Searched refs:FL_NOTARGET (Results 1 - 5 of 5) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dserver.h156 #define FL_NOTARGET 128 macro
H A Dhost_cmd.cpp149 sv_player->u.v.flags = (int)sv_player->u.v.flags ^ FL_NOTARGET;
150 if (!((int)sv_player->u.v.flags & FL_NOTARGET) )
982 cl->edict->u.v.flags = (int)cl->edict->u.v.flags & ~(FL_GODMODE|FL_NOTARGET);
1002 cl->edict->u.v.flags = (int)cl->edict->u.v.flags & ~(FL_GODMODE|FL_NOTARGET);
H A Dpr_cmds.cpp720 if ((int)ent->u.v.flags & FL_NOTARGET)
/external/quake/quake/src/QW/server/
H A Dserver.h289 #define FL_NOTARGET 128 macro
H A Dpr_cmds.c597 if ((int)ent->v.flags & FL_NOTARGET)

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