Searched refs:Cbuf_AddText (Results 1 - 17 of 17) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dcmd.h33 The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute ();
41 void Cbuf_AddText (char *text);
H A Dkeys.c218 Cbuf_AddText (key_lines[edit_line]+2); // skip the >
220 Cbuf_AddText (key_lines[edit_line]+1); // valid command
224 Cbuf_AddText ("say ");
225 Cbuf_AddText (key_lines[edit_line]+1); // skip the >
228 Cbuf_AddText ("\n");
367 Cbuf_AddText ("say_team \"");
369 Cbuf_AddText ("say \"");
370 Cbuf_AddText(chat_buffer);
371 Cbuf_AddText("\"\n");
753 Cbuf_AddText (cm
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H A Dcmd.c81 Cbuf_AddText
86 void Cbuf_AddText (char *text) function
94 Con_Printf ("Cbuf_AddText: overflow\n");
127 Cbuf_AddText (text);
H A Dcl_parse.c566 Cbuf_AddText ("cl_warncmd 0\n");
567 Cbuf_AddText("exec config.cfg\n");
568 Cbuf_AddText("exec frontend.cfg\n");
569 Cbuf_AddText ("cl_warncmd 1\n");
1177 Cbuf_AddText (s);
H A Dcl_main.c876 Cbuf_AddText (cmdtext);
1493 Cbuf_AddText ("echo Type connect <internet address> or use GameSpy to connect to a game.\n");
1494 Cbuf_AddText ("cl_warncmd 1\n");
H A Dmenu.c585 Cbuf_AddText ("exec default.cfg\n");
/external/quake/quake/src/WinQuake/
H A Dcmd.h33 The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute ();
41 void Cbuf_AddText (const char *text);
H A Dkeys.cpp165 Cbuf_AddText (key_lines[edit_line]+1); // skip the >
166 Cbuf_AddText ("\n");
289 Cbuf_AddText ("say_team \"");
291 Cbuf_AddText ("say \"");
292 Cbuf_AddText(chat_buffer);
293 Cbuf_AddText("\"\n");
670 Cbuf_AddText (cmd);
678 Cbuf_AddText (cmd);
706 Cbuf_AddText (cmd);
710 Cbuf_AddText (k
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H A Dmenu.cpp421 Cbuf_AddText ("disconnect\n");
422 Cbuf_AddText ("maxplayers 1\n");
423 Cbuf_AddText ("map start\n");
550 Cbuf_AddText (va ("load s%i\n", load_cursor) );
583 Cbuf_AddText (va("save s%i\n", load_cursor));
798 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
802 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1259 Cbuf_AddText ("exec default.cfg\n");
1979 Cbuf_AddText (va ("connect \"%s\"\n", serialConfig_phone));
1981 Cbuf_AddText ("connec
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H A Dnet_main.cpp220 Cbuf_AddText ("listen 0\n");
223 Cbuf_AddText ("listen 1\n");
256 Cbuf_AddText ("listen 0\n");
257 Cbuf_AddText ("listen 1\n");
H A Dcmd.cpp81 Cbuf_AddText
86 void Cbuf_AddText (const char *text) function
94 Con_Printf ("Cbuf_AddText: overflow\n");
128 Cbuf_AddText (text);
H A Dpr_cmds.cpp835 Cbuf_AddText (str);
1651 Cbuf_AddText (va("changelevel %s %s\n",s1, s2));
1653 Cbuf_AddText (va("changelevel2 %s %s\n",s1, s2));
1663 Cbuf_AddText (va("changelevel %s\n",s));
H A Dcl_parse.cpp801 Cbuf_AddText (MSG_ReadString ());
H A Dhost.cpp541 Cbuf_AddText (cmd);
H A Dhost_cmd.cpp1820 Cbuf_AddText ("map start\n");
/external/quake/quake/src/QW/server/
H A Dpr_cmds.c718 Cbuf_AddText (str);
1505 Cbuf_AddText (va("map %s\n",s));
H A Dsv_main.c1191 Cbuf_AddText (cmd);

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