Searched refs:MYgluPerspective (Results 1 - 2 of 2) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | gl_rmain.c | 909 void MYgluPerspective( float fovy, float aspect, function 925 void MYgluPerspective( GLdouble fovy, GLdouble aspect, function 985 // MYgluPerspective (yfov, screenaspect, 4, 4096); 986 MYgluPerspective (r_refdef.fov_y, screenaspect, 4, 4096);
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/external/quake/quake/src/WinQuake/ |
H A D | gl_rmain.cpp | 1008 void MYgluPerspective( float fovy, float aspect, function 1024 void MYgluPerspective( GLdouble fovy, GLdouble aspect, function 1205 MYgluPerspective (r_refdef.fov_y, screenaspect, 4, 4096);
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