV("create sampleID=%d, url=%s", mSampleID, mUrl); 407} 408 409Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length) 410{ 411 init(); 412 mSampleID = sampleID; 413 mFd = dup(fd); 414 mOffset = offset; 415 mLength = length; 416 LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset); 417} 418 419void Sample::init() 420{ 421 mData = 0; 422 mSize = 0; 423 mRefCount = 0; 424 mSampleID = 0; 425 mState = UNLOADED; 426 mFd = -1; 427 mOffset = 0; 428 mLength = 0; 429 mUrl = 0; 430} 431 432Sample::~Sample() 433{ 434 LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd); 435 if (mFd > 0) { 436 LOGV("close(%d)", mFd); 437 ::close(mFd); 438 } 439 mData.clear(); 440 delete mUrl; 441} 442 443status_t Sample::doLoad() 444{ 445 uint32_t sampleRate; 446 int numChannels; 447 int format; 448 sp<IMemory> p; 449 LOGV("Start decode"); 450 if (mUrl) { 451 p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format); 452 } else { 453 p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format); 454 LOGV("close(%d)", mFd); 455 ::close(mFd); 456 mFd = -1; 457 } 458 if (p == 0) { 459 LOGE("Unable to load sample: %s", mUrl); 460 return -1; 461 } 462 LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d", 463 p->pointer(), p->size(), sampleRate, numChannels); 464 465 if (sampleRate > kMaxSampleRate) { 466 LOGE("Sample rate (%u) out of range", sampleRate); 467 return - 1; 468 } 469 470 if ((numChannels < 1) || (numChannels > 2)) { 471 LOGE("Sample channel count (%d) out of range", numChannels); 472 return - 1; 473 } 474 475 //_dumpBuffer(p->pointer(), p->size()); 476 uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10; 477 //_dumpBuffer(q, 10, 10, false); 478 479 mData = p; 480 mSize = p->size(); 481 mSampleRate = sampleRate; 482 mNumChannels = numChannels; 483 mFormat = format; 484 mState = READY; 485 return 0; 486} 487 488 489void SoundChannel::init(SoundPool* soundPool) 490{ 491 mSoundPool = soundPool; 492} 493 494void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, 495 float rightVolume, int priority, int loop, float rate) 496{ 497 AudioTrack* oldTrack; 498 499 LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 500 this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate); 501 502 // if not idle, this voice is being stolen 503 if (mState != IDLE) { 504 LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID); 505 mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); 506 stop(); 507 return; 508 } 509 510 // initialize track 511 int afFrameCount; 512 int afSampleRate; 513 int streamType = mSoundPool->streamType(); 514 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 515 afFrameCount = kDefaultFrameCount; 516 } 517 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 518 afSampleRate = kDefaultSampleRate; 519 } 520 int numChannels = sample->numChannels(); 521 uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5); 522 uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate; 523 uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount; 524 uint32_t frameCount = 0; 525 526 if (loop) { 527 frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); 528 } 529 530#ifndef USE_SHARED_MEM_BUFFER 531 // Ensure minimum audio buffer size in case of short looped sample 532 if(frameCount < totalFrames) { 533 frameCount = totalFrames; 534 } 535#endif 536 537 AudioTrack* newTrack; 538 539 // mToggle toggles each time a track is started on a given channel. 540 // The toggle is concatenated with the SoundChannel address and passed to AudioTrack 541 // as callback user data. This enables the detection of callbacks received from the old 542 // audio track while the new one is being started and avoids processing them with 543 // wrong audio audio buffer size (mAudioBufferSize) 544 unsigned long toggle = mToggle ^ 1; 545 void *userData = (void *)((unsigned long)this | toggle); 546 uint32_t channels = (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO; 547 548#ifdef USE_SHARED_MEM_BUFFER 549 newTrack = new AudioTrack(streamType, sampleRate, sample->format(), 550 channels, sample->getIMemory(), 0, callback, userData); 551#else 552 newTrack = new AudioTrack(streamType, sampleRate, sample->format(), 553 channels, frameCount, 0, callback, userData, bufferFrames); 554#endif 555 if (newTrack->initCheck() != NO_ERROR) { 556 LOGE("Error creating AudioTrack"); 557 delete newTrack; 558 return; 559 } 560 LOGV("setVolume %p", newTrack); 561 newTrack->setVolume(leftVolume, rightVolume); 562 newTrack->setLoop(0, frameCount, loop); 563 564 { 565 Mutex::Autolock lock(&mLock); 566 // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored. 567 mToggle = toggle; 568 oldTrack = mAudioTrack; 569 mAudioTrack = newTrack; 570 mPos = 0; 571 mSample = sample; 572 mChannelID = nextChannelID; 573 mPriority = priority; 574 mLoop = loop; 575 mLeftVolume = leftVolume; 576 mRightVolume = rightVolume; 577 mNumChannels = numChannels; 578 mRate = rate; 579 clearNextEvent(); 580 mState = PLAYING; 581 mAudioTrack->start(); 582 mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize(); 583 } 584 585 LOGV("delete oldTrack %p", oldTrack); 586 delete oldTrack; 587} 588 589void SoundChannel::nextEvent() 590{ 591 sp<Sample> sample; 592 int nextChannelID; 593 float leftVolume; 594 float rightVolume; 595 int priority; 596 int loop; 597 float rate; 598 599 // check for valid event 600 { 601 Mutex::Autolock lock(&mLock); 602 nextChannelID = mNextEvent.channelID(); 603 if (nextChannelID == 0) { 604 LOGV("stolen channel has no event"); 605 return; 606 } 607 608 sample = mNextEvent.sample(); 609 leftVolume = mNextEvent.leftVolume(); 610 rightVolume = mNextEvent.rightVolume(); 611 priority = mNextEvent.priority(); 612 loop = mNextEvent.loop(); 613 rate = mNextEvent.rate(); 614 } 615 616 LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID); 617 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); 618} 619 620void SoundChannel::callback(int event, void* user, void *info) 621{ 622 unsigned long toggle = (unsigned long)user & 1; 623 SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1)); 624 625 if (channel->mToggle != toggle) { 626 LOGV("callback with wrong toggle"); 627 return; 628 } 629 channel->process(event, info); 630} 631 632void SoundChannel::process(int event, void *info) 633{ 634 //LOGV("process(%d)", mChannelID); 635 sp<Sample> sample = mSample; 636 637// LOGV("SoundChannel::process event %d", event); 638 639 if (event == AudioTrack::EVENT_MORE_DATA) { 640 AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info); 641 642 // check for stop state 643 if (b->size == 0) return; 644 645 if (sample != 0) { 646 // fill buffer 647 uint8_t* q = (uint8_t*) b->i8; 648 size_t count = 0; 649 650 if (mPos < (int)sample->size()) { 651 uint8_t* p = sample->data() + mPos; 652 count = sample->size() - mPos; 653 if (count > b->size) { 654 count = b->size; 655 } 656 memcpy(q, p, count); 657 LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count); 658 } else if (mPos < mAudioBufferSize) { 659 count = mAudioBufferSize - mPos; 660 if (count > b->size) { 661 count = b->size; 662 } 663 memset(q, 0, count); 664 LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count); 665 } 666 667 mPos += count; 668 b->size = count; 669 //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]); 670 } 671 } else if (event == AudioTrack::EVENT_UNDERRUN) { 672 LOGV("stopping track"); 673 stop(); 674 } else if (event == AudioTrack::EVENT_LOOP_END) { 675 LOGV("End loop: %d", *(int *)info); 676 } 677} 678 679 680// call with lock held 681void SoundChannel::stop_l() 682{ 683 if (mState != IDLE) { 684 setVolume_l(0, 0); 685 LOGV("stop"); 686 mAudioTrack->stop(); 687 mSample.clear(); 688 mState = IDLE; 689 mPriority = IDLE_PRIORITY; 690 } 691} 692 693void SoundChannel::stop() 694{ 695 { 696 Mutex::Autolock lock(&mLock); 697 stop_l(); 698 } 699 mSoundPool->done(this); 700} 701 702//FIXME: Pause is a little broken right now 703void SoundChannel::pause() 704{ 705 Mutex::Autolock lock(&mLock); 706 if (mState == PLAYING) { 707 LOGV("pause track"); 708 mState = PAUSED; 709 mAudioTrack->pause(); 710 } 711} 712 713void SoundChannel::resume() 714{ 715 Mutex::Autolock lock(&mLock); 716 if (mState == PAUSED) { 717 LOGV("resume track"); 718 mState = PLAYING; 719 mAudioTrack->start(); 720 } 721} 722 723void SoundChannel::setRate(float rate) 724{ 725 Mutex::Autolock lock(&mLock); 726 if (mAudioTrack != 0 && mSample.get() != 0) { 727 uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5); 728 mAudioTrack->setSampleRate(sampleRate); 729 mRate = rate; 730 } 731} 732 733// call with lock held 734void SoundChannel::setVolume_l(float leftVolume, float rightVolume) 735{ 736 mLeftVolume = leftVolume; 737 mRightVolume = rightVolume; 738 if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume); 739} 740 741void SoundChannel::setVolume(float leftVolume, float rightVolume) 742{ 743 Mutex::Autolock lock(&mLock); 744 setVolume_l(leftVolume, rightVolume); 745} 746 747void SoundChannel::setLoop(int loop) 748{ 749 Mutex::Autolock lock(&mLock); 750 if (mAudioTrack != 0 && mSample.get() != 0) { 751 mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop); 752 mLoop = loop; 753 } 754} 755 756SoundChannel::~SoundChannel() 757{ 758 LOGV("SoundChannel destructor"); 759 if (mAudioTrack) { 760 LOGV("stop track"); 761 mAudioTrack->stop(); 762 delete mAudioTrack; 763 } 764 clearNextEvent(); 765 mSample.clear(); 766} 767 768void SoundChannel::dump() 769{ 770 LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d", 771 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop); 772} 773 774void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume, 775 float rightVolume, int priority, int loop, float rate) 776{ 777 mSample =sample; 778 mChannelID = channelID; 779 mLeftVolume = leftVolume; 780 mRightVolume = rightVolume; 781 mPriority = priority; 782 mLoop = loop; 783 mRate =rate; 784} 785 786} // end namespace android 787 788