SoundPool.cpp revision f992cbb9aae593c7787ac9c5f6b475e7bb0a92c5
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "SoundPool"
19#include <utils/Log.h>
20
21//#define USE_SHARED_MEM_BUFFER
22
23// XXX needed for timing latency
24#include <utils/Timers.h>
25
26#include <sys/resource.h>
27#include <media/AudioTrack.h>
28#include <media/mediaplayer.h>
29
30#include "SoundPool.h"
31#include "SoundPoolThread.h"
32
33namespace android
34{
35
36int kDefaultBufferCount = 4;
37uint32_t kMaxSampleRate = 48000;
38uint32_t kDefaultSampleRate = 44100;
39uint32_t kDefaultFrameCount = 1200;
40
41SoundPool::SoundPool(int maxChannels, int streamType, int srcQuality)
42{
43    LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
44            maxChannels, streamType, srcQuality);
45
46    // check limits
47    mMaxChannels = maxChannels;
48    if (mMaxChannels < 1) {
49        mMaxChannels = 1;
50    }
51    else if (mMaxChannels > 32) {
52        mMaxChannels = 32;
53    }
54    LOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels);
55
56    mQuit = false;
57    mDecodeThread = 0;
58    mStreamType = streamType;
59    mSrcQuality = srcQuality;
60    mAllocated = 0;
61    mNextSampleID = 0;
62    mNextChannelID = 0;
63
64    mCallback = 0;
65    mUserData = 0;
66
67    mChannelPool = new SoundChannel[mMaxChannels];
68    for (int i = 0; i < mMaxChannels; ++i) {
69        mChannelPool[i].init(this);
70        mChannels.push_back(&mChannelPool[i]);
71    }
72
73    // start decode thread
74    startThreads();
75}
76
77SoundPool::~SoundPool()
78{
79    LOGV("SoundPool destructor");
80    mDecodeThread->quit();
81    quit();
82
83    Mutex::Autolock lock(&mLock);
84    mChannels.clear();
85    if (mChannelPool)
86        delete [] mChannelPool;
87
88    // clean up samples
89    LOGV("clear samples");
90    mSamples.clear();
91
92    if (mDecodeThread)
93        delete mDecodeThread;
94}
95
96void SoundPool::addToRestartList(SoundChannel* channel)
97{
98    Mutex::Autolock lock(&mRestartLock);
99    mRestart.push_back(channel);
100    mCondition.signal();
101}
102
103int SoundPool::beginThread(void* arg)
104{
105    SoundPool* p = (SoundPool*)arg;
106    return p->run();
107}
108
109int SoundPool::run()
110{
111    mRestartLock.lock();
112    while (!mQuit) {
113        mCondition.wait(mRestartLock);
114        LOGV("awake");
115        if (mQuit) break;
116
117        while (!mRestart.empty()) {
118            SoundChannel* channel;
119            LOGV("Getting channel from list");
120            List<SoundChannel*>::iterator iter = mRestart.begin();
121            channel = *iter;
122            mRestart.erase(iter);
123            if (channel) channel->nextEvent();
124            if (mQuit) break;
125        }
126    }
127
128    mRestart.clear();
129    mCondition.signal();
130    mRestartLock.unlock();
131    LOGV("goodbye");
132    return 0;
133}
134
135void SoundPool::quit()
136{
137    mRestartLock.lock();
138    mQuit = true;
139    mCondition.signal();
140    mCondition.wait(mRestartLock);
141    LOGV("return from quit");
142    mRestartLock.unlock();
143}
144
145bool SoundPool::startThreads()
146{
147    createThreadEtc(beginThread, this, "SoundPoolThread");
148    if (mDecodeThread == NULL)
149        mDecodeThread = new SoundPoolThread(this);
150    return mDecodeThread != NULL;
151}
152
153SoundChannel* SoundPool::findChannel(int channelID)
154{
155    for (int i = 0; i < mMaxChannels; ++i) {
156        if (mChannelPool[i].channelID() == channelID) {
157            return &mChannelPool[i];
158        }
159    }
160    return NULL;
161}
162
163SoundChannel* SoundPool::findNextChannel(int channelID)
164{
165    for (int i = 0; i < mMaxChannels; ++i) {
166        if (mChannelPool[i].nextChannelID() == channelID) {
167            return &mChannelPool[i];
168        }
169    }
170    return NULL;
171}
172
173int SoundPool::load(const char* path, int priority)
174{
175    LOGV("load: path=%s, priority=%d", path, priority);
176    Mutex::Autolock lock(&mLock);
177    sp<Sample> sample = new Sample(++mNextSampleID, path);
178    mSamples.add(sample->sampleID(), sample);
179    doLoad(sample);
180    return sample->sampleID();
181}
182
183int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
184{
185    LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
186            fd, offset, length, priority);
187    Mutex::Autolock lock(&mLock);
188    sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
189    mSamples.add(sample->sampleID(), sample);
190    doLoad(sample);
191    return sample->sampleID();
192}
193
194void SoundPool::doLoad(sp<Sample>& sample)
195{
196    LOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
197    sample->startLoad();
198    mDecodeThread->loadSample(sample->sampleID());
199}
200
201bool SoundPool::unload(int sampleID)
202{
203    LOGV("unload: sampleID=%d", sampleID);
204    Mutex::Autolock lock(&mLock);
205    return mSamples.removeItem(sampleID);
206}
207
208int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
209        int priority, int loop, float rate)
210{
211    LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
212            sampleID, leftVolume, rightVolume, priority, loop, rate);
213    sp<Sample> sample;
214    SoundChannel* channel;
215    int channelID;
216
217    // scope for lock
218    {
219        Mutex::Autolock lock(&mLock);
220
221        // is sample ready?
222        sample = findSample(sampleID);
223        if ((sample == 0) || (sample->state() != Sample::READY)) {
224            LOGW("  sample %d not READY", sampleID);
225            return 0;
226        }
227
228        dump();
229
230        // allocate a channel
231        channel = allocateChannel(priority);
232
233        // no channel allocated - return 0
234        if (!channel) {
235            LOGV("No channel allocated");
236            return 0;
237        }
238
239        channelID = ++mNextChannelID;
240    }
241
242    LOGV("channel state = %d", channel->state());
243    channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
244    return channelID;
245}
246
247SoundChannel* SoundPool::allocateChannel(int priority)
248{
249    List<SoundChannel*>::iterator iter;
250    SoundChannel* channel = NULL;
251
252    // allocate a channel
253    if (!mChannels.empty()) {
254        iter = mChannels.begin();
255        if (priority >= (*iter)->priority()) {
256            channel = *iter;
257            mChannels.erase(iter);
258            LOGV("Allocated active channel");
259        }
260    }
261
262    // update priority and put it back in the list
263    if (channel) {
264        channel->setPriority(priority);
265        for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
266            if (priority < (*iter)->priority()) {
267                break;
268            }
269        }
270        mChannels.insert(iter, channel);
271    }
272    return channel;
273}
274
275// move a channel from its current position to the front of the list
276void SoundPool::moveToFront(SoundChannel* channel)
277{
278    for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
279        if (*iter == channel) {
280            mChannels.erase(iter);
281            mChannels.push_front(channel);
282            break;
283        }
284    }
285}
286
287void SoundPool::pause(int channelID)
288{
289    LOGV("pause(%d)", channelID);
290    Mutex::Autolock lock(&mLock);
291    SoundChannel* channel = findChannel(channelID);
292    if (channel) {
293        channel->pause();
294    }
295}
296
297void SoundPool::autoPause()
298{
299    LOGV("pauseAll()");
300    Mutex::Autolock lock(&mLock);
301    for (int i = 0; i < mMaxChannels; ++i) {
302        SoundChannel* channel = &mChannelPool[i];
303        channel->autoPause();
304    }
305}
306
307void SoundPool::resume(int channelID)
308{
309    LOGV("resume(%d)", channelID);
310    Mutex::Autolock lock(&mLock);
311    SoundChannel* channel = findChannel(channelID);
312    if (channel) {
313        channel->resume();
314    }
315}
316
317void SoundPool::autoResume()
318{
319    LOGV("pauseAll()");
320    Mutex::Autolock lock(&mLock);
321    for (int i = 0; i < mMaxChannels; ++i) {
322        SoundChannel* channel = &mChannelPool[i];
323        channel->autoResume();
324    }
325}
326
327void SoundPool::stop(int channelID)
328{
329    LOGV("stop(%d)", channelID);
330    Mutex::Autolock lock(&mLock);
331    SoundChannel* channel = findChannel(channelID);
332    if (channel) {
333        channel->stop();
334    } else {
335        channel = findNextChannel(channelID);
336        if (channel)
337            channel->clearNextEvent();
338    }
339}
340
341void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
342{
343    Mutex::Autolock lock(&mLock);
344    SoundChannel* channel = findChannel(channelID);
345    if (channel) {
346        channel->setVolume(leftVolume, rightVolume);
347    }
348}
349
350void SoundPool::setPriority(int channelID, int priority)
351{
352    LOGV("setPriority(%d, %d)", channelID, priority);
353    Mutex::Autolock lock(&mLock);
354    SoundChannel* channel = findChannel(channelID);
355    if (channel) {
356        channel->setPriority(priority);
357    }
358}
359
360void SoundPool::setLoop(int channelID, int loop)
361{
362    LOGV("setLoop(%d, %d)", channelID, loop);
363    Mutex::Autolock lock(&mLock);
364    SoundChannel* channel = findChannel(channelID);
365    if (channel) {
366        channel->setLoop(loop);
367    }
368}
369
370void SoundPool::setRate(int channelID, float rate)
371{
372    LOGV("setRate(%d, %f)", channelID, rate);
373    Mutex::Autolock lock(&mLock);
374    SoundChannel* channel = findChannel(channelID);
375    if (channel) {
376        channel->setRate(rate);
377    }
378}
379
380// call with lock held
381void SoundPool::done(SoundChannel* channel)
382{
383    LOGV("done(%d)", channel->channelID());
384
385    // if "stolen", play next event
386    if (channel->nextChannelID() != 0) {
387        LOGV("add to restart list");
388        addToRestartList(channel);
389    }
390
391    // return to idle state
392    else {
393        LOGV("move to front");
394        moveToFront(channel);
395    }
396}
397
398void SoundPool::setCallback(SoundPoolCallback* callback, void* user)
399{
400    Mutex::Autolock lock(&mCallbackLock);
401    mCallback = callback;
402    mUserData = user;
403}
404
405void SoundPool::notify(SoundPoolEvent event)
406{
407    Mutex::Autolock lock(&mCallbackLock);
408    if (mCallback != NULL) {
409        mCallback(event, this, mUserData);
410    }
411}
412
413void SoundPool::dump()
414{
415    for (int i = 0; i < mMaxChannels; ++i) {
416        mChannelPool[i].dump();
417    }
418}
419
420
421Sample::Sample(int sampleID, const char* url)
422{
423    init();
424    mSampleID = sampleID;
425    mUrl = strdup(url);
426    LOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
427}
428
429Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
430{
431    init();
432    mSampleID = sampleID;
433    mFd = dup(fd);
434    mOffset = offset;
435    mLength = length;
436    LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
437}
438
439void Sample::init()
440{
441    mData = 0;
442    mSize = 0;
443    mRefCount = 0;
444    mSampleID = 0;
445    mState = UNLOADED;
446    mFd = -1;
447    mOffset = 0;
448    mLength = 0;
449    mUrl = 0;
450}
451
452Sample::~Sample()
453{
454    LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
455    if (mFd > 0) {
456        LOGV("close(%d)", mFd);
457        ::close(mFd);
458    }
459    mData.clear();
460    delete mUrl;
461}
462
463status_t Sample::doLoad()
464{
465    uint32_t sampleRate;
466    int numChannels;
467    int format;
468    sp<IMemory> p;
469    LOGV("Start decode");
470    if (mUrl) {
471        p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format);
472    } else {
473        p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format);
474        LOGV("close(%d)", mFd);
475        ::close(mFd);
476        mFd = -1;
477    }
478    if (p == 0) {
479        LOGE("Unable to load sample: %s", mUrl);
480        return -1;
481    }
482    LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
483            p->pointer(), p->size(), sampleRate, numChannels);
484
485    if (sampleRate > kMaxSampleRate) {
486       LOGE("Sample rate (%u) out of range", sampleRate);
487       return - 1;
488    }
489
490    if ((numChannels < 1) || (numChannels > 2)) {
491        LOGE("Sample channel count (%d) out of range", numChannels);
492        return - 1;
493    }
494
495    //_dumpBuffer(p->pointer(), p->size());
496    uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10;
497    //_dumpBuffer(q, 10, 10, false);
498
499    mData = p;
500    mSize = p->size();
501    mSampleRate = sampleRate;
502    mNumChannels = numChannels;
503    mFormat = format;
504    mState = READY;
505    return 0;
506}
507
508
509void SoundChannel::init(SoundPool* soundPool)
510{
511    mSoundPool = soundPool;
512}
513
514void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
515        float rightVolume, int priority, int loop, float rate)
516{
517    AudioTrack* oldTrack;
518
519    LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
520            this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate);
521
522    // if not idle, this voice is being stolen
523    if (mState != IDLE) {
524        LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
525        mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
526        stop();
527        return;
528    }
529
530    // initialize track
531    int afFrameCount;
532    int afSampleRate;
533    int streamType = mSoundPool->streamType();
534    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
535        afFrameCount = kDefaultFrameCount;
536    }
537    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
538        afSampleRate = kDefaultSampleRate;
539    }
540    int numChannels = sample->numChannels();
541    uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
542    uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate;
543    uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount;
544    uint32_t frameCount = 0;
545
546    if (loop) {
547        frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
548    }
549
550#ifndef USE_SHARED_MEM_BUFFER
551    // Ensure minimum audio buffer size in case of short looped sample
552    if(frameCount < totalFrames) {
553        frameCount = totalFrames;
554    }
555#endif
556
557    AudioTrack* newTrack;
558
559    // mToggle toggles each time a track is started on a given channel.
560    // The toggle is concatenated with the SoundChannel address and passed to AudioTrack
561    // as callback user data. This enables the detection of callbacks received from the old
562    // audio track while the new one is being started and avoids processing them with
563    // wrong audio audio buffer size  (mAudioBufferSize)
564    unsigned long toggle = mToggle ^ 1;
565    void *userData = (void *)((unsigned long)this | toggle);
566    uint32_t channels = (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO;
567
568#ifdef USE_SHARED_MEM_BUFFER
569    newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
570            channels, sample->getIMemory(), 0, callback, userData);
571#else
572    newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
573            channels, frameCount, 0, callback, userData, bufferFrames);
574#endif
575    if (newTrack->initCheck() != NO_ERROR) {
576        LOGE("Error creating AudioTrack");
577        delete newTrack;
578        return;
579    }
580    LOGV("setVolume %p", newTrack);
581    newTrack->setVolume(leftVolume, rightVolume);
582    newTrack->setLoop(0, frameCount, loop);
583
584    {
585        Mutex::Autolock lock(&mLock);
586        // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored.
587        mToggle = toggle;
588        oldTrack = mAudioTrack;
589        mAudioTrack = newTrack;
590        mPos = 0;
591        mSample = sample;
592        mChannelID = nextChannelID;
593        mPriority = priority;
594        mLoop = loop;
595        mLeftVolume = leftVolume;
596        mRightVolume = rightVolume;
597        mNumChannels = numChannels;
598        mRate = rate;
599        clearNextEvent();
600        mState = PLAYING;
601        mAudioTrack->start();
602        mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
603    }
604
605    LOGV("delete oldTrack %p", oldTrack);
606    delete oldTrack;
607}
608
609void SoundChannel::nextEvent()
610{
611    sp<Sample> sample;
612    int nextChannelID;
613    float leftVolume;
614    float rightVolume;
615    int priority;
616    int loop;
617    float rate;
618
619    // check for valid event
620    {
621        Mutex::Autolock lock(&mLock);
622        nextChannelID = mNextEvent.channelID();
623        if (nextChannelID  == 0) {
624            LOGV("stolen channel has no event");
625            return;
626        }
627
628        sample = mNextEvent.sample();
629        leftVolume = mNextEvent.leftVolume();
630        rightVolume = mNextEvent.rightVolume();
631        priority = mNextEvent.priority();
632        loop = mNextEvent.loop();
633        rate = mNextEvent.rate();
634    }
635
636    LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
637    play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
638}
639
640void SoundChannel::callback(int event, void* user, void *info)
641{
642    unsigned long toggle = (unsigned long)user & 1;
643    SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
644
645    if (channel->mToggle != toggle) {
646        LOGV("callback with wrong toggle");
647        return;
648    }
649    channel->process(event, info);
650}
651
652void SoundChannel::process(int event, void *info)
653{
654    //LOGV("process(%d)", mChannelID);
655    sp<Sample> sample = mSample;
656
657//    LOGV("SoundChannel::process event %d", event);
658
659    if (event == AudioTrack::EVENT_MORE_DATA) {
660       AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info);
661
662        // check for stop state
663        if (b->size == 0) return;
664
665        if (sample != 0) {
666            // fill buffer
667            uint8_t* q = (uint8_t*) b->i8;
668            size_t count = 0;
669
670            if (mPos < (int)sample->size()) {
671                uint8_t* p = sample->data() + mPos;
672                count = sample->size() - mPos;
673                if (count > b->size) {
674                    count = b->size;
675                }
676                memcpy(q, p, count);
677                LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
678            } else if (mPos < mAudioBufferSize) {
679                count = mAudioBufferSize - mPos;
680                if (count > b->size) {
681                    count = b->size;
682                }
683                memset(q, 0, count);
684                LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
685            }
686
687            mPos += count;
688            b->size = count;
689            //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
690        }
691    } else if (event == AudioTrack::EVENT_UNDERRUN) {
692        LOGV("stopping track");
693        stop();
694    } else if (event == AudioTrack::EVENT_LOOP_END) {
695        LOGV("End loop: %d", *(int *)info);
696    }
697}
698
699
700// call with lock held
701void SoundChannel::stop_l()
702{
703    if (mState != IDLE) {
704        setVolume_l(0, 0);
705        LOGV("stop");
706        mAudioTrack->stop();
707        mSample.clear();
708        mState = IDLE;
709        mPriority = IDLE_PRIORITY;
710    }
711}
712
713void SoundChannel::stop()
714{
715    {
716        Mutex::Autolock lock(&mLock);
717        stop_l();
718    }
719    mSoundPool->done(this);
720}
721
722//FIXME: Pause is a little broken right now
723void SoundChannel::pause()
724{
725    Mutex::Autolock lock(&mLock);
726    if (mState == PLAYING) {
727        LOGV("pause track");
728        mState = PAUSED;
729        mAudioTrack->pause();
730    }
731}
732
733void SoundChannel::autoPause()
734{
735    Mutex::Autolock lock(&mLock);
736    if (mState == PLAYING) {
737        LOGV("pause track");
738        mState = PAUSED;
739        mAutoPaused = true;
740        mAudioTrack->pause();
741    }
742}
743
744void SoundChannel::resume()
745{
746    Mutex::Autolock lock(&mLock);
747    if (mState == PAUSED) {
748        LOGV("resume track");
749        mState = PLAYING;
750        mAutoPaused = false;
751        mAudioTrack->start();
752    }
753}
754
755void SoundChannel::autoResume()
756{
757    Mutex::Autolock lock(&mLock);
758    if (mAutoPaused && (mState == PAUSED)) {
759        LOGV("resume track");
760        mState = PLAYING;
761        mAutoPaused = false;
762        mAudioTrack->start();
763    }
764}
765
766void SoundChannel::setRate(float rate)
767{
768    Mutex::Autolock lock(&mLock);
769    if (mAudioTrack != 0 && mSample.get() != 0) {
770        uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
771        mAudioTrack->setSampleRate(sampleRate);
772        mRate = rate;
773    }
774}
775
776// call with lock held
777void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
778{
779    mLeftVolume = leftVolume;
780    mRightVolume = rightVolume;
781    if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume);
782}
783
784void SoundChannel::setVolume(float leftVolume, float rightVolume)
785{
786    Mutex::Autolock lock(&mLock);
787    setVolume_l(leftVolume, rightVolume);
788}
789
790void SoundChannel::setLoop(int loop)
791{
792    Mutex::Autolock lock(&mLock);
793    if (mAudioTrack != 0 && mSample.get() != 0) {
794        mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop);
795        mLoop = loop;
796    }
797}
798
799SoundChannel::~SoundChannel()
800{
801    LOGV("SoundChannel destructor");
802    if (mAudioTrack) {
803        LOGV("stop track");
804        mAudioTrack->stop();
805        delete mAudioTrack;
806    }
807    clearNextEvent();
808    mSample.clear();
809}
810
811void SoundChannel::dump()
812{
813    LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
814            mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
815}
816
817void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
818            float rightVolume, int priority, int loop, float rate)
819{
820    mSample =sample;
821    mChannelID = channelID;
822    mLeftVolume = leftVolume;
823    mRightVolume = rightVolume;
824    mPriority = priority;
825    mLoop = loop;
826    mRate =rate;
827}
828
829} // end namespace android
830
831