Searched defs:textures (Results 1 - 7 of 7) sorted by relevance
/external/skia/src/gl/ |
H A D | SkGLDevice_SWLayer.cpp | 79 const SkPoint verts[], const SkPoint textures[], 83 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, 77 drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, int vertexCount, const SkPoint verts[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/skia/src/core/ |
H A D | SkDevice.cpp | 103 const SkPoint verts[], const SkPoint textures[], 107 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, 101 drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, int vertexCount, const SkPoint verts[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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H A D | SkDraw.cpp | 2168 const SkPoint vertices[], const SkPoint textures[], 2210 textures = NULL; 2211 } else if (NULL == textures) { 2219 if (NULL == textures) { 2244 if (NULL != textures || NULL != colors) { 2255 if (NULL != textures) { 2256 if (texture_to_matrix(state, vertices, textures, &tempM)) { 2167 drawVertices(SkCanvas::VertexMode vmode, int count, const SkPoint vertices[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) const argument
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/external/quake/quake/src/WinQuake/ |
H A D | model.h | 358 texture_t **textures; member in struct:model_s
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H A D | gl_model.h | 406 texture_t **textures; member in struct:model_s
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/external/quake/quake/src/QW/client/ |
H A D | gl_model.h | 409 texture_t **textures;
member in struct:model_s
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H A D | model.h | 375 texture_t **textures; member in struct:model_s
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