Searched defs:beforeWidth (Results 1 - 5 of 5) sorted by relevance
/external/webkit/WebCore/platform/graphics/mac/ |
H A D | FontComplexTextMac.cpp | 43 float beforeWidth = controller.runWidthSoFar(); local 50 return FloatRect(point.x() + floorf(totalWidth - afterWidth), point.y(), roundf(totalWidth - beforeWidth) - floorf(totalWidth - afterWidth), h); 53 return FloatRect(point.x() + floorf(beforeWidth), point.y(), roundf(afterWidth) - floorf(beforeWidth), h); 65 float beforeWidth = controller.runWidthSoFar(); local 79 startX += beforeWidth;
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/external/webkit/WebCore/platform/graphics/win/ |
H A D | FontWin.cpp | 49 float beforeWidth = it.runWidthSoFar(); local 57 return FloatRect(point.x() + floorf(totalWidth - afterWidth), point.y(), roundf(totalWidth - beforeWidth) - floorf(totalWidth - afterWidth), h); 60 return FloatRect(point.x() + floorf(beforeWidth), point.y(), roundf(afterWidth) - floorf(beforeWidth), h); 72 float beforeWidth = controller.runWidthSoFar(); local 85 startX += beforeWidth;
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/external/webkit/WebCore/platform/graphics/wx/ |
H A D | FontWx.cpp | 73 float beforeWidth = it.runWidthSoFar(); local 81 return FloatRect(point.x() + floorf(totalWidth - afterWidth), point.y(), roundf(totalWidth - beforeWidth) - floorf(totalWidth - afterWidth), h); 84 return FloatRect(point.x() + floorf(beforeWidth), point.y(), roundf(afterWidth) - floorf(beforeWidth), h); 100 float beforeWidth = controller.runWidthSoFar(); local 113 startX += beforeWidth;
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/external/webkit/WebCore/platform/graphics/ |
H A D | FontFastPath.cpp | 263 float beforeWidth = it.m_runWidthSoFar; local 277 startX += beforeWidth; 328 float beforeWidth = it.m_runWidthSoFar; local 336 return FloatRect(point.x() + floorf(totalWidth - afterWidth), point.y(), roundf(totalWidth - beforeWidth) - floorf(totalWidth - afterWidth), h); 338 return FloatRect(point.x() + floorf(beforeWidth), point.y(), roundf(afterWidth) - floorf(beforeWidth), h);
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/external/webkit/WebCore/platform/graphics/gtk/ |
H A D | FontGtk.cpp | 356 float beforeWidth = PANGO_PIXELS_FLOOR(x_pos); local 366 return FloatRect(point.x() + beforeWidth, point.y(), afterWidth - beforeWidth, h);
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Completed in 51 milliseconds