Searched refs:angle (Results 1 - 25 of 80) sorted by relevance

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/external/webkit/WebCore/svg/
H A DSVGPathSegArc.cpp28 SVGPathSegArcAbs::SVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
29 : SVGPathSegArc(x, y, r1, r2, angle, largeArcFlag, sweepFlag)
33 SVGPathSegArcRel::SVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
34 : SVGPathSegArc(x, y, r1, r2, angle, largeArcFlag, sweepFlag)
H A DSVGTransform.idl36 readonly attribute float angle;
41 void setRotate(in float angle, in float cx, in float cy);
42 void setSkewX(in float angle);
43 void setSkewY(in float angle);
H A DSVGTransform.cpp74 float SVGTransform::angle() const function in class:SVGTransform
121 void SVGTransform::setRotate(float angle, float cx, float cy) argument
124 m_angle = angle;
130 m_matrix.rotate(angle);
134 void SVGTransform::setSkewX(float angle) argument
137 m_angle = angle;
140 m_matrix.skewX(angle);
143 void SVGTransform::setSkewY(float angle) argument
146 m_angle = angle;
149 m_matrix.skewY(angle);
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H A DSVGPathSegArc.h32 SVGPathSegArc(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
33 : m_x(x), m_y(y), m_r1(r1), m_r2(r2), m_angle(angle), m_largeArcFlag(largeArcFlag), m_sweepFlag(sweepFlag) {}
49 void setAngle(float angle) { m_angle = angle; } argument
50 float angle() const { return m_angle; } function in class:WebCore::SVGPathSegArc
71 static PassRefPtr<SVGPathSegArcAbs> create(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
73 return adoptRef(new SVGPathSegArcAbs(x, y, r1, r2, angle, largeArcFlag, sweepFlag));
80 SVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag);
85 static PassRefPtr<SVGPathSegArcRel> create(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
87 return adoptRef(new SVGPathSegArcRel(x, y, r1, r2, angle, largeArcFla
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H A DSVGPathSegArcAbs.idl38 attribute float angle
H A DSVGPathSegArcRel.idl38 attribute float angle
H A DSVGTransform.h54 float angle() const;
61 void setRotate(float angle, float cx, float cy);
62 void setSkewX(float angle);
63 void setSkewY(float angle);
80 return a.type() == b.type() && a.angle() == b.angle() && a.matrix() == b.matrix();
H A DSVGMatrix.idl41 [Immutable] SVGMatrix rotate(in float angle);
46 [Immutable] SVGMatrix skewX(in float angle);
47 [Immutable] SVGMatrix skewY(in float angle);
H A DSVGTransformDistance.cpp43 SVGTransformDistance::SVGTransformDistance(SVGTransform::SVGTransformType type, float angle, float cx, float cy, const AffineTransform& transform) argument
45 , m_angle(angle)
69 m_angle = toSVGTransform.angle() - fromSVGTransform.angle();
89 m_angle = toSVGTransform.angle() - fromSVGTransform.angle();
131 transform.setRotate(first.angle() + second.angle(), first.rotationCenter().x() + second.rotationCenter().x(),
152 transform.setSkewX(first.angle() + second.angle());
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H A DSVGTransformDistance.h47 SVGTransformDistance(SVGTransform::SVGTransformType, float angle, float cx, float cy, const AffineTransform&);
H A DSVGMarkerElement.idl52 void setOrientToAngle(in SVGAngle angle);
H A DSVGMarkerElement.cpp80 SVGAngle angle; local
85 angle.setValueAsString(attr->value());
89 setOrientAngleBaseValue(angle);
189 void SVGMarkerElement::setOrientToAngle(const SVGAngle& angle) argument
192 setOrientAngleBaseValue(angle);
/external/freetype/include/freetype/
H A Dfttrigon.h48 * This type is used to model angle values in FreeType. Note that the
49 * angle is a 16.16 fixed float value expressed in degrees.
61 * The angle pi expressed in @FT_Angle units.
73 * The angle 2*pi expressed in @FT_Angle units.
85 * The angle pi/2 expressed in @FT_Angle units.
97 * The angle pi/4 expressed in @FT_Angle units.
109 * Return the sinus of a given angle in fixed point format.
112 * angle ::
113 * The input angle.
119 * If you need both the sinus and cosinus for a given angle, us
124 FT_Sin( FT_Angle angle ); variable
148 FT_Cos( FT_Angle angle ); variable
168 FT_Tan( FT_Angle angle ); variable
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/external/freetype/src/autofit/
H A Dafangles.c93 * The trick here is to realize that we don't need a very accurate angle
95 * only compare the sign of angle differences, or check whether its
108 AF_Angle angle;
121 angle = 0;
124 angle = ( AF_ANGLE_PI2 * dy ) / ( ax + ay );
127 if ( angle >= 0 )
128 angle = AF_ANGLE_PI - angle;
130 angle = -AF_ANGLE_PI - angle;
187 AF_Angle angle; local
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/external/webkit/WebCore/platform/graphics/transforms/
H A DRotateTransformOperation.h34 static PassRefPtr<RotateTransformOperation> create(double angle, OperationType type) argument
36 return adoptRef(new RotateTransformOperation(0, 0, 1, angle, type));
39 static PassRefPtr<RotateTransformOperation> create(double x, double y, double z, double angle, OperationType type) argument
41 return adoptRef(new RotateTransformOperation(x, y, z, angle, type));
44 double angle() const { return m_angle; } function in class:WebCore::RotateTransformOperation
68 RotateTransformOperation(double x, double y, double z, double angle, OperationType type) argument
72 , m_angle(angle)
H A DRotateTransformOperation.cpp80 double angle = 0; local
86 angle = rad2deg(acos(decomp.quaternionW) * 2);
92 return RotateTransformOperation::create(x, y, z, angle, ROTATE_3D);
/external/webkit/WebCore/svg/graphics/
H A DSVGResourceMarker.cpp51 AffineTransform SVGResourceMarker::markerTransformation(const FloatPoint& origin, float angle, float strokeWidth) const argument
57 transform.rotate(m_angle == -1 ? angle : m_angle);
89 << " [angle=";
91 if (angle() == -1)
94 ts << angle() << "]";
H A DSVGResourceMarker.h51 void setAngle(float angle) { m_angle = angle; } argument
53 float angle() const { return m_angle; } function in class:WebCore::SVGResourceMarker
58 AffineTransform markerTransformation(const FloatPoint& origin, float angle, float strokeWidth) const;
/external/webkit/WebCore/rendering/
H A DSVGMarkerData.h58 double angle = 0; local
61 angle = outslope;
64 angle = (inslope + outslope) / 2;
67 angle = inslope;
74 return narrowPrecisionToFloat(angle);
H A DSVGMarkerLayoutInfo.h57 void addLayoutedMarker(SVGResourceMarker*, const FloatPoint& origin, float angle);
/external/quake/quake/src/QW/client/
H A Dr_bsp.c81 float angle, s, c, temp1[3][3], temp2[3][3], temp3[3][3]; local
89 angle = currententity->angles[YAW];
90 angle = angle * M_PI*2 / 360;
91 s = sin(angle);
92 c = cos(angle);
106 angle = currententity->angles[PITCH];
107 angle = angle * M_PI*2 / 360;
108 s = sin(angle);
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/external/quake/quake/src/WinQuake/
H A Dr_bsp.cpp81 float angle, s, c, temp1[3][3], temp2[3][3], temp3[3][3]; local
89 angle = currententity->angles[YAW];
90 angle = angle * M_PI*2 / 360;
91 s = sin(angle);
92 c = cos(angle);
106 angle = currententity->angles[PITCH];
107 angle = angle * M_PI*2 / 360;
108 s = sin(angle);
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/external/webkit/WebCore/css/
H A DSVGCSSStyleSelector.cpp64 static float roundToNearestGlyphOrientationAngle(float angle) argument
66 angle = fabsf(fmodf(angle, 360.0f));
68 if (angle <= 45.0f || angle > 315.0f)
70 else if (angle > 45.0f && angle <= 135.0f)
72 else if (angle > 135.0f && angle <= 225.0f)
78 static int angleToGlyphOrientation(float angle) argument
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H A DWebKitCSSMatrix.cpp157 PassRefPtr<WebKitCSSMatrix> WebKitCSSMatrix::rotateAxisAngle(double x, double y, double z, double angle) const
165 if (isnan(angle))
166 angle = 0;
169 return WebKitCSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(x, y, z, angle));
/external/freetype/src/base/
H A Dfttrigon.c197 /* Get angle between -90 and 90 degrees */
287 theta -= *arctanptr++; /* Subtract angle */
295 theta += *arctanptr++; /* Add angle */
333 FT_Cos( FT_Angle angle )
340 ft_trig_pseudo_rotate( &v, angle );
349 FT_Sin( FT_Angle angle )
351 return FT_Cos( FT_ANGLE_PI2 - angle );
358 FT_Tan( FT_Angle angle )
365 ft_trig_pseudo_rotate( &v, angle );
396 FT_Angle angle )
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