Searched defs:nump (Results 1 - 9 of 9) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | d_sprite.c | 210 i = r_spritedesc.nump; 214 lmaxindex = r_spritedesc.nump; 250 i = r_spritedesc.nump; 329 if (i == r_spritedesc.nump) 391 int i, nump; local 404 for (i=0 ; i<r_spritedesc.nump ; i++) 433 nump = r_spritedesc.nump; 435 pverts[nump] = pverts[0];
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H A D | r_sprite.c | 58 int R_ClipSpriteFace (int nump, clipplane_t *pclipplane) argument 83 for (i=0 ; i<nump ; i++, instep += sizeof (vec5_t) / sizeof (float)) 89 dists[nump] = dists[0]; 97 for (i=0 ; i<nump ; i++, instep += sizeof (vec5_t) / sizeof (float)) 138 int i, nump; local 183 nump = 4; 188 nump = R_ClipSpriteFace (nump, &view_clipplanes[i]); 189 if (nump < 3) 191 if (nump > [all...] |
H A D | d_iface.h | 93 int nump; member in struct:__anon5105 94 emitpoint_t *pverts; // there's room for an extra element at [nump], 96 // element [nump] to avoid dealing with wrapping
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H A D | gl_warp.c | 720 void DrawSkyPolygon (int nump, vec3_t vecs) argument 731 for (i=0 ; i<nump ; i++, vecs+=3) 741 for (i=0, vp=vecs ; i<nump ; i++, vp+=3) 771 for (i=0 ; i<nump ; i++, vecs+=3) 802 void ClipSkyPolygon (int nump, vec3_t vecs, int stage) argument 814 if (nump > MAX_CLIP_VERTS-2) 818 DrawSkyPolygon (nump, vecs); 824 for (i=0, v = vecs ; i<nump ; i++, v+=3) 844 ClipSkyPolygon (nump, vecs, stage+1); 854 for (i=0, v = vecs ; i<nump ; [all...] |
/external/quake/quake/src/WinQuake/ |
H A D | d_sprite.cpp | 210 i = r_spritedesc.nump;
214 lmaxindex = r_spritedesc.nump;
250 i = r_spritedesc.nump;
329 if (i == r_spritedesc.nump)
391 int i, nump;
local 404 for (i=0 ; i<r_spritedesc.nump ; i++)
433 nump = r_spritedesc.nump;
435 pverts[nump] = pverts[0];
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H A D | r_sprite.cpp | 58 int R_ClipSpriteFace (int nump, clipplane_t *pclipplane)
argument 83 for (i=0 ; i<nump ; i++, instep += sizeof (vec5_t) / sizeof (float))
89 dists[nump] = dists[0];
97 for (i=0 ; i<nump ; i++, instep += sizeof (vec5_t) / sizeof (float))
138 int i, nump;
local 183 nump = 4;
188 nump = R_ClipSpriteFace (nump, &view_clipplanes[i]);
189 if (nump < 3)
191 if (nump > [all...] |
H A D | d_iface.h | 94 int nump;
member in struct:__anon5388 95 emitpoint_t *pverts; // there's room for an extra element at [nump],
97 // element [nump] to avoid dealing with wrapping
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H A D | gl_warp.cpp | 769 void DrawSkyPolygon (int nump, vec3_t vecs) argument 780 for (i=0 ; i<nump ; i++, vecs+=3) 790 for (i=0, vp=vecs ; i<nump ; i++, vp+=3) 820 for (i=0 ; i<nump ; i++, vecs+=3) 851 void ClipSkyPolygon (int nump, vec3_t vecs, int stage) argument 863 if (nump > MAX_CLIP_VERTS-2) 867 DrawSkyPolygon (nump, vecs); 873 for (i=0, v = vecs ; i<nump ; i++, v+=3) 893 ClipSkyPolygon (nump, vecs, stage+1); 903 for (i=0, v = vecs ; i<nump ; [all...] |
/external/freetype/src/truetype/ |
H A D | ttinterp.c | 6820 FT_ULong k, nump; local 6845 nump = (FT_ULong)args[0]; /* some points theoretically may occur more 6848 for ( k = 1; k <= nump; k++ ) 6915 FT_ULong nump, k; local 6939 nump = (FT_ULong)args[0]; 6941 for ( k = 1; k <= nump; k++ )
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