Searched defs:IsConnectedAndIdle (Results 1 - 10 of 10) sorted by relevance

/external/chromium/net/socket/
H A Dsocks5_client_socket.cc109 bool SOCKS5ClientSocket::IsConnectedAndIdle() const { function in class:net::SOCKS5ClientSocket
110 return completed_handshake_ && transport_->IsConnectedAndIdle();
H A Dtcp_client_socket_libevent.cc250 bool TCPClientSocketLibevent::IsConnectedAndIdle() const { function in class:net::TCPClientSocketLibevent
H A Dsocket_test_util.cc46 bool MockClientSocket::IsConnectedAndIdle() const { function in class:net::MockClientSocket
H A Dsocks_client_socket.cc124 bool SOCKSClientSocket::IsConnectedAndIdle() const { function in class:net::SOCKSClientSocket
125 return completed_handshake_ && transport_->IsConnectedAndIdle();
H A Dtcp_client_socket_pool_unittest.cc42 virtual bool IsConnectedAndIdle() const { function in class:net::__anon1128::MockClientSocket
79 virtual bool IsConnectedAndIdle() const { function in class:net::__anon1128::MockFailingClientSocket
121 virtual bool IsConnectedAndIdle() const { function in class:net::__anon1128::MockPendingClientSocket
H A Dssl_client_socket_mac.cc554 bool SSLClientSocketMac::IsConnectedAndIdle() const { function in class:net::SSLClientSocketMac
560 // bytes to the transport layer below, so transport_->IsConnectedAndIdle()
562 return completed_handshake_ && transport_->IsConnectedAndIdle();
H A Dssl_client_socket_nss.cc504 bool SSLClientSocketNSS::IsConnectedAndIdle() const { function in class:net::SSLClientSocketNSS
510 // bytes to the transport layer below, so transport_->IsConnectedAndIdle()
513 bool ret = completed_handshake_ && transport_->IsConnectedAndIdle();
H A Dtcp_client_socket_win.cc420 bool TCPClientSocketWin::IsConnectedAndIdle() const { function in class:net::TCPClientSocketWin
H A Dclient_socket_pool_base_unittest.cc58 virtual bool IsConnectedAndIdle() const { return connected_; } function in class:net::__anon1113::MockClientSocket
H A Dssl_client_socket_win.cc558 bool SSLClientSocketWin::IsConnectedAndIdle() const { function in class:net::SSLClientSocketWin
564 // bytes to the transport layer below, so transport_->IsConnectedAndIdle()
566 return completed_handshake() && transport_->IsConnectedAndIdle();

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