Searched defs:vl (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/services/audioflinger/
H A DAudioResamplerCubic.cpp55 int32_t vl = mVolume[0]; local
81 out[outputIndex++] += vl * interp(&left, x);
120 int32_t vl = mVolume[0]; local
147 out[outputIndex++] += vl * sample;
H A DAudioResampler.cpp57 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
60 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
173 int32_t vl = mVolume[0]; local
211 out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction);
228 AsmStereo16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr,
234 out[outputIndex++] += vl * Interp(in[inputIndex*2-2],
269 int32_t vl = mVolume[0]; local
305 out[outputIndex++] += vl * sample;
322 AsmMono16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr,
330 out[outputIndex++] += vl * sampl
383 AsmMono16Loop(int16_t *in, int32_t* maxOutPt, int32_t maxInIdx, size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, uint32_t &phaseFraction, uint32_t phaseIncrement) argument
493 AsmStereo16Loop(int16_t *in, int32_t* maxOutPt, int32_t maxInIdx, size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, uint32_t &phaseFraction, uint32_t phaseIncrement) argument
[all...]
H A DAudioMixer.cpp581 int32_t vl = t->prevVolume[0]; local
587 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
588 // (vl + vlInc*frameCount)/65536.0f, frameCount);
600 *out++ += (vl >> 16) * l;
603 vl += vlInc;
610 *out++ += (vl >> 16) * (*temp++ >> 12);
612 vl += vlInc;
616 t->prevVolume[0] = vl;
623 const int16_t vl = t->volume[0]; local
631 out[0] = mulAdd(l, vl, ou
658 int32_t vl = t->prevVolume[0]; local
703 int32_t vl = t->prevVolume[0]; local
746 int32_t vl = t->prevVolume[0]; local
774 const int16_t vl = t->volume[0]; local
789 int32_t vl = t->prevVolume[0]; local
812 const int16_t vl = t->volume[0]; local
1050 const int16_t vl = t.volume[0]; local
[all...]
H A DAudioFlinger.cpp1755 uint32_t vl, vr, va; local
1758 vl = vr = va = 0;
1778 vl = (uint32_t)(v * cblk->volume[0]) << 12;
1784 if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
1799 uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2098 int32_t vl = ((int32_t)mLeftVolShort << 16); local
2100 out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2102 vl += vlInc;
2110 int32_t vl = ((int32_t)mLeftVolShort << 16); local
2113 out[0] = clamp16(mul(out[0], vl >> 1
2283 uint32_t vl = (uint32_t)(left * (1 << 24)); local
[all...]
/frameworks/base/libs/rs/
H A DrsLight.cpp115 void rsi_LightSetColor(Context *rsc, RsLight vl, float r, float g, float b) argument
117 Light *l = static_cast<Light *>(vl);
121 void rsi_LightSetPosition(Context *rsc, RsLight vl, float x, float y, float z) argument
123 Light *l = static_cast<Light *>(vl);
/frameworks/base/media/libeffects/lvm/wrapper/Reverb/
H A DEffectReverb.cpp492 LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16; local
493 LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount;
499 clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12);
503 vl += incl;

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