History log of /frameworks/base/libs/rs/rsProgramRaster.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
0011bcf57ff711a221a3a4c73f2a79125111647d 15-Dec-2009 Jason Sams <rjsams@android.com> Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
/frameworks/base/libs/rs/rsProgramRaster.h
bb51c40d89c7dbdee7d7507fdfe0a64e8f4f87a9 25-Nov-2009 Jason Sams <rjsams@android.com> Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
/frameworks/base/libs/rs/rsProgramRaster.h
61f08d6fa7c7657e9fbcd17e9a1c5b9114bb3844 26-Sep-2009 Jason Sams <rjsams@android.com> Improved object lifecycle tracking and fix leaks.
/frameworks/base/libs/rs/rsProgramRaster.h
a9e7a05b84470257637c97d65f6562aa832c66ef 25-Sep-2009 Jason Sams <rjsams@android.com> Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/base/libs/rs/rsProgramRaster.h
ebfb436a49673693b98469683451bd9ede797557 23-Sep-2009 Jason Sams <rjsams@android.com> Add raster object to control point and line params. Add flag to force SW rendering.
/frameworks/base/libs/rs/rsProgramRaster.h