Lines Matching defs:GL_LoadTexture
100 // hook GL_LoadTexture to store enough information to recreate a texture.
516 return GL_LoadTexture ("", pic->width, pic->height, pic->data, false, true);
742 char_texture = GL_LoadTexture ("charset", 128, 128, draw_chars, false, true);
801 gl->texnum = GL_LoadTexture ("conback", conback->g.width, conback->g.height, ncdata, false, false);
1540 Sys_Error ("GL_LoadTexture: too big");
1728 Sys_Error ("GL_LoadTexture: too big");
1858 Sys_Error ("GL_LoadTexture: too big");
1971 GL_LoadTexture
1974 int GL_LoadTexture (const char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha)
1988 Sys_Error ("GL_LoadTexture: cache mismatch");