Searched defs:textures (Results 1 - 7 of 7) sorted by relevance

/external/skia/src/gl/
H A DSkGLDevice_SWLayer.cpp79 const SkPoint verts[], const SkPoint textures[],
83 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
77 drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, int vertexCount, const SkPoint verts[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
/external/skia/src/core/
H A DSkDevice.cpp103 const SkPoint verts[], const SkPoint textures[],
107 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
101 drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, int vertexCount, const SkPoint verts[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
H A DSkDraw.cpp2168 const SkPoint vertices[], const SkPoint textures[],
2210 textures = NULL;
2211 } else if (NULL == textures) {
2219 if (NULL == textures) {
2244 if (NULL != textures || NULL != colors) {
2255 if (NULL != textures) {
2256 if (texture_to_matrix(state, vertices, textures, &tempM)) {
2167 drawVertices(SkCanvas::VertexMode vmode, int count, const SkPoint vertices[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) const argument
/external/quake/quake/src/WinQuake/
H A Dmodel.h358 texture_t **textures; member in struct:model_s
H A Dgl_model.h406 texture_t **textures; member in struct:model_s
/external/quake/quake/src/QW/client/
H A Dgl_model.h409 texture_t **textures; member in struct:model_s
H A Dmodel.h375 texture_t **textures; member in struct:model_s

Completed in 336 milliseconds