Searched defs:near (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
H A DMatrix.java232 * @param near
237 float near, float far) {
244 if (near == far) {
245 throw new IllegalArgumentException("near == far");
250 final float r_depth = 1.0f / (far - near);
256 final float tz = -(far + near) * r_depth;
285 * @param near
291 float near, float far) {
298 if (near == far) {
299 throw new IllegalArgumentException("near
235 orthoM(float[] m, int mOffset, float left, float right, float bottom, float top, float near, float far) argument
289 frustumM(float[] m, int offset, float left, float right, float bottom, float top, float near, float far) argument
[all...]
H A DGLErrorWrapper.java231 public void glDepthRangef(float near, float far) { argument
233 mgl.glDepthRangef(near, far);
237 public void glDepthRangex(int near, int far) { argument
239 mgl.glDepthRangex(near, far);
334 float near, float far) {
336 mgl.glFrustumf(left, right, bottom, top, near, far);
340 public void glFrustumx(int left, int right, int bottom, int top, int near, argument
343 mgl.glFrustumx(left, right, bottom, top, near, far);
608 float near, float far) {
610 mgl.glOrthof(left, right, bottom, top, near, fa
333 glFrustumf(float left, float right, float bottom, float top, float near, float far) argument
607 glOrthof(float left, float right, float bottom, float top, float near, float far) argument
614 glOrthox(int left, int right, int bottom, int top, int near, int far) argument
[all...]
H A DGLLogWrapper.java1461 public void glDepthRangef(float near, float far) { argument
1463 arg("near", near);
1467 mgl.glDepthRangef(near, far);
1471 public void glDepthRangex(int near, int far) { argument
1473 arg("near", near);
1477 mgl.glDepthRangex(near, far);
1667 float near, float far) {
1673 arg("near", nea
1666 glFrustumf(float left, float right, float bottom, float top, float near, float far) argument
1681 glFrustumx(int left, int right, int bottom, int top, int near, int far) argument
2158 glOrthof(float left, float right, float bottom, float top, float near, float far) argument
2173 glOrthox(int left, int right, int bottom, int top, int near, int far) argument
[all...]
/frameworks/base/opengl/libagl/
H A Dmatrix.cpp702 GLfloat near = c->transforms.vpt.zNear; local
704 GLfloat A = div2f(far - near);
705 GLfloat B = div2f(far + near);

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