Searched refs:RecursiveLightPoint (Results 1 - 4 of 4) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dr_light.c141 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end) function
168 return RecursiveLightPoint (node->children[side], start, end);
176 r = RecursiveLightPoint (node->children[side], start, mid);
235 return RecursiveLightPoint (node->children[!side], mid, end);
250 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
H A Dgl_rlight.c267 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end) function
294 return RecursiveLightPoint (node->children[side], start, end);
302 r = RecursiveLightPoint (node->children[side], start, mid);
363 return RecursiveLightPoint (node->children[!side], mid, end);
378 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
/external/quake/quake/src/WinQuake/
H A Dr_light.cpp141 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end) function
168 return RecursiveLightPoint (node->children[side], start, end);
176 r = RecursiveLightPoint (node->children[side], start, mid);
235 return RecursiveLightPoint (node->children[!side], mid, end);
250 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
H A Dgl_rlight.cpp270 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end) function
297 return RecursiveLightPoint (node->children[side], start, end);
305 r = RecursiveLightPoint (node->children[side], start, mid);
366 return RecursiveLightPoint (node->children[!side], mid, end);
381 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);

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