/external/quake/quake/src/QW/client/ |
H A D | d_edge.c | 83 void D_DrawSolidSurface (surf_t *surf, int color) argument 90 for (span=surf->spans ; span ; span=span->pnext)
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H A D | r_light.c | 73 msurface_t *surf; local 94 surf = cl.worldmodel->surfaces + node->firstsurface; 95 for (i=0 ; i<node->numsurfaces ; i++, surf++) 97 if (surf->dlightframe != r_dlightframecount) 99 surf->dlightbits = 0; 100 surf->dlightframe = r_dlightframecount; 102 surf->dlightbits |= bit; 148 msurface_t *surf; local 185 surf = cl.worldmodel->surfaces + node->firstsurface; 186 for (i=0 ; i<node->numsurfaces ; i++, surf [all...] |
H A D | gl_rlight.c | 193 msurface_t *surf; local 214 surf = cl.worldmodel->surfaces + node->firstsurface; 215 for (i=0 ; i<node->numsurfaces ; i++, surf++) 217 if (surf->dlightframe != r_dlightframecount) 219 surf->dlightbits = 0; 220 surf->dlightframe = r_dlightframecount; 222 surf->dlightbits |= bit; 274 msurface_t *surf; local 313 surf = cl.worldmodel->surfaces + node->firstsurface; 314 for (i=0 ; i<node->numsurfaces ; i++, surf [all...] |
H A D | glquake.h | 145 msurface_t *surf; // description for surface to generate member in struct:__anon5137
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H A D | glquake2.h | 99 msurface_t *surf; // description for surface to generate
member in struct:__anon5140
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H A D | r_edge.c | 42 // surfaces are generated in back to front order by the bsp, so if a surf 73 void R_TrailingEdge (surf_t *surf, edge_t *edge); 304 surf_t *surf; local 310 surf = surfaces[1].next; 312 if (iu > surf->last_u) 315 span->u = surf->last_u; 318 span->pnext = surf->spans; 319 surf->spans = span; 325 surf->spanstate = 0; 326 surf 339 surf_t *surf, *surf2; local 416 R_TrailingEdge(surf_t *surf, edge_t *edge) argument 463 surf_t *surf, *surf2; local 591 surf_t *surf; local [all...] |
H A D | r_edgea.s | 251 #define surf 4 // note this is loaded before any pushes define 275 jle LNoEmit2 // iu <= surf->last_u, so nothing to emit 277 movl %eax,st_last_u(%ecx) // surf->next->last_u = iu; 279 movl %edx,espan_t_u(%ebp) // span->u = surf->last_u; 285 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans; 286 movl %ebp,st_spans(%esi) // surf->spans = span; 297 movl %eax,st_last_u(%ecx) // surf->next->last_u = iu; 392 // if (surf->key < surf2->key) 406 // } while (surf->key >= surf2->key); 431 // if (surf [all...] |
H A D | d_iface.h | 195 msurface_t *surf; // description for surface to generate member in struct:__anon5107
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H A D | r_bsp.c | 453 msurface_t *surf, **mark; local 563 surf = cl.worldmodel->surfaces + node->firstsurface; 569 if ((surf->flags & SURF_PLANEBACK) && 570 (surf->visframe == r_framecount)) 580 pbtofpolys[numbtofpolys].psurf = surf; 586 R_RenderPoly (surf, clipflags); 591 R_RenderFace (surf, clipflags); 595 surf++; 602 if (!(surf->flags & SURF_PLANEBACK) && 603 (surf [all...] |
H A D | r_surf.c | 63 msurface_t *surf; local 73 surf = r_drawsurf.surf; 74 smax = (surf->extents[0]>>4)+1; 75 tmax = (surf->extents[1]>>4)+1; 76 tex = surf->texinfo; 80 if ( !(surf->dlightbits & (1<<lnum) ) ) 84 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) - 85 surf->plane->dist; 95 surf 140 msurface_t *surf; local [all...] |
H A D | gl_rsurf.c | 68 void R_AddDynamicLights (msurface_t *surf) argument 79 smax = (surf->extents[0]>>4)+1; 80 tmax = (surf->extents[1]>>4)+1; 81 tex = surf->texinfo; 85 if ( !(surf->dlightbits & (1<<lnum) ) ) 89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) - 90 surf->plane->dist; 100 surf->plane->normal[i]*dist; 106 local[0] -= surf->texturemins[0]; 107 local[1] -= surf 138 R_BuildLightMap(msurface_t *surf, byte *dest, int stride) argument 1222 msurface_t *surf, **mark; local 1598 GL_CreateSurfaceLightmap(msurface_t *surf) argument [all...] |
/external/quake/quake/src/WinQuake/ |
H A D | d_edge.cpp | 83 void D_DrawSolidSurface (surf_t *surf, int color)
argument 90 for (span=surf->spans ; span ; span=span->pnext)
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H A D | r_light.cpp | 73 msurface_t *surf;
local 94 surf = cl.worldmodel->surfaces + node->firstsurface;
95 for (i=0 ; i<node->numsurfaces ; i++, surf++)
97 if (surf->dlightframe != r_dlightframecount)
99 surf->dlightbits = 0;
100 surf->dlightframe = r_dlightframecount;
102 surf->dlightbits |= bit;
148 msurface_t *surf;
local 185 surf = cl.worldmodel->surfaces + node->firstsurface;
186 for (i=0 ; i<node->numsurfaces ; i++, surf [all...] |
H A D | gl_rlight.cpp | 196 msurface_t *surf;
local 217 surf = cl.worldmodel->surfaces + node->firstsurface;
218 for (i=0 ; i<node->numsurfaces ; i++, surf++)
220 if (surf->dlightframe != r_dlightframecount)
222 surf->dlightbits = 0;
223 surf->dlightframe = r_dlightframecount;
225 surf->dlightbits |= bit;
277 msurface_t *surf;
local 316 surf = cl.worldmodel->surfaces + node->firstsurface;
317 for (i=0 ; i<node->numsurfaces ; i++, surf [all...] |
H A D | r_edge.cpp | 42 // surfaces are generated in back to front order by the bsp, so if a surf
73 void R_TrailingEdge (surf_t *surf, edge_t *edge);
304 surf_t *surf;
local 310 surf = surfaces[1].next;
312 if (iu > surf->last_u)
315 span->u = surf->last_u;
318 span->pnext = surf->spans;
319 surf->spans = span;
325 surf->spanstate = 0;
326 surf 339 surf_t *surf, *surf2; local 416 R_TrailingEdge(surf_t *surf, edge_t *edge) argument 463 surf_t *surf, *surf2; local 591 surf_t *surf; local [all...] |
H A D | r_edgea.s | 251 #define surf 4 // note this is loaded before any pushes define 275 jle LNoEmit2 // iu <= surf->last_u, so nothing to emit 277 movl %eax,st_last_u(%ecx) // surf->next->last_u = iu; 279 movl %edx,espan_t_u(%ebp) // span->u = surf->last_u; 285 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans; 286 movl %ebp,st_spans(%esi) // surf->spans = span; 297 movl %eax,st_last_u(%ecx) // surf->next->last_u = iu; 392 // if (surf->key < surf2->key) 406 // } while (surf->key >= surf2->key); 431 // if (surf [all...] |
H A D | d_iface.h | 196 msurface_t *surf; // description for surface to generate
member in struct:__anon5390
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H A D | r_bsp.cpp | 453 msurface_t *surf, **mark;
local 563 surf = cl.worldmodel->surfaces + node->firstsurface;
569 if ((surf->flags & SURF_PLANEBACK) &&
570 (surf->visframe == r_framecount))
580 pbtofpolys[numbtofpolys].psurf = surf;
586 R_RenderPoly (surf, clipflags);
591 R_RenderFace (surf, clipflags);
595 surf++;
602 if (!(surf->flags & SURF_PLANEBACK) &&
603 (surf [all...] |
H A D | r_surf.cpp | 63 msurface_t *surf;
local 73 surf = r_drawsurf.surf;
74 smax = (surf->extents[0]>>4)+1;
75 tmax = (surf->extents[1]>>4)+1;
76 tex = surf->texinfo;
80 if ( !(surf->dlightbits & (1<<lnum) ) )
84 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
85 surf->plane->dist;
95 surf 157 msurface_t *surf; local [all...] |
H A D | gl_rsurf.cpp | 68 void R_AddDynamicLights (msurface_t *surf) argument 79 smax = (surf->extents[0]>>4)+1; 80 tmax = (surf->extents[1]>>4)+1; 81 tex = surf->texinfo; 85 if ( !(surf->dlightbits & (1<<lnum) ) ) 89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) - 90 surf->plane->dist; 100 surf->plane->normal[i]*dist; 106 local[0] -= surf->texturemins[0]; 107 local[1] -= surf 138 R_BuildLightMap(msurface_t *surf, byte *dest, int stride) argument 1292 msurface_t *surf, **mark; local 1673 GL_CreateSurfaceLightmap(msurface_t *surf) argument [all...] |
H A D | glquake.h | 134 msurface_t *surf; // description for surface to generate member in struct:__anon5498
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/external/dnsmasq/src/ |
H A D | util.c | 67 static void surf(void) function 92 surf();
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/external/qemu/android/skin/ |
H A D | surface.c | 58 SkinSurface* surf = *psurface; local 59 if (surf) { 60 if (--surf->refcount <= 0) 61 skin_surface_free(surf);
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