Searched refs:inwidth (Results 1 - 6 of 6) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | snd_mem.c | 33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) argument 57 sc->width = inwidth; 62 if (stepscale == 1 && inwidth == 1 && sc->width == 1) 78 if (inwidth == 2)
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H A D | gl_rmisc.c | 243 int inwidth, inheight; local 301 inwidth = 320; 305 inwidth = 296; 346 inrow = original + inwidth*(i*tinheight/scaled_height); 373 inrow = original + inwidth*(i*tinheight/scaled_height);
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H A D | gl_draw.c | 1011 void GL_ResampleTexture (unsigned *in, int inwidth, int inheight, unsigned *out, int outwidth, int outheight) argument 1017 fracstep = inwidth*0x10000/outwidth; 1020 inrow = in + inwidth*(i*inheight/outheight); 1041 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight) argument 1047 fracstep = inwidth*0x10000/outwidth; 1050 inrow = in + inwidth*(i*inheight/outheight);
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/external/quake/quake/src/WinQuake/ |
H A D | snd_mem.cpp | 33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) argument 57 sc->width = inwidth; 62 if (stepscale == 1 && inwidth == 1 && sc->width == 1) 78 if (inwidth == 2)
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H A D | gl_rmisc.cpp | 252 int inwidth, inheight; local 298 inwidth = paliashdr->skinwidth; 341 fracstep = inwidth*0x10000/scaled_width; 344 inrow = original + inwidth*(i*inheight/scaled_height); 368 fracstep = inwidth*0x10000/scaled_width; 371 inrow = original + inwidth*(i*inheight/scaled_height);
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H A D | gl_draw.cpp | 1268 void GL_ResampleTexture (unsigned *in, int inwidth, int inheight, unsigned *out, int outwidth, int outheight) argument 1274 fracstep = inwidth*0x10000/outwidth; 1277 inrow = in + inwidth*(i*inheight/outheight); 1298 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight) argument 1304 fracstep = inwidth*0x10000/outwidth; 1307 inrow = in + inwidth*(i*inheight/outheight);
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