Searched refs:MOVETYPE_NOCLIP (Results 1 - 8 of 8) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dserver.h123 #define MOVETYPE_NOCLIP 8 macro
H A Dsv_user.cpp357 if ( sv_player->u.v.movetype == MOVETYPE_NOCLIP)
423 && (sv_player->u.v.movetype != MOVETYPE_NOCLIP) )
H A Dsv_phys.cpp77 || check->u.v.movetype == MOVETYPE_NOCLIP)
483 || check->u.v.movetype == MOVETYPE_NOCLIP)
609 || check->u.v.movetype == MOVETYPE_NOCLIP)
1113 case MOVETYPE_NOCLIP:
1544 else if (ent->u.v.movetype == MOVETYPE_NOCLIP)
H A Dhost_cmd.cpp169 if (sv_player->u.v.movetype != MOVETYPE_NOCLIP)
172 sv_player->u.v.movetype = MOVETYPE_NOCLIP;
H A Dpr_cmds.cpp1694 if (self->u.v.movetype == MOVETYPE_NOCLIP)
/external/quake/quake/src/QW/server/
H A Dsv_ccmds.c226 if (sv_player->v.movetype != MOVETYPE_NOCLIP)
228 sv_player->v.movetype = MOVETYPE_NOCLIP;
H A Dserver.h261 #define MOVETYPE_NOCLIP 8 macro
H A Dsv_phys.c77 || check->v.movetype == MOVETYPE_NOCLIP)
460 || check->v.movetype == MOVETYPE_NOCLIP)
851 case MOVETYPE_NOCLIP:

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